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The Iron Mines: Justice for Grust
From DDO wiki
Lord Grust's treachery will not go unpunished. Go forth and meet the traitor in battle.
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| The Iron Mines: Justice for Grust | |
| Heroic level: | 6 |
| Epic level: | None |
| Duration: | Medium |
| Heroic XP: | ♣496![]() Solo/Casual ![]() ![]() Normal ![]() ![]() Hard ![]() ![]() Elite ![]() |
| Epic XP: | N/A |
| Takes place in: | The Iron Mines |
| NPC contact: | Bruku |
| Quest acquired in: | Sorrowdusk Isle |
| Patron: | House Deneith |
| Base favor: | 4 |
| Free to Play: | No |
| Extreme Challenge: | No |
| The Iron Mines: Justice for Grust map (legend ) | |
Overview
Return to the iron mine and put an end to Lord Grust's rule.
- This is the second of four missions in the Grey Moon Waning story arc.
Spoiler Warning: Information below this point can be considered spoiler material!
Objectives
- Acquire Key to Grust's Lair
- Slay Grust the Usurper
- Slay Lord Grust's trollish allies (2 total)
- (Optional) Slay Corrosion (10% of Base XP)
- (Optional) Slay Chef Grank (15% of Base XP)
- (Optional) Slay Champion Preinyl (15% of Base XP)
What to Expect
- Trap (fixed)
Known Traps
- Force traps across bridge; the control box is on the far (east) side of the bridge, on the north.
Tips and Misc
- The two cells are locked again, unpickable and with no key; however, the door to the east is now open. The kalashtar mentioned as you near it are a race of psionics in Eberron, descended from a group of human monks who allowed themselves to be possessed by good-aligned Quori.
- After the open door, the northern hallway leads to a pit with rust monsters and a chest.
- The Key to Grust's Lair is held by an ogre shaman at the top of the two ladders, right in front of the door.
- The trollish allies are in the last two rooms before Grust's room; the doors are locked at first, but will unlock when you cross the threshold into his room, even if sneaking.
- Corrosion may appear in the rust monster pit; if so, the other rust monsters won't be there - however, they'll spawn if you open the chest afterward.
- Chef Grank may appear in the first (unlocked) room to the south after acquiring the key.
- Champion Preinyl spawns in the southern locked room at the end when you fight Grust. He can count for one of the two trolls which you need to slay
Bonus XP
- Devious bonus: 4 monsters killed +7% Bonus. No experience numbers available.
- Aggression bonus: 21 monsters killed +10% Bonus. No experience numbers available.
- Onslaught bonus: 27 monsters killed +15% Bonus. No experience numbers available.
- Conquest bonus: 33 monsters killed +25% Bonus. No experience numbers available.
- Mischief bonus: 36 breakables smashed +8% Bonus. No experience numbers available.
- Vandal bonus: 47 breakables smashed +10% Bonus. No experience numbers available.
- Ransack bonus: 58 breakables smashed +15% Bonus. No experience numbers available.
- Note: To get Ransack, you need to start the final battle with Grust and run around destroying every single breakable in the two rooms where the trolls spawn before you kill the last monster.
Loot
- Chests: 3 - 4
- 1 in the rust monster pit
- 1 rare optional for killing Chef Grank (Black Sun Ogre, found in the first room to the south after acquiring the key)
- 1 optional for killing Champion Preinyl (Deathblood Troll, found in the second room to the south after acquiring the key; to get him to spawn open the door but don't enter the room, let it close by itself then open it again)
- 1 at the end for killing Grust the Usurper (Ogre)
- Collectables: Four
- Mushroom in the room where the Key to Achka's Cell was found in the previous quest
- Rubble in the rust monster pit
- Cabinet in the first room to the north behind Grust's door
- Cabinet in the second room to the south (with one of the trolls)
- NPC rewards: None until all four quests are completed
Monsters
- Black Sun Ogres (CR7 on Normal, CR9 on Hard)
- Deathblood Trolls
- Large Earth Elementals
- Ogre Shamans
- Rust Monsters
Named Monsters:
- Champion Preinyl - Optional orange-named troll
- Chef Grank - Optional orange-named Black sun Ogre
- Corrosion - Optional orange-named rust monster
- Grust the Usurper - Red-named ogre; always spawns
Root > DDO game guides > Maps > Quests with maps
Root > DDO library > Quests > Pay to Play quests
Root > DDO library > Quests > Quests by duration > Medium quests
Root > DDO library > Quests > Quests by level > Level 6 quests
Root > DDO library > Quests > Quests by location > Sorrowdusk Isle quests
Root > DDO library > Quests > Quests by name
Root > DDO library > Quests > Quests by patron > House Deneith patron quests

