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Template:Infobox-ability/usage/complete

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Complete[edit]

Exhaustive interface supporting feat/enhancement/spell/SLA/song/etc.

Various deprecated parameters (undocumented) are also supported.

{{Infobox-ability

<!--All fields take yes/no values except as indicated-->

<!--BASIC-->
| name            = <!--default PAGENAME-->
| icon            = 
| image           = 
| float           = <!--left/right/none, default none-->
| ability type    = <!--e.g. feat; song; spell/SLA; spell feat; Channel Divinity enhancement-->

<!--USAGE (can be derived from other fields, can have multiple usages)-->
| passive         = <!--yes/no, requires no conscious effort (can modify active/toggled ability)-->
| active          = <!--yes/no, requires conscious effort, excluding toggled (can also have passive element)-->
| toggled         = <!--yes/no or type, e.g., Metamagic, Offensive Ranged Stance-->

<!--SOURCE-->

<!--prerequisite-->
| prerequisite    = <!--can be derived from other fields-->
| prerequisite of = 

<!--universal-->
| universal       = <!--yes/no, granted to all characters of a specified level--> 
| free            = <!--yes/no, granted to all characters who meet the prerequisites-->

<!--trainable feat-->
| heroic          = <!--available at levels 3/6/9/12/15/18-->
| epic            = <!--available at levels 21/24/27/30-->
| epic destiny    = 
| legendary       = 
| repeatable      = <!--can be chosen multiple times, provide explanation-->

<!--class/race feat-->
| class feat      = <!--class name(s), granted to all members of a class at a specified level-->
| bonus feat      = <!--artificer/fighter/monk/rogue/wizard, including martial arts & rogue optional-->
| racial feat     = <!--race name(s), granted to all members of a race-->
| deity feat      = <!--yes/no, e.g. Luck of Olladra-->

<!--enhancement-->
| enhancement tree= <!--e.g. [[Sacred Defender]] (Paladin)-->
| ranks           = <!--1/2/3-->
| action points   = <!--1/2/3-->

<!--spell level by class-->
| artificer       = <!--e.g. 2-->
| bard            = 
| cleric          = 
| druid           = 
| favored soul    = 
| paladin         = 
| ranger          = 
| sorcerer        = 
| warlock         = 
| wizard          = 
| sor n wiz       = <!--shorthand for sorcerer and wizard-->

<!--misc-->
| past life       = <!--e.g. Sorcerer, Elf, Epic-->
| favor reward    = <!--yes/no, details in 'prerequisite'-->
| granted by      = <!--other, not specified above-->

<!--temporary feat-->
| from item       = <!--comma-separated item name(s)-->
| from spell      = <!--comma-separated spell name(s)-->

<!--MECHANICS-->

<!--mechanics for all active abilities-->
| cost            = 
| target          = <!--e.g. Foe, Self, Friend-->
| range           = <!--e.g. Personal, Melee, Touch, Standard, Double-->
| area            = <!--e.g. Standard cone; 10-foot cube-->
| duration        = <!--e.g. Instantaneous, 30 seconds-->
| save            = <!--e.g. Reflex for half-->
| dc              = <!--if not otherwise determined, e.g. by spell level-->
| cooldown        = 

<!--additional spell mechanics-->
| school          = <!--e.g. Evocation-->
| type1           = <!--e.g. Fire-->
| type2           = 
| type3           = <!--can continue for as many types as needed-->
| components      = <!--e.g. {{V}}, {{S}}-->
| metamagic       = <!--e.g. {{Extend}}, {{Quicken}}-->
| sr              = <!--yes/no, subject to spell resistance-->
| dragonmark      = <!--e.g. Scribing-->

<!--EFFECTS-->

<!--combat-->
| melee           = 
| ranged          = 
| tactical        = 

<!--magic-->
| damage          = <!--e.g. 8d6 fire-->
| debuff          = <!--e.g. slow; paralysis-->
| music           = <!--yes/no-->
| ki              = <!--yes/no-->
| turn undead     = <!--yes/no-->
| spellcasting    = <!--affects spellcasting ability, other than the above-->

<!--bonuses-->
| health          = 
| ability         = <!--str/dex/con/int/wis/cha-->
| skill           = 
| save bonus      = <!--not to be confused with 'save' above-->
| ac              = 
| dodge           = 
| prr             = 
| mrr             = 
| movement        = 

<!--item-related-->
| proficiency     = <!--name of item(s)-->
| item            = <!--name of related item(s) (other than proficiency)-->

<!--grants-->
| grants          = <!--other ability bestowed by this ability-->

<!--DESCRIPTION-->
| description     = 
}}