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User:Kiljaedenas

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378 edits and counting!
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Kiljaedenas has Ø edits - keep up the good work!


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December 29, 2022.
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February 13, 2023.


Figured I should make a page for myself, I expect to be playing DDO for a while. Will be updated gradually as time goes on.

BUILD PLAN[edit]

Initial Warlock[edit]

Baseline Character[edit]

  • Drow race
  • Lawful Neutral alignment
  • Fey pact
  • Orien

Soul Eater enhancements[edit]

PLANNING TARGET: Maxed Steal Life Force, 2nd Inhuman Nature. 24 points

  • 4 cores Inhuman Understanding, Inhuman Nature, No Worse Fate, Inhuman Nature 2 (4p)
  • Consume (2p)
  • Taint the Blood (1p)
  • Hungry for Destruction x 6 (all Tier One and Tier Two) (6p)
  • Feeding Frenzy (2p)
  • Taint the Aura (2p)
  • Eldritch Blast Shape: Cone (2p)
  • Charisma boost (2p)
  • Steal Life Force x 3 (3p)

Total Passives: +32 Universal SP, +50% Fortification, Fear immune, blast causes Shaken and reduced Fortitude save, +8 Saves Poison/Disease, +1 CHA

Tainted Scholar enhancements[edit]

PLANNING TARGET: Death Ward spell from 4th Core, 21 points

  • 4 cores Tainted Spellcasting, Tainted Lore, Stanch, Tainted Lore 2 (4p)
  • Strong Pact x 3 (Tiers 1, 2, 3) (6p)
  • Feigned Health x 3 (3p)
  • Eldritch Focus x 1 (1p)
  • Utterdark Blast (2p)
  • Eldritch Blast Shape: Chain (2p)
  • Wand and Scroll Mastery x 1 (1p)
  • Charisma Boost (2p)

Total Passives: +30% Spell Crit Damage, +15 Universal SP, +3 Pact dice, +2 Spell Penetration, +1 Spellcraft/Concentration, +25% Wand/Scroll effect, +1 CHA

Enlightened Spirit enhancements[edit]

PLANNING TARGET: Celestial Spirit form, Shining Through, Displacement, 35 points

  • 5 cores Eldritch Aura, Aura of Courage, Shape Vestments, Aura of Menace, Celestial Spirit (5p)
  • Spiritual Retribution, through chain Spiritual Defense x 1, Spiritual Bastion x 1, Spiritual Ward x 1 (5p)
  • Resilience of Body x 3 (3p)
  • Resilience of Soul x 3 (3p)
  • Resist Energies (1p)
  • Shield (2p)
  • Power of Enlightenment: Light x 6 (6p)
  • Constitution attribute x 2 (4p)
  • Medium Armor Proficiency (2p)
  • Shining Through (2p)
  • Displacement (2p)

Total Passives: +5 Healing Amplification, +20 maxHP, +16 MRR, +6 PRR, +4 AC (Shield spell), +30 Light/Align Spellpower, +12 Universal Spellpower, +2 CON,

Feats[edit]

Spells[edit]

Epic Warlock[edit]

Exalted Angel[edit]

PLANNING TARGET: Everything except Turn Undead abilities 47 points

  • 4 cores Astral Touch, Deepening Faith, Angelic Charge, Heavenly Wrath (4p)
  • Subtle Flame x 3 (3p)
  • Born By Flame x 3 (3p)
  • Exalted Angel Destiny Mantle (2p)
  • Avenging Magic Sun Pillar (1p)
  • Divine Protection (2p)
  • Angelic Body (1p)
  • Saving Grace x 3 (3p)
  • Angelic Spell Focus x 3 Evocation (3p)
  • Purity of Mind & Soul x 3 (3p)
  • Holy Presence (1p). Reset Tainted Scholar to remove Steal Life Force, get Enervating Shadow
  • Noble Affinity Cure Moderate Wounds Mass (2p), outpowers a Heal wand.
  • Blood and Radiance (2p)
  • Angelic Soul (1p)
  • Holy Command (1p)
  • Enhanced Metamagics Maximize x 3 (3p)
  • Enhanced Angelic Spell Focus x 3 (3p)
  • Heavenly Magic Holy Fireball (2p)
  • Ascendance (2p)
  • Enhanced Metamagics Intensify (2p)

