Game mechanicsNewbie guideIn developmentDDO StoreIRC Chat


ChallengesClassesCollectablesCraftingEnhancementsEpic DestiniesFavor

FeatsGlossaryItemsMapsMonstersPlacesQuestsRacesSkillsSpells


Please create an account or log in to build a reputation and unlock more editing privileges, and then visit DDO wiki's IRC Chat if you need any help!

Sorrowdusk Isle

From DDO wiki
Jump to: navigation, search
Sorrowdusk Isle map Spoilers!
Turbine point icon.png Requires access to adventure pack: Sorrowdusk Isle
Adpack sorrowdusk.jpg

An island further to the west of Three-Barrel Cove, Sorrowdusk Isle is shrouded in mystery. Rumors occasionally trickle back to Stormreach of powerful troll and ogre clans, and of cults who worship the Dark Six. But while rumors trickle back to Stormreach, adventurers who leave for Sorrowdusk seem to never return.

This adventure zone is accessed via House Deneith by talking to Brother Mirashai in the Northeast corner. He will take you to the The Eye of Kol Korran, a ship that acts as a tavern as well the entrance to the Wilderness Adventure Area. The tavern has a bartender, a spirit binder and a Stormreach transporter.

Sorrowdusk Isle is a level 7 Wilderness Adventure Area, allowing character levels 4 through 11 full XP rewards.


Contents

[edit] Wilderness Objectives

Rare Encounter Slayer Explorer
Lore Dungeon
Entrances
  • Slay Kurmer, <Ogre Commander>
  • Slay Barxer, <Ogre commander>
  • Slay Teargon, <Hellhound Herald>
  • Slay Rhath, <Scorpion King>
  • Slay Noozer, <Troll Chieftain>
  • Slay Kremen, <Troll Chieftain>
  • Slay Furley, <Troll Chieftain>
  • Slay Vermilo, <Ancient Gargoyle Sentinel>
  • Slay Saate, <Wight Priest>
  • Slay Thanolin, <Tormented Spectre>
  • Slay 10 Sorrowdusk Isle denizens: 325 XP
  • Slay 25 Sorrowdusk Isle denizens: 447 XP
  • Slay 50 Sorrowdusk Isle denizens: 625 XP
  • Slay 100 Sorrowdusk Isle denizens: 975 XP
  • Slay 200 Sorrowdusk Isle denizens: 1,645 XP
  • Slay 400 Sorrowdusk Isle denizens: 2,995 XP
  • Slay 750 Sorrowdusk Isle denizens: 5,145 XP
  • Slay 1500 Sorrowdusk Isle denizens: 10,935 XP
  • Find the ogre camp
  • Find the spider's nest
  • Discover the ancient ruins
  • Find the scorpion swarm
  • Find the troll sacred place
  • Find the overgrown corridor
  • Find the iron mines
  • Find the ogre cave
  • Find Lord Grust's Cave
  • Find the hellhound den
  • Find the troll dungeon
  • Find the troll lair
  • Find Grey Moon's den
  • Find the temple outpost
  • Find Sorrowdusk Temple
  • Find the wight lair
Each Rare Encounter is worth 500 XP with a 2,500 bonus XP for locating everything. Each Explorer is worth 250 XP with a 1,000 bonus XP for locating everything.
  • Note: Saate, <Wight Priest> isn't actually rare. He will always spawn. To get him to spawn, simply completely clear out and kill everything in the farthest undead tomb.

[edit] Quests

Grey Moon Waning

  • Initial quest given by Kurvic the Hound located on The Eye of Kol Korran before entering the zone.
  • Story arc advanced after each chapter by Bruku located within the zone

Cult of the Six

Once you have completed the chain once you may return to Bruku and he will give you the option to "Repeat the 'Cult of the Six' Quest" or "Repeat the 'Grey Moon Waning' quest chain." If you choose to only repeat the Cult of the Six you will only have to do the final 6 quests in order to receive a chain reward.

Quest Name Quest Level Total Favor Patron  ♣CasualSolo/Casual  ♦NormalNormal  ♥HardHard  ♠EliteElite
Freeing Achka 6 9 House Deneith ♣295 ♦520 ♥548 ♠576
Justice for Grust 6 12 House Deneith ♣496 ♦880 ♥932 ♠984
The Trollish Scourge 7 12 House Deneith ♣780 ♦1,380 ♥1,460 ♠1,540
Extermination 7 12 House Deneith ♣690 ♦1,220 ♥1,290 ♠1,360
Captives of the Cult 8 12 House Deneith ♣808 ♦1,426 ♥1,504 ♠1,582
The Libram of the Six 8 12 House Deneith ♣981 ♦1,732 ♥1,828 ♠1,924
Cleansing the Temple 9 12 House Deneith ♣1,100 ♦1,936 ♥2,038 ♠2,140
Fall of the Prelate 9 12 House Deneith ♣1,161 ♦2,044 ♥2,152 ♠2,260
Quench the Flames 10 12 House Deneith ♣1,161 ♦2,038 ♥2,140 ♠2,242
Church of the Fury 10 12 House Deneith ♣1,161 ♦2,038 ♥2,140 ♠2,242
Total 10 Quests 117  ♣8,633Solo/Casual  ♦15,214Normal  ♥16,032Hard  ♠16,850Elite

[edit] Tips

Saate, <Wight Priest> seems to always spawn. To get him to spawn, clear out the temple where he is located. After you destroy all the undead, he should spawn in the main hall

[edit] Monsters

Monsters in the zone not found on the rare encounters list.
Monster Information

Personal tools
Namespaces

Variants
Actions
Site navigation
Forums
Page Toolbox