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Eveningstar Commendations

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These ingredients are found in The High Road and The King's Forest.

Trader List[edit]

Trade Lists[edit]

Note: Any trader will trade 3 of their commendations for 1 of the other types.

Commendation: Clerics of Amaunator[edit]

15 Clerics of Amaunator Commendations Trade for

  • Star of Day - Shortsword: 2[1d10]+6, BrillianceBrilliance: This weapon glows with the light of Irian. This weapon deals an extra 1 to 6 points of light damage on a successful hit. In addition critical hits deal an additional 1 to 10 light damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier. and two random enchantments Fiery DetonationFiery Detonation: This weapon is imbued with a fiery wrath. On an attack roll of 20 which is confirmed as a critical hit this burning power will be released, dealing damage to the target and all enemies near it for 15d6 fire damage. A successful Fortitude save (DC 39) reduces this by half., Flaming BurstFlaming Burst: This weapon is sheathed in fire. The weapon deals an extra 1 to 6 fire damage each hit. In addition, critical hits deal an additional 1 to 10 fire damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier., RadianceRadiance: This weapon is imbued with a brilliant, radiant power that deals an additional 4 to 24 points of light damage and blinds the target on a successful critical hit., Disruption, Holy BurstHoly Burst: A holy weapon is imbued with holy power. This power makes the weapon good-aligned and thus bypasses the corresponding damage reduction. It deals an extra 2 to 12 points of damage against all of evil alignment and an extra 3 to 18 on a critical for weapons with a x2 critical multiplier, 4 to 24 for a x3 multiplier, and 5 to 30 for x4 multiplier. or Greater GoodGreater Good: This weapon is infused with the ultimate power of good. It does an additional 2 to 12 damage to non-good targets and can only be wielded by good aligned characters. [ML:20]

10 Clerics of Amaunator Commendations Trade for

5 Clerics of Amaunator Commendations Trade for

1 Clerics of Amaunator Commendation Trades for

  • Potion of Shield of Faith (+5) - Potion: Shield of Faith, Duration: 15 minutes [CL:20] [ML:1]
  • Potion of Death Ward - Deathward Duration: 20 minutes [CL:20] [ML:1]

Commendation: Druids of the King's Forest[edit]

15 Druids of the King's Forest Commendations Trade for

  • Implement of the Deep Woods - Quarterstaff: 2[1d6]+6, Devotion +90, Magnetism +90, Combustion +90, Superior Fire Lore, Superior Lightning Lore, Inherent Elemental Resistance - 5, Spell: Restoration [CL:7,1/Charge] [ML:20,BtCoA]

10 Druids of the King's Forest Commendations Trade for

5 Druids of the King's Forest Commendations Trade for

1 Druids of the King's Forest Commendations Trades for

Commendation: Purple Dragon Knights[edit]

15 Purple Dragon Knights Commendations Trade for

  • Oathblade - Longsword: 2[1d10]+6, Expanded Threat: 15-20/x2 (Including Keen), Parrying VIIIParrying VIII: Passive: +4 Insight bonus to Armor Class, +4 Insight bonus to Fortitude, Reflex, and Will Saving throws., Absolute LawAbsolute Law: This weapon is infused with the ultimate power of law. It does an additional 2 to 12 damage to non-lawful targets and can only be wielded by Lawful aligned characters., VorpalVorpal: Passive: +0.5[W] damage dice.
    On Vorpal Hit: If your target has fewer than 1000 Hit Points, it is instantly slain. If the target has above 1000 Hit Points, it takes 100 damage.
    , MaimingMaiming: This weapon has a twisted haft or grip and spikes along its blade, head, or point. Whenever you score a critical hit with this weapon it deals an amount of extra untyped damage depending on its critical multiplier: x2 - 1 to 6, x3 - 2 to 12, x4 - 3 to 18., BleedBleed: This weapon is cruelly sharp and will do an additional 1 to 8 damage to targets that are vulnerable to bleeding. [ML:20]

10 Purple Dragon Knights Commendations Trade for

5 Purple Dragon Knights Commendations Trade for

, Knight's LoyaltyKnight's Loyalty: When all three items from the set are equipped, you will gain a +3 artifact bonus to your To-Hit and Damage rolls, and a +3 Insight bonus to Natural Armor. [ML:20] 1 Purple Dragon Knights Commendations Trades for

Commendation: Villagers of Eveningstar[edit]

15 Villagers of Eveningstar Commendations Trade for

  • Stout Oak Walking Stick - Quarterstaff: 2[2d6]+6, Increased Multiplier: 19-20/x3 (including Impact), Aligned, FracturingFracturing: This weapon is ideal for breaking bones and does 2 to 12 damage to targets that have skeletons or are made of bone., Felling the Oak, Immunity to Slippery Surfaces [ML:20]

10 Villagers of Eveningstar Commendations Trade for

5 Villagers of Eveningstar Commendations Trade for

1 Villagers of Eveningstar Commendations Trades for

Commendation: War Wizards[edit]

15 War Wizards Commendations Trade for

  • Alarphon's Staff - Quarterstaff: 2[1d6]+6, Spellcasting Implement +18, Elemental Manipulation (+90 Equipment Bonus to Acid, Cold, Electric, Fire Spell Power), Greater Arcane Lore, Spells: Lightning Bolt, Fireball, Cone of Cold, Hold Monster [CL:20,25/Charges,Recharge Over Time] [ML:20]

10 War Wizards Commendations Trade for

5 War Wizards Commendations Trade for

1 War Wizards Commendations Trades for


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