- Weakening - Hits by this weapon deal 1 point of Strength damage.
- Enfeebling - Critical hits by this weapon deal an extra 1d6 points of Strength damage.
And one of the following:
- Stunning +10 This property grants a bonus to the DC to resist the character's Stunning Blow and Stunning Fist attemps. Attacks also have a 3% chance to stun mobs that fail a DC 33 Fortitude Save.
- Vertigo +10 - This property grants a bonus to the DC to resist the character's Trip and Improved Trip attempts.
- Shatter +10 - This property grants a bonus to the DC to resist the character's Sunder and Improved Sunder attempts.
- Tendon Slice 10% - Inflicts a hamstring like effect (-50% movement speed, and stacks with hamstring) on a target on a successful proc for a very short duration (~10 seconds)
Notes: Items with this effect are Bind to Character on Equip.
See also: Devastation