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The Sacred Helm

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This deep in hobgoblin territory, you face challenges at every turn. Yet you cannot resist the lure of Shaagh's fabled helm...

The Seal of Shan-To-Kor adpack icon.jpg
DDO Point icon.png Requires access to adventure pack: The Seal of Shan-To-Kor
The Sacred Helm
Heroic level: 3
Epic level: None
Duration: Long
Heroic XP:  ♣689Solo/Casual ♦1,244Normal ♥1,339Hard ♠1,434Elite
Epic XP: N/A
Takes place in: Cloven Jaw Stronghold
Bestowed by: Greezix
NPC contact: Greezix
Quest acquired in: The Steam Tunnels
Patron: The Coin Lords
Base favor: 4
Free to Play: No
Extreme Challenge: No
M sacred helm.png
Second Map
Loading screen

Overview

Greezix, the kobold servant, tells you that the key to defeating Shaagh is to steal his enchanted helmet.

Shaagh's helm is being kept in the Cloven-Jaw Stronghold.


Spoiler Warning: Information below this point can be considered spoiler material!

Objectives

  • Acquire Shaagh's Helm
  • (Optional) Slay 10 Hobgoblin Clerics +10% Bonus.( ♣69 ♦124 ♥134 ♠143 )
  • (Optional) Slay 2 Hobgoblin Witch Doctors +15% Bonus.( ♣103 ♦187 ♥201 ♠215 )
  • (Optional) Slay Ogre Shaman +10% Bonus.( ♣69 ♦124 ♥134 ♠143 )
  • (Optional) Slay Minotaur Berserker +35% Bonus.( ♣241 ♦435 ♥469 ♠502 )

What to Expect

  • Traps (fixed, some undisarmable)

Known Traps

Trap DCs

  • Spike trap in the water in the first hallway to the west - Disabled by a lever behind a secret door in the north wall, which pops open a one-shot dart trap opposite
  • Blade traps in the water down the eastern hallway opposite the first shrine. Control boxes are behind secret doors.
  • Spike and dart traps on bridges to the third set of door crystal levers. No way to disable them.

Tips and Misc

  • This quest used to be accessible from within part two of the Shan-To-Kor quest chain, but now is its own stand-alone optional quest, accessible directly from the Steam Tunnels (the northern branch, from the first level). Completion isn't required to finish The Seal of Shan-To-Kor.
  • Curiously, once you're in the quest, there's no leaving except using the Recall button or the door at the end - there's no rope or door back into the Steam Tunnels at the beginning.
  • To get Vigilant Sight Bonus make sure you search the left side of the spike traps 1st as doing the right side and pulling the lever will automatically open the left door and you will no longer be able to search it.
  • The clerics are at various points in the hallways, starting past the first shrine.
  • The two witch doctors are down the western hallway, guarding the key. There is a bug that can cause one or both of the witch doctors to respawn immediately after death.
  • The ogre shaman is in front of the first shrine.
  • The minotaur berserker is surrounded by explosive barrels... so be either cautious, or cunning.
  • After climbing up the long ladder, there are a series of ledges you can use to get down.
  • The bridges to the third set of door crystal levers have a set of spikes at either end; when you cross one bridge, the spikes will start on the *other* bridge. Additionally, when you pull a lever, a dart trap will spring once, aimed at the lever.

External links

Bonus XP

  • Aggression bonus: 40 or more monsters killed +10% Bonus.( ♣69 ♦124 ♥134 ♠143 )
  • Onslaught bonus: 52 or more monsters killed +15% Bonus.( ♣103 ♦187 ♥201 ♠215 )
  • Conquest bonus: 64 or more monsters killed +25% Bonus.( ♣172 ♦311 ♥335 ♠359 )
  • Tamper bonus: 1 or more trap disarmed +10% Bonus.( ♣69 ♦124 ♥134 ♠143 )
  • Observance bonus: 2 or more secret doors discovered +8% Bonus.( ♣55 ♦100 ♥107 ♠115 )
  • Perception bonus: 3 or more secret doors discovered +10% Bonus.( ♣69 ♦124 ♥134 ♠143 )
  • Vigilant Sight bonus: 4 or more secret doors discovered +15% Bonus.( ♣103 ♦187 ♥201 ♠215 )
  • Mischief bonus: 48 or more breakables smashed +8% Bonus.( ♣55 ♦100 ♥107 ♠115 )
  • Vandal bonus: 62 or more breakables smashed +10% Bonus.( ♣69 ♦124 ♥134 ♠143 )
  • Ransack bonus: 76 or more breakables smashed +15% Bonus.( ♣103 ♦187 ♥201 ♠215 )

Loot

  • Chests: Two
    • One at the top of the long ladder
    • Chest spawns after slaying Granduul
  • Collectables: Five
    • Adventurer's Pack in the western hallway
    • Rubble in northeast corner of loop to get to the upper area
    • Rubble at the top of the long ladder
    • Crude Altar along the northern corridor past the second gem-locked door
    • Cabinet in northern section on the upper floor of the second multi-level room
  • NPC rewards: Random items, up to +1 weapons/armor and skill +3 accessories

Named Chest Drop

Monsters

Name(picture) CR Type Race
Granduul(view)
Granduul.jpg
 ♦6Normal ♠12Elite Goblinoid Hobgoblin
Gray Ooze(view)
Gray Ooze.jpg
 ♦4Normal ♥6Hard ♠9Elite Ooze Gray Ooze
Hobgoblin Cleric(view)
Hobgoblin Cleric.jpeg
 ♦3Normal ♥5Hard ♠8Elite Goblinoid Hobgoblin
Hobgoblin Guard(view)
Hobgoblin Guard.jpg
 ♦2Normal ♥4Hard ♠7Elite Goblinoid Hobgoblin
Hobgoblin Infiltrator(view)
Hobgoblin Infiltrator.jpeg
 ♦2Normal ♥4Hard ♠7Elite Goblinoid Hobgoblin
Hobgoblin Marksman(view)
Monster Hobgoblin Marskmen.jpeg
 ♠9Elite Goblinoid Hobgoblin
Hobgoblin Slayer(view)
Hobgoblin Slayer.jpg
 ♦4Normal ♥6Hard ♠9Elite Goblinoid Hobgoblin
Hobgoblin Witch Doctor(view)
Hobgoblin Witch Doctor.jpg
 ♦4Normal Goblinoid Hobgoblin
Minotaur Berserker(view)
Minotaur Berserker.jpg
 ♦5Normal ♠10Elite Monstrous Humanoid Minotaur
Ogre Shaman(view)
Ogre Shaman.jpg
 ♦5Normal ♠10Elite Giant Ogre
Ogre(view)
Ogre.jpg
 ♦3Normal ♠8Elite Giant Ogre
Violet Slime(view)
Violet Slime.jpg
 ♦1Normal ♠6Elite Ooze Violet Slime
Wolf(view)
Wolf.jpg
QL3: ♦1Normal ♥2Hard ♠5Elite, QL?: ♦3Normal ♠18Elite ♦19Epic Normal Animal Wolf
Worg(view)
Worg.jpg
 ♦2Normal ♥4Hard ♠7Elite Magical Beast Wolf

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