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Item:Shining Crescents

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Shining Crescents

Proficiency Class Simple Weapon Proficiency
Shining Crescents shown.jpg
Damage and Type [2d6] + 5 Slash, Adamantine, Magic
Critical threat range 20 / x2
Weapon Type Sickle / Slashing weapons
Race Absolutely Required None
Minimum Level 10
Required Trait None
Use Magical Device DC No UMD needed
Handedness
Attack Mod STR
Damage Mod STR
Binding Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire
Durability 120
Made from AdamantineAdamantine: Adamantine weapons may bypass the damage reduction of certain items and creatures.
Hardness 27
Base Value 001010060010,100ppPlatinum Piece 6gpGold Piece 
Weight 2 lbs
Location The Titan Awakes, Raid Warded Chest
Enchantments
Shining Crescents.png
Upgradeable?

Not upgradeable

Description A complex staff-like weapon that is enchanted to allow almost anyone to use it with some skill.
Tips

Shining Crescents are unique in several ways (April 2016 tests):

  • It is the only two-handed light weapon in DDO, meaning it is the only finesseable two-hander. Thus it's the only finesse weapon that can gain +10 damage from Power Attack.
  • Separately, pure monks are not proficient with this item but it still allows monks to treat it as a ki weapon, remaining centered and with access to most of their class's special attacks when holding it.
  • The weapon's type is Sickle, so it benefits from the Improved Critical: Slashing Weapons and Weapon Focus: Slashing Weapons Feats.
  • Because it uses the quarterstaff attack animations, it benefits from the Rogue Thief Acrobatics enhancement for up to +15% attack speed and is a valid weapon for use with Quick Strike, Sweeping Strikes, Staff Lunge, and Vault. But because it is not typed as a quarterstaff, Thief-Acrobat Staff Control, Stick Fighting, Acrobat Staff Training, and Staff Specialization do not apply to it.
  • Despite being a sickle, this weapon is not compatible with Swashbuckling.