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Type: Reptilian

Race: Kobold

Alignment: Lawful Evil

Boss: No

CR: Varies by adventure level, usually 1-5

Attack: Claws or Alchemist's Fire (piercing damage), or Spells

Special Qualities: Depending on CR, shaman spells include Acid Splash, Cause Fear, Scorching Ray, Obscuring Mist and Hold Person

Organization: Unknown

Habitat: Bonebite Hideout, Clan Gnashtooth, Clan Gnashtooth Prison, Clan Tunnelworm, Clan Tunnelworm Prison, Cultists Shrine, Den of the Kobold Brothers, Kobold Assault - Gladewatch, Smuggler's Warehouse, Stormcleave Outpost, The Butcher's Path, The Foul Chambers, The Kobold's Blockade, The Low Road and The Waterworks.

Description: Likes to cast from a distance or throw flasks of alchemist fire. A Shield spell or an item with the Shield spell on it can be very handy against the magic missiles, when taking out more then one of these.

Spells available vary by its CR