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Gwylan's Stand

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Gwylan's Stand offers neither sanctuary nor succor, only the promise of death to the unlucky or unwise.

Gwylan's Stand
Heroic level: 7
Epic level: None
Duration: Very Long
Heroic XP:  ♣2,220Solo/Casual ♦3,940Normal ♥4,180Hard ♠4,420Elite
Epic XP: N/A
Takes place in: Gwylan's Stand
Bestowed by: Coralay d'Phiarlan
NPC contact: Coralay d'Phiarlan
Quest acquired in: House Phiarlan
Patron: House Phiarlan
Base favor: 6
Free to Play: Yes
Extreme Challenge: No
M gwylan's stand.png
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Overview

Gwylan Fellthistle was a ranger whose heroic sacrifice secured the region of Gwylan's Stand for House Phiarlan. Recently, House Thuranni claim jumpers invaded Gwylan's Stand and began pillaging its ruins, defying both Phiarlan's claim and Fellthistle's legacy. Sabotage House Thuranni's supplies and slaughter their mercenaries to drive them out of Gwylan's Stand.


Spoiler Warning: Information below this point can be considered spoiler material!

Objectives

  • Find and collect eight stashed House Phiarlan cylinders
  • Empty the stashed cylinders into House Thuranni's supply crates
  • Kill Crippler Bigfoot
  • Kill Vargo Bodybreaker
  • Kill Yarlbur
  • Kill Suropox
  • Kill the mercenary leader, Zared Mightyhoof
  • (Optional) Kill the Thuranni ranger, Lyardiir Arrowfel (rare) +5% Bonus.( ♣111 ♦197 ♥209 ♠221 )
  • (Optional) Kill the Thuranni sorcerer, Arlyn Feathercrest (rare) +5% Bonus.( ♣111 ♦197 ♥209 ♠221 )
  • (Optional) Kill the minotaur mercenary, Twin Horn +5% Bonus.( ♣111 ♦197 ♥209 ♠221 )
  • (Optional) Kill the minotaur mercenary, Maneater +5% Bonus.( ♣111 ♦197 ♥209 ♠221 )

What to Expect

  • 17 Traps (fixed)
  • Randomly placed control panel

Known Traps

Trap DCs

  • Several of these traps activate only if a sentry guard spots you and activates the trap's nearby control column. A pinpoint ranged attack can stop these guards cold and keep the trap off. Rogues can still disable these traps once the sentries are eliminated.
  • Solo players with good Sneak skills may find the quest easier to control as mobs that often activate as a character enters will not see you and therefore won't activate traps or call for reinforcements. A ranged option can also remove many enemies without traversing traps or generating mob aggro.

Entry of the Ruins

  • On the top and bottom of the second set of stairs on entering the ruins there are spike traps. The bottom is disabled by a panel on the wall to the left just next to the first spike trap; the second is on the wall to the right above the stairs.

North part of the Ruins

  • At the first intersection, there is a set of spike traps at the bottom of the north stairs. There is a panel for it on the east wall just above the stairs.
  • On the stairs going down in the north side courtyard are lightning traps. The panel should be on the wall to the left before you go down the second set of stairs.
  • Off towards the east heading towards the north temple on a block is a spike trap. The panel is on the wall to the right before jumping or climbing up on the block.
  • In the north temple going down the ramp on the right side fork on the first three columns are three frost traps. The panels are on the column with the traps. The first is on the left, the second is on the right, the third is on the left left. There's also a trap at the left fork at the bottom ramp before getting to the gate. The panel is on the right of the first column.

West part of the Ruins

  • On the stars leading up to the west temple from the first intersection there is 1 sonic trap and one force trap. One panel should be on the ground level to the left of the stairs and one at the top of the stairs on the left.
  • In the west temple there is a trap in the middle of the pillars in the Supply Crate room. The panel is located on the Southeast Pillar.

