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Mired in Kobolds

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Mired in Kobolds
Heroic level: 13
Epic level: None
Duration: Medium
Heroic XP:  ♣1,420Solo/Casual ♦2,476Normal ♥2,584Hard ♠2,692Elite
Epic XP: N/A
Takes place in: Driftwood Mire
Bestowed by: Smiley Smythe
NPC contact: Smiley Smythe
Quest acquired in: The Twelve
Patron: The Free Agents
Base favor: 5
Free to Play: Yes
Extreme Challenge: No
Mired in Kobolds map (legend )
Loading screen

Overview

A tribe of kobolds attacked Smiley Smythe's caravan. Smiley thinks these kobolds came from Driftwood Mire. He wants you to go there and exact revenge upon the kobold raiders.


Spoiler Warning: Information below this point can be considered spoiler material!

Objectives

  • Discover the secret to the Kobolds' power
  • Slay Varath the Dragon
  • (Optional) Rescue the prisoner +15% Bonus.( ♣213 ♦371 ♥388 ♠404 )
  • (Optional) Cull the Kobold numbers (Kill 30) +10% Bonus.( ♣142 ♦248 ♥258 ♠269 )
  • (Optional) Finish off the kobold tribe (Kill 40) +20% Bonus.( ♣284 ♦495 ♥517 ♠538 )
  • (Optional) Face Sinvala +80% Bonus.( ♣1,136 ♦1,981 ♥2,067 ♠2,154 )

What to Expect

  • Traps (undisarmable)

Known Traps

Crystals stun when destroyed via melee, Spike growth = Pierce trap

Tips and Misc

The quest is fairly linear, with kobolds all about. The crystals you must destroy will cause significant damage or stunning not only to you but to your enemies. Better to destroy them at a distance. An optional rescue is possible: If you've completed The Seal of Shan-To-Kor, you'll recognize the person you rescued as Wayfinder Dael.

When you find the source of the kobolds' power, buff up and shrine before entering. The young dragon is still a formidable fighter despite its smaller size. One possible strategy is to have the lowest damage dealer in the party lead him under the power crystals and shoot the crystals, stunning that player but allowing the rest of the party to attack the dragon. If you are playing solo or have a small party, do NOT dawdle as you get the treasure. Varath's mother, a massive black dragon, soon appears. Slaying Sinvala rewards significant XP but is a very challenging fight.

  • Useful elemental buffs:
    • Acid
    • Electricity
    • Fire

Note: The stable crystal for the optional can only be destroyed with an AoE; effect, like fire ball or sound blast. If that is a problem you can click at the NPC behind the barrier.

Bonus XP

  • Aggression bonus: 46 or more monsters killed +10% Bonus.( ♣142 ♦248 ♥258 ♠269 )
  • Onslaught bonus: 107 or more monsters killed +15% Bonus.( ♣213 ♦371 ♥388 ♠404 )
  • Mischief bonus: 23 or more breakables smashed +8% Bonus.( ♣114 ♦198 ♥207 ♠215 )
  • Vandal bonus: 31 or more breakables smashed +10% Bonus.( ♣142 ♦248 ♥258 ♠269 )
  • Ransack bonus: 37 or more breakables smashed +15% Bonus.( ♣213 ♦371 ♥388 ♠404 )

Loot

  • Chests: ♦  5 /Normal ♥  7 /Hard ♠  9Elite
    • ♦  1 /Normal ♥  1 /Hard ♠  2Elite optional for rescuing Dael (found in the south area)
    • ♦  0 /Normal ♥  1 /Hard ♠  1Elite close to the end
    • ♦  2 /Normal ♥  3 /Hard ♠  3Elite at the end for killing Varath (Black Dragon)
    • ♦  2 /Normal ♥  2 /Hard ♠  3Elite optional for killing Sinvala (Black Dragon)
  • Note: There is a small chance that a Black Dragon Scale and Blood of Dragons will drop in one of the warded chests.
  • Collectables: Adventurer's Pack near first shrine, Moss NE of first shrine, Rubble near Dael
  • NPC rewards: Random item, ML6-10, Choose from 4.

Monsters

Monster Information

Named Monsters: