Item:Sun Flask

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Sun Flask

Proficiency Class Simple Weapon Proficiency
No pic.jpg
Damage and Type 1d1 + 0 Bludgeon, plus deals 8d10 light damage to undead.
Critical threat range 20 / x1
Weapon Type Simple Projectile / Thrown weapons
Minimum Level None
Required Trait None
Use Magical Device DC No UMD needed
Handedness Thrown
Damage Mod STR
Attack Mod DEX
Binding UnboundUnbound: This item is Unbound, and may take permanent damage.
Durability 5
Made from GlassGlass: Items made of glass are immune to damage from contact with ooze.
Hardness 5
Base Value 00000005005gp 
Weight 0.5 lbs
Location Festivult, Three Copper Festival Coins will give you a chance at getting a stack
Enchantments
  • Ghost Touch
  • Special: Deals 8d10 light damage to undead. Monsters can save for half damage.
Upgradeable?

Not upgradeable

Description This flask is packed with secret ingredients passed down from generation to generation of Festivult Jesters and bursts on impacting a monster or wall. Nearby creatures are momentarily blinded by the flash, and it's claimed that the liberal use of flash bangs drives away the darkness of Mabar.
Tips

Available from multiple locations: Comes from Festivult or Mabar Endless Night Festival. Can stack to 50 per stack.

Sun Flask.jpg
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