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Dream Conspiracy

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Beneath the outward face of the Path of Inspiration is the ugly truth: the sole purpose of this cult is to convert and subjugate the free peoples of Eberron.

The Path of Inspiration adpack icon.jpg
DDO Point icon.png Requires access to adventure pack: The Path of Inspiration
Dream Conspiracy
Heroic level: 18
Epic level: None
Duration: medium
Heroic XP:  ♣2,212Solo/Casual ♦3,826Normal ♥3,964Hard ♠4,102Elite
Epic XP: N/A
Takes place in: Sunken Parish
Bestowed by: Graden Wylkes
NPC contact: Graden Wylkes
Quest acquired in: The Inspired Quarter
Patron: The Coin Lords
Base favor: 6
Free to Play: No
Extreme Challenge: No
M dream conspiracy.png
Loading screen

Overview

Coin Lord Graden Wylkes has received word that his eldest son Jonas disappeared when in the company of members of the Path of Inspiration.

The Coin Lord wants you to enter the Sunken Parish in the Inspired Quarter and bring back his son, Jonas Wylkes.


Spoiler Warning: Information below this point can be considered spoiler material!

Objectives

  • Find and rescue Jonas Wylkes
  • Defeat the leader of the cult
  • Rescue Jonas Wylkes... again
  • Do not let Jonas Wylkes die

  • (Optional) Find the other prisoners Heroic: +20% Bonus.( ♣442 ♦765 ♥793 ♠820 )
  • (Optional) Break into the cult's vault Heroic: +60% Bonus.( ♣1,327 ♦2,296 ♥2,378 ♠2,461 )

What to Expect

  • Traps (fixed, 1 random)
  • Collapsible floor
  • Puzzle (optional: tile puzzle)
  • Spawning/respawning monsters
  • Quest failure (if Jonas Wylkes dies)
  • Protect an NPC (mandatory: Jonas Wylkes)

Known Traps

Trap and Lock DCs
Search & Spot DCs
Spikes, blades, Mordenkainen's Disjunction

  • The Search DCs for two trap Control boxes within this quest are notably extremely high for their level; being closer to most mid Epic Level Search DC values. Average rogues with 50-55 Search will not find all of them. You may want Mechanic or Wizard/Rogue build with high very Search in your group, if you want to attempt to disarm those two trap boxes. One trap set, which has two Control boxes, with a Search DC of 74 on Elite!; Suspected Disable Device: 87-89.

Tips and Misc

Screenshot of the optional puzzle
Puzzle solutions - there are 4 types of puzzle
  • Useful elemental buffs:
    • Acid
    • Electricity
    • Fire
  • The end room is directly after the second shrine. The door closes after entering. However it may be re-opened using the nearby lever, just beware that if the traps were not disabled, they will be triggered again by using the lever.
  • There are two optional chests at the end. To get to the chests, go around and under the staircase just before the boss, where you will find a floor tile puzzle. If you solve the puzzle and light the gem as well as the top and bottom circle things, you get another chest and two piles of gold behind the bars - this third chest can also drop blue shards and discs. Once you solve the puzzle, the floor drops out and the pit below is filled with spikes. There is a secret door about halfway up the pit. It is possible to open it and get in using Feather Fall, but far easier if you turn an underwater valve in the water section of the map north of the first shrine, and swim down. There is a locked fourth chest in here with loot.
    • Note puzzle floor and ceiling are mirrors of each other and both need to be solved.

Bonus XP

  • Aggression bonus: 50 or more monsters killed +10% Bonus.( ♣221 ♦383 ♥396 ♠410 )
  • Onslaught bonus: 65-66 or more monsters killed +15% Bonus.( ♣332 ♦574 ♥595 ♠615 )
  • Conquest bonus: 80 or more monsters killed +25% Bonus.( ♣553 ♦957 ♥991 ♠1,026 )
  • Tamper bonus: 3 or more traps disarmed +10% Bonus.( ♣221 ♦383 ♥396 ♠410 )
  • Neutralization bonus: 4 or more traps disarmed +20% Bonus.( ♣442 ♦765 ♥793 ♠820 )
  • Ingenious Debilitation bonus: 5 or more traps disarmed +30% Bonus.( ♣664 ♦1,148 ♥1,189 ♠1,231 )
  • Observance bonus: 2 or more secret doors discovered +8% Bonus.( ♣177 ♦306 ♥317 ♠328 )
  • Perception bonus: 3 or more secret doors discovered +10% Bonus.( ♣221 ♦383 ♥396 ♠410 )
  • Vigilant Sight bonus: 4 or more secret doors discovered +15% Bonus.( ♣332 ♦574 ♥595 ♠615 )
  • Mischief bonus: 7 or more breakables smashed +8% Bonus.( ♣177 ♦306 ♥317 ♠328 )
  • Vandal bonus: 10 or more breakables smashed +10% Bonus.( ♣221 ♦383 ♥396 ♠410 )
  • Ransack bonus: 12 or more breakables smashed +15% Bonