Last Edited
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Item
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Type
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Enhancements
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ML
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Bind
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Quests
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- Update 61.0.1
- 8 months and 7 days
- Omunam10
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Golden Orb of Death (Level 7) (edit)
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Orb
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- +3 Orb Bonus+3 Orb Bonus: While this orb is equipped and you are actively blocking, you gain a +3 orb bonus to all saving throws, as well as Acid, Cold, Fire, Electric, and Sonic resistances.
- Elemental Absorption +10%Elemental Absorption +10%: Passive: 10% Enhancement Bonus to Acid, Cold, Fire, Electrical, and Sonic Absorption. (Absorption reduces damage from an element by a percentage, after resistance have been taken into account.)
- Insightful Spell Lore IIInsightful Spell Lore II: Passive: All of your spells gain a 2% Insight bonus to their chance to critical hit.
- Energy Siphon IVEnergy Siphon IV: On Hit: Gain 20 Temporary Spellpoints which last for up to 1 minute. This effect can trigger at most once per minute.
- Purple Augment Slot: EmptyPurple AugmentsRed AugmentsBlue AugmentsColorless Augments
- Orange Augment Slot: EmptyOrange AugmentsYellow AugmentsRed AugmentsColorless Augments
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7
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UnboundUnbound: This item is Unbound, and may take permanent damage.
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ToEE: Earth Node, Hyrelgas chest (Confirmed), ToEE: Air Node, dragon's hoard chests, ToEE: Fire Node, Periron chest, and ToEE: Water Node, Jotun Rimeblade chest
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Wizard's Ward (Level 23) (edit)
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Orb
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- +6 Orb Bonus+6 Orb Bonus: While this orb is equipped and you are actively blocking, you gain a +6 orb bonus to all saving throws, as well as Acid, Cold, Fire, Electric, and Sonic resistances.
- Spell Focus II Spell Focus II: +2 Equipment bonus to the DC of all spells.
- Spell Penetration III Spell Penetration III: Passive: +3 Equipment bonus to Spell Penetration checks.
- Elemental Absorption +10%Elemental Absorption +10%: Passive: 10% Enhancement Bonus to Acid, Cold, Fire, and Electrical Absorption. (Absorption reduces damage from an element by a percentage, after resistance have been taken into account.)
- One of the following Spell Power bonuses:
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23
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Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip
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Detour, Song's chest (Epic Normal), Netherese Legacy chain end reward
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Wizard's Ward (Level 24) (edit)
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Orb
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- +6 Orb Bonus+6 Orb Bonus: While this orb is equipped and you are actively blocking, you gain a +6 orb bonus to all saving throws, as well as Acid, Cold, Fire, Electric, and Sonic resistances.
- Spell Focus II Spell Focus II: +2 Equipment bonus to the DC of all spells.
- Spell Penetration III Spell Penetration III: Passive: +3 Equipment bonus to Spell Penetration checks.
- Elemental Absorption +10%Elemental Absorption +10%: Passive: 10% Enhancement Bonus to Acid, Cold, Fire, and Electrical Absorption. (Absorption reduces damage from an element by a percentage, after resistance have been taken into account.)
- One of the following Spell Power bonuses:
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24
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Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip
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Detour, Song's chest (Epic Hard)
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Wizard's Ward (Level 25) (edit)
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Orb
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- +7 Orb Bonus+7 Orb Bonus: While this orb is equipped and you are actively blocking, you gain a +7 orb bonus to all saving throws, as well as Acid, Cold, Fire, Electric, and Sonic resistances.
- Spell Focus II Spell Focus II: +2 Equipment bonus to the DC of all spells.
- Spell Penetration III Spell Penetration III: Passive: +3 Equipment bonus to Spell Penetration checks.
- Elemental Absorption +10%Elemental Absorption +10%: Passive: 10% Enhancement Bonus to Acid, Cold, Fire, and Electrical Absorption. (Absorption reduces damage from an element by a percentage, after resistance have been taken into account.)
- One of the following Spell Power bonuses:
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25
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Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip
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Detour, Song's chest (Epic Elite)
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