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Bringing the Light

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Warning: The information on this page might be inaccurate due to a game update.
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Reason: Needs to have parameters updated due to changes in Quest.

The Church of the Silver Flame does not hesitate to execute its moral judgments with the sword.

Bringing the Light
Heroic level: 2
Epic level: None
Duration: Short
Heroic XP:  ♣168Solo/Casual ♦298Normal ♥316Hard ♠334Elite
Epic XP: N/A
Takes place in: Gamblers' Den
Bestowed by: Brother Malden
NPC contact: Brother Malden
Quest acquired in: The Harbor
Patron: The Silver Flame
Base favor: 2
Free to Play: Yes
Extreme Challenge: No
M bringing the light.png
Loading screen

Overview

Find the illicit Gamblers' Den in the Harbor, near the Leaky Dinghy tavern. Put a stop to the immoral behavior in there by destroying the gambling tables and their criminal guardians. (Note: This is the old quest text, as of Update 24. The Gamblers' Den has been moved and is now just outside the Wayward Lobster.)


Spoiler Warning: Information below this point can be considered spoiler material!

Objectives

  • Ruin at least 5 gambling tables
  • Defeat the guards
  • (Optional) Defeat the pit boss, Ramsay Morcort +30% Bonus.( ♣50 ♦89 ♥95 ♠100 )

What to Expect

  • Runes (optional: require DEX, INT or WIS checks)
  • No respawning monsters.

Known Traps

  • None

Tips and Misc

  • This quest is of average difficulty.
  • There are two guards in the first room you zone into, so be prepared for an immediate fight. They are far enough from the entrance to not immediately aggro.
  • In the central passage is a walking guard. If you kill him fast enough, he will not have time to release the dogs. You might want to release the dogs anyway as there is an Adventurer's Pack with a collectible in the dog pen.
    • If you can't kill him fast enough, you can chase him. There seems to be a bug in which he will climb up onto the lever that releases the dogs, without actually pulling it, giving you another chance to kill him before releasing the dogs.
  • After you've smashed up the tables, there is Rune to click to get you into the back offices, and the hidden chest.
  • If your party becomes separated by the closing door in the back office, the door can be opened with a lever in the boss's alcove.
  • Note that to get the Aggression bonus, you need to get into the back room before smashing the final table.

External links:

Bonus XP

  • Aggression bonus: 16 or more monsters killed +10% Bonus.( ♣17 ♦30 ♥32 ♠33 )

Loot

  • Chests: 1
    • 1 optional chest for killing Ramsay Morcort (Human, found in the room locked by a rune)
  • Collectables: Three
    • Adventurer's Pack in the dog pen, just before the northern room
    • Cabinet in secret room
    • Bookshelf in secret room
  • NPC rewards: Random item

Monsters

Name(picture) CR Type Race
Ramsay Morcort(view)
Ramsay Morcort.png
 ♦1Normal ♥2Hard ♠4Elite Humanoid Human
Dog(view)
Dog.jpg
 ♦0.5Normal ♥1Hard ♠3Elite Animal Dog
Human Brigand(view)
Human Brigand.png
 ♦1Normal ♥2Hard ♠4Elite Humanoid Human

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