| Items | Crafting | Collectables | Quests | Challenges | Maps | Monsters | Places | Favor Races | Classes | Enhancements | Epic Destinies | Feats | Skills | Spells | Glossary We are testing a new skin! Let us know what you think.
|
| Please create an account or log in to build a reputation and unlock more editing privileges, and then visit DDO wiki's IRC Chat if you need any help! |
Deep Slumber
From DDO wiki
| Name: | Deep Slumber |
|---|---|
| School: | Enchantment (Compulsion spells) (Mind-affecting spells) |
| Level: | Brd 3, Sor/Wiz 3 |
| Spell Point Cost: | 20 |
| Components: | VerbalVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. |
| Metamagic: | Enlarge, Eschew, Heighten, Quicken |
| Range: | Standard AOE |
| Target: | Foe, Positional |
| Duration: | 20 seconds + 2 seconds per caster level (No maximum) |
| Saving Throw: | Will save negates |
| Spell Resistance: | Yes |
| Cooldown: | 3 seconds (Wiz/Brd), 2 seconds (Sor) |
| Description:
This spell functions like Sleep (spell), inducing a magical slumber, sending creatures to sleep (which renders them helpless) until attacked or for a duration of 20 seconds + 2 per caster level (No maximum). Ineffective on Undead, Constructs, Elves and other creatures immune to sleep. A successful Will save negates this effect. Also allows a recurring Will save to negate the effect every 24 seconds. Notes
Scrolls
|
Root > DDO library > Spells > All spells
Root > DDO library > Spells > Bard spells
Root > DDO library > Spells > Offensive spells
Root > DDO library > Spells > Sorcerer / Wizard spells
Root > DDO library > Spells > Spell descriptors > Compulsion spells
Root > DDO library > Spells > Spell descriptors > Mind-affecting spells
Root > DDO library > Spells > Spell schools > Enchantment spells
Root > DDO meta > Game bugs

