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Gold Shot

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Gold Shot

Target:Foe, Directional, Breakable
School:Evocation
Spell Resistance:No
Description:Fires a glob of molten gold at your enemies that sticks to your foes or the ground. At higher charge tiers additional enemies can be stuck. Opponents struck by this receive a Reflex save for half damage.
Charge Tier I:4 to 10 ​ + 1 to 2 per Artificer Level
Charge Tier II:5 to 15 ​ + 1 to 4 per Artificer Level
Charge Tier III:6 to 20 ​ + 1 to 6 per Artificer Level
Charge Tier IV:7 to 25 ​ + 1 to 8 per Artificer Level
Charge Tier V:8 to 30 ​ + 1 to 10 per Artificer Level

Rune Arm Imbue:

  • Fire I: This Rune Arm shot will imbue any weapon you wield, dealing 1d2 points of fire damage per hit.
  • Fire II: This Rune Arm shot will imbue any weapon you wield, dealing 1d4 points of fire damage per hit.
  • Fire III: This Rune Arm shot will imbue any weapon you wield, dealing 2d4 points of fire damage per hit.
  • Fire IV: This Rune Arm shot will imbue any weapon you wield, dealing 2d6 points of fire damage per hit.
  • Fire V: This Rune Arm shot will imbue any weapon you wield, dealing 2d8 points of fire damage per hit.
  • Fire VI: This Rune Arm shot will imbue any weapon you wield, dealing 2d10 points of fire damage per hit.

Found on: (Rune Arms only) (2 items)