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Cooldown
This is a property of active abilities/spells in DDO that determines how long you must wait before casting a spell (or using a feat / skill / enhancement) again.
Many spells of the same class and level have the same cooldown, although some spells have much longer cooldowns. Spells with long cooldowns include all symbol spells (EG: Symbol of Pain), and Dimension Door.
The standard cooldown for Artificer, Druid, Cleric, Favored Soul, Wizard, and Bard spells is 1.5 + 0.5*level seconds. Sorcerers have reduced cooldown as a class feature, and their standard delay is 1.25 + 0.25*level. Rangers and paladins have longer cooldowns of 1 + 1*level seconds.
Note: Every usuable ability and spell in DDO also triggers the minimum globally-shared cooldown of 1 second.
| Table: Cooldown by spell level (seconds) | |||
| Spell Level | Artificer/Cleric/Favored Soul/Wizard/Bard/Druid | Sorcerer | Ranger/Paladin |
| 1 | 2 | 1.5 | 2 |
| 2 | 2.5 | 1.75 | 3 |
| 3 | 3 | 2 | 4 |
| 4 | 3.5 | 2.25 | 5 |
| 5 | 4 | 2.5 | |
| 6 | 4.5 | 2.75 | |
| 7 | 5 | 3 | |
| 8 | 5.5 | 3.25 | |
| 9 | 6 | 3.5 | |