South part of the Ruins

  • At the first intersection, there is a set of spike traps at the bottom of the south stairs. There is a panel for it on the east wall just above the stairs.
  • After the south Stair Spike trap, where the pathway narrows, there is a fire trap. The panel is on the wall to the left outside of the narrow area. A good tactic before disabling this one is to use the trap on the enemies on the other side, using ranged attacks to lure enemies into it to soften them up or kill them in their own trap.
  • Up the northern staircase in the southern courtyard is a path with miscellaneous traps along it. There is no panel for these.
  • At the end of the trapped path is a chest with 4 force traps. The panel should be located on the wall to the left of the chests, on the far side of the pillar.
  • At the first landing in the southern temple there are blade traps at the top of the next ramp going down. The panel is on the east wall.

Tips and Misc

  • Arlyn Feathercrest (rare orange named Elf Sorcerer) may sometimes be found in the west complex.
  • Lyardiir Arrowfel (rare orange named Elf Ranger) may sometimes be found in the south complex.
  • The ruin is full of traps; do let the rogue lead once your party reaches the ruin.
  • The northern and western entrances inside the ruin will lead you down into some underground complexes; for each complex there is a central chamber with a shrine as well as a huge crowd of mobs. The southern entrance will lead to a similar complex where the final boss awaits. Scattered throughout these complexes are several devices that hostile NPCs will attempt to use when they spot you, and if they are not stopped in time, certain traps will be triggered.
  • This quest is difficult to solo as the eight cylinders were individual and heavy items (20 lbs each), causing a low STR player to become burdened. This has changed a little in recent updates so that the items stack in your inventory, saving space, but are still heavy. Low STR characters can go back and forth from the troll cave to pick up canisters, but be warned that while the crates tend to respawn in the cave, so do the trolls there.

External links

Bonus XP

  • Discreet bonus: 29 or fewer monsters killed +5% Bonus.( ♣111 ♦197 ♥209 ♠221 )
  • Aggression bonus: 87 or more monsters killed +10% Bonus.( ♣222 ♦394 ♥418 ♠442 )
  • Onslaught bonus: 114 or more monsters killed +15% Bonus.( ♣333 ♦591 ♥627 ♠663 )
  • Conquest bonus: 140 or more monsters killed +25% Bonus.( ♣555 ♦985 ♥1,045 ♠1,105 )
  • Tamper bonus: 9 or more traps disarmed +10% Bonus.( ♣222 ♦394 ♥418 ♠442 )
  • Neutralization bonus: 12 or more traps disarmed +20% Bonus.( ♣444 ♦788 ♥836 ♠884 )
  • Ingenious Debilitation bonus: 14 or more traps disarmed +30% Bonus.( ♣666 ♦1,182 ♥1,254 ♠1,326 )
  • Mischief bonus: 17 or more breakables smashed +8% Bonus.( ♣178 ♦315 ♥334 ♠354 )
  • Vandal bonus: 23 or more breakables smashed +10% Bonus.( ♣222 ♦394 ♥418 ♠442 )
  • Ransack bonus: 28 or more breakables smashed +15% Bonus.( ♣333 ♦591 ♥627 ♠663 )
Notes: Kill bonuses are reasonably easy to get as this quest has a ton of monsters. Breakables are all located in the south complex, making Ransack easy. Ingenious Debilitation will be quite tough to get on elite as you need nearly every trap.

Loot

  • Chests: 6 - 10
    • 1 for killing Vargo Bodybreaker (Hobgoblin, found just south of the entrance)
    • 1 for killing Yarlbur (Troll, found southwest of the entrance)
    • 1 for killing Crippler Bigfoot (Hobgoblin, found northeast of the first resting shrine)
    • 1 for killing Suropox (Troll, found northwest of the first shrine)
    • 1 for killing Zared Mightyhoof (Minotaur, found in the north complex)
    • 1 trapped in the south part of the ruins, up some stairs and at the end of a trapped path
    • 1 rare optional for killing Maneater (Minotaur, found in the south complex)
    • 1 rare optional for killing Twin Horn (Minotaur, found in the west complex)
    • 1 rare optional for killing Lyardiir Arrowfel (Elf Ranger, found in the south complex)
    • 1 rare optional for killing Arlyn Feathercrest (Elf Sorcerer, found in the west complex)
  • Collectables: none
  • NPC rewards: Standard, Choose from 10.

