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Falcor Redwillow's latest archeological dig ended in disaster. Salvage what you can from his slaughtered expedition.


Redwillow's Ruins
Level: 6
Duration: Long
Base XP: 974 2,080 2,212 2,344
Takes place in: Redwillow's Ruins
NPC contact: Jandul d'Jorasco
Quest acquired in: House Jorasco
Patron: House Jorasco
Base favor: 5
Redwillow's Ruins map (legend)

Overview

Jandul d'Jorasco recently gave her covert blessing to an expedition that ended in disaster. The archeologist Falcor Redwillow told Jandul that he'd located a valuable source of 'materials' for her House, and convinced her to provide him with significant funds and manpower without alerting her elders. Now Falcor reports that his party has been ambushed, most of his researchers have been slain, and the valuables he sought has been seized! Journey to the site of Falcor's failed dig and salvage what you can of his efforts....


Spoiler Warning: Information below this point can be considered spoiler material!


Objectives

  • Find and speak with Falcor Redwillow
  • Obtain Redwillow's research notes
  • Obtain the sealed container
  • Find the remains and personal effects of three research assistants
  • Find Jada's necklace
  • Return Redwillow's research notes to Gadbin
  • Return the warded container to Sil
  • Return three sets of personal effects to Caldia
  • Return the missing necklace to Jada
  • Inform Falcor Redwillow of your success
  • Find and kill the giant Tor'gahn beyond Falcor Redwillow's gate
  • (Optional) Find and speak with Redwillow's contact (5% of base XP)
  • (Optional) Kill Ker'xxan T'korcha's party - 7 total (10% of base XP)
  • (Optional) Kill the bugbear Savage Tooth (10% of base XP)
  • {Optional) Kill the night scorpion Ravenous (10% of base XP)
  • (Optional) Kill the gargoyle Toligath (10% of base XP)
  • (Optional) Clear the jungle paths - 50 total (30% of base XP)
  • (Optional) Eliminate the goblinoids in their lair - 17 total (20% of base XP)
  • (Optional) Clean out the bugbear fortress - 22 total (22% of base XP)
  • (Optional) Kill Tor'gahn's giant army - 16 total (25% of base XP)
  • (Optional) Kill the hobgoblin Gribblecrux Mightyfist

What to Expect

  • Traps (fixed)
  • Spawning/respawning monsters
  • Quest item collection (mandatory: 5 items)

Known Traps

All appear in the goblinoid lair.

  • Spike and spinning blade traps by the closed gate; the control box is to the right of the gate's lever, on the opposite end of the wall.
  • Spinning blades covering the ramp up and to the right leading to the shrines; opening the gate to the shrine will set off the traps. There are two control panels, one immediately under the gate lever, and one on a post to the right, inside the room. You only need to use one to disable the traps.
  • Spinning blades near the spider webs on the other side; the control panel is under the skull-box on the left.
  • Spikes and spinning blades down the central corridor; the control panel is on the support beam to the left.
  • Spinning blades and spikes in cave area

Tips and Misc

  • There's an additional shrine not shown on the map inside the goblinoid lair, just east of the northern shrine.
  • Occasionally you'll "spy two dark-skinned forms" running away as you approach certain areas; you can't target them.
  • Redwillow and his surviving assistants can be found just southeast of the entrance.
  • You can't return any of the items until you've recovered them all.
  • Jada's necklace can be found further to the southeast, guarded by Geeblebrox and several trolls.
  • The bugbear fortress is immediately beyond, up the stairs.
  • Savage Tooth may appear deep inside the bugbear fortress.
  • Ravenous may appear to the northeast of the entrance.
  • The personal effects can be found further to the northeast, guarded by Harblimar and several trolls.
  • The research notes can be found south of the northern shrines, guarded by Black Bile Eater and several hobgoblins.
  • The sealed container (appears as "warded container") can be found to the east, guarded by Reeksun Bloodcleaver and several bugbears.
  • Toligath may appear up the stairs to the north.
  • The goblinoid lair is immediately beyond the gargoyles.
  • The chest down the left-hand path, behind the spider webs, is locked and cannot be picked; it merely serves to lure unsuspecting players into the spinning blades across the entrance.
  • Redwillow's contact, Ker'xxan T'korcha, can be found west of the southwestern shrine; two party members will be at the shrine. He won't talk to you until you've gotten the mission from Redwillow first.
  • Don't step through Redwillow's gate until the entire party is buffed and ready to go; you'll immediately be set upon by several hobgoblins and hill giants.
  • The shrine south of the gate is guarded by several hill giants as well; make sure to clear it out before heading north.
  • Bonus XP
    • Aggression bonus: 91 monsters killed
    • Onslaught bonus: 118 monsters killed
    • Conquest bonus: 145 monsters killed
    • Tamper bonus: 3 traps disabled
    • Ingenious Debilitation bonus: 4 traps disabled
    • Mischief bonus: 17 breakables smashed
    • Vandal bonus: 23 breakables smashed
    • Ransack bonus: 28 breakables smashed

Loot

  • Chests: Seven minimum, ten possible
    • One after killing Black Bile Eater
    • One after killing Geeblebrox
    • One after killing Harblimar
    • One after killing Ker'xxan T'korcha
    • One after killing Reeksun Bloodcleaver
    • One after killing Tor'gahn
    • One locked chest hidden behind some trees near the center of the map
    • One possible if Savage Tooth appears
    • One possible if Ravenous appears
    • One possible if Toligath appears
  • Collectables: None
  • NPC rewards: +1 weapons & armor

Unique Loot

Monsters