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- Cooldown: 6 seconds
- Usage: Active, Toggled Stance
- Prerequisite: Constitution 13+, base attack bonus of +1 or higher
Like all special stances, Resilience is quicker to deactivate than to activate.
Spell like abilities are not subjected to the increased cooldown
- A Fighter may select this feat as one of his fighter bonus feats.
- A Monk may select this feat as one of his martial arts feats.
Prior to update 14, Resilience stance was causing -50% attack damage. This is no longer the case. Resilience is now a very powerful feat for everyone wishing to improve on saving throws, and much better than general Save Bonus feats. The only backside of Resilience is that it's a stance - and therefore exclusive from other stances like Combat Expertise for example.