Named Chest Drop

Weapons and armor are ML6, accessories are ML5. All items Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip.

Monsters

Name(picture) CR Type Race
Arlyn Feathercrest(view)
Arlyn Feathercrest.jpg
 ♦8Normal ♠13Elite Elf Elf
Crippler Bigfoot(view)
Crippler Bigfoot.jpg
 ♦9Normal Goblinoid Hobgoblin
Lyardiir Arrowfel(view)
Lyardiir Arrowfel.jpg
 ♦8Normal ♠13Elite Elf Elf
Maneater(view)
Maneater.jpg
 ♦9Normal ♥11Hard Monstrous Humanoid Minotaur
Suropox(view)
Suropox.jpg
 ♦9Normal Giant Troll
Twin Horn(view)
Twin Horn.jpg
 ♦9Normal Monstrous Humanoid Minotaur
Vargo Bodybreaker(NoPic)
No pic.jpg
 ♦9Normal ♠16Elite Goblinoid Hobgoblin
Yarlbur(view)
Yarlbur.jpg
 ♦9Normal ♠15Elite Giant Troll
Zared Mightyhoof(NoPic)
No pic.jpg
 ♦12Normal Monstrous Humanoid Minotaur
Brown Spider Prince(view)
Brown Spider Prince.jpg
 ♦5Normal ♥8Hard ♠10Elite Vermin Spider
Elf Barbarian Shaman(view)
Elf Barbarian Shaman.jpg
 ♦7Normal Elf Elf
Elf Barbarian(view)
Elf Barbarian.jpg
 ♦4Normal Elf Elf
Elf Bard(view)
Elf Bard.jpg
CRs missing! Elf Elf
Elf Fighter/Wizard(NoPic)
No pic.jpg
 ♦7Normal Elf Elf
Elf Man-at-Arms(NoPic)
No pic.jpg
 ♦4Normal Elf Elf
Elf Necromancer(view)
Elf Necromancer.jpg
 ♦4Normal Elf Elf
Elf Priest(view)
Elf Priest.jpg
 ♦7Normal ♥9Hard Elf Elf
Elf Warrior(view)
Elf Warrior.jpg
 ♦7Normal Elf Elf
Hobgoblin Chief(view)
Hobgoblin Chief.jpg
 ♦6Normal Goblinoid Hobgoblin
Hobgoblin Cleric(view)
Hobgoblin Cleric.jpeg
 ♦3Normal ♥5Hard ♠8Elite Goblinoid Hobgoblin
Hobgoblin Infiltrator(view)
Hobgoblin Infiltrator.jpeg
 ♦2Normal ♥4Hard ♠7Elite Goblinoid Hobgoblin
Hobgoblin Slayer(view)
Hobgoblin Slayer.jpg
 ♦4Normal ♥6Hard ♠9Elite Goblinoid Hobgoblin
Hobgoblin Witch Doctor(view)
Hobgoblin Witch Doctor.jpg
 ♦4Normal Goblinoid Hobgoblin
Minotaur Berserker(view)
Minotaur Berserker.jpg
 ♦5Normal ♠10Elite Monstrous Humanoid Minotaur
Minotaur Shaman(view)
Minotaur Shaman.jpg
 ♦5Normal ♠10Elite Monstrous Humanoid Minotaur
Minotaur Warrior(view)
Minotaur Warrior.jpg
 ♦4Normal ♠9Elite Monstrous Humanoid Minotaur
Rust Monster(view)
Rust Monster.jpg
 ♦3Normal Aberration Rust Monster
Troll Chieftain(view)
Troll Chieftain.jpg
 ♦7Normal ♥9Hard ♠12Elite Giant Troll
Troll Shaman(view)
Troll Shaman.jpg
 ♦6Normal Giant Troll
Troll(view)
Troll.jpg
 ♠10Elite Giant Troll

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