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Sun Bolt

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LightningBolt.png
Name: Sun Bolt
School: Evocation
Level: Clr 3
Spell Point Cost: 12
Components: VerbalVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing.
Metamagic: Empower, Eschew, Heighten, Maximize, Quicken
Range: This spell is a bolt and has double range.
Target: Foe, Directional, Breakable
Duration: Instantaneous
Saving Throw: Reflex half
Spell Resistance: No
Cooldown: 3 seconds
Description:

A powerful bolt of light deals 5 to 8 light damage per caster level (up to a max of 75 to 120 damage at caster level 15) to targets in its path. A successful Reflex save reduces the damage by half. D&D Dice: Deals 1d4+4 light damage per caster level (max 15d4+60).

This spell is available for Clerics investing into Divine Disciple enhancements; and also as a SLA for Favored Souls worshipping Amaunator with the AoV capstone.