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Item:Breaking the Bank

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Breaking the Bank

This item currently cannot be fed to sentient jewels and probably should be able to be.

Minimum Level 15

Gold Shot
Target:Foe, Directional, Breakable
School:Evocation
Spell Resistance:No
Description:Fires a glob of molten gold at your enemies that sticks to your foes or the ground. At higher charge tiers additional enemies can be struck. Opponents struck by this receive a Reflex save for half damage.
 
Charge Tier I:4 to 10 ​ + 1 to 2 per Artificer Level
Charge Tier II:5 to 15 ​ + 1 to 4 per Artificer Level
Charge Tier III:6 to 20 ​ + 1 to 6 per Artificer Level
Charge Tier IV:7 to 25 ​ + 1 to 8 per Artificer Level
Charge Tier V:8 to 30 ​ + 1 to 10 per Artificer Level
Required Trait Artificer Rune Arm Use
Use Magical Device DC
Binding Bound to Account on Acquire
Durability 265 / 265
Made from GoldGold: Gold is an expensive precious metal often used in jewellery. Unfortunately, it is very fragile, and often has low hardness.
Hardness 25
Base Value 00060000016,000ppPlatinum Piece 1cpCopper Piece
Weight 0.25 lbs
Location Reach for the Sky, End Chest
Enchantments
Upgradeable?

Not upgradeable

Description

It's made of... solid gold? What?

Notes
  • Bug: Item description says Max Charge Tier 3, but actually 5.
  • Gold Shot:
    • Deals fire damage to single target.
    • Shots flies straightly, don't spread like Acid/Force rune arms or don't hopping around like Light rune arms. And homing to target.
    • Description says "stick", but it won't stick to target, just deal on hit damage.
    • Fires 2:2:3:3:4 shots for each charge tier.
    • Shot land effect looks shiny.