Extra Epic Points[edit]

Points 7 or 8, some possible tradeoffs for more

  • Possible Shadowdancer, first Core, Technician x 3, Well of Darkness x 1, Sleight of Hand x 3
  • Possible Fatesinger, first Core, Jack of All Trades x 3, Music of the Spider Queen x 3
  • Possible Fury of the Wild, first Core, Acute Senses x 3, Enduring x 1, Primal Scream

Epic Feats/Destiny Feats[edit]

UMD Items[edit]

+ 25% effectiveness for wands and scrolls

Gear[edit]

FINAL STAT SUMMARY[edit]

Summary at level 32, before direct equipment stats.

Attack Summary[edit]

  • Eldritch Blast dice: 12d8 Evil Core, 17d6 Pact Sonic, 6d6 Light Imbue (18-132 Light/Alignment, 17-102 Sonic total). Equipment potential 6d6 Light, 4d6 Sonic from On Harmful Spellcast. Additional bonus attacks from Exalted Angel Destiny Mantle 1d6+6 Fire and/or 1d6+6 Light per caster level, possibly to level 32
  • Damaging Spells (Evocation DC Bonus: +10 EA +4 Feat):
    • Consume, 4d10 Chaotic per 2 seconds 16 seconds 125% SP, Metas Enlarge, Maximize, Intensify. NO Destiny Mantle effect
    • Steal Life Force, 12d6 Chaotic, 150% SP, Metas Enlarge. NO Destiny Mantle effect
    • Sun Pillar, 1d6+6 Light per level (max 20 normal, 140-240), 100% SP, Metas Maximize, TEST Intensify
    • Arcane Tempest, 105-180 Force per 2 seconds 10 seconds, 100% SP, Metas Maximize, Intensify
    • Hellball, 3d20+15 Acid, Electric, Fire, Sonic, (72-300 total 4 elements) 100% SP, Metas Maximize, TEST Intensify
    • Holy Fireball, 1d3+9 Light and 1d3+9 Fire per level (max 20 normal, 200-240 Light 200-240 Fire), 100%SP, Metas Enlarge, Maximize, Intensify
    • Finger of Death, 7-12 Negative per level (Max 25, 175-300), 100%SP, Metas Enlarge (TEST Intensify)
  • Metamagics:
    • Enlarge Spell
    • Maximize Spell
    • Intensify Spell
  • SpellPowers: Positive +40 EA, Fire +40 EA, Light/Alignment +40 EA +30 ES +40 Feat (110 total), Universal +40 EA +32 SE +15 TS +12 ES +20 Feat (119 total)
  • Spell Crit Damage: +60% Positive, +65% Light/Alignment, +45% all others
  • +2 Spell Penetration
  • +5 all non-Evocation Spell DCs

Defense Summary[edit]

  • Universal Regenerating Health Shield: 250-300HP typically given +CON equipment available
  • Universal Fortification: 50%
  • Universal Permanent HP boost: +170
  • Physical Defenses:
    • PRR: 6 ES, 3 Feat
    • DR: 10/Stoneskin
    • Physical Avoidances: 50% permanent Blur, occasional 15% Incorporeal
  • Magical/Energy Defenses:
    • MRR: 16 EA, 20 Base, 16 ES, 3 Feat
    • Energy Resistances: 45 Fire, 30 Cold, 30 Electric, 30 Acid, 30 Sonic, 15 Light,
    • Energy Absorptions: 20% Light, 20% Fire, 15% Cold, 15% Electric, 15% Acid, 15% Sonic, 15% Chaotic, 15% Evil
  • Status Immunities: Sleep, Fear, Natural Poison, Natural Disease, Negative Levels, Instant Death, Standard Knockdown, Standard Trip
  • Saving Throws: 8 Poison, 8 Disease, 4 Will,

Mobility/Utility Summary[edit]

  • Movement Speed: 32% permanent boost, 19% additional boost Consume
  • Permanent Featherfall
  • Permanent Water Breathing
  • Invisibility
  • Misty Escape, Angelic Charge dashes
  • Holy Presence AoE healing pulses
  • Steal Life Force self heal
  • Mass Cure Moderate Wounds SLA
  • Resurrection via scroll
  • Search, Spot, Disable Device, Open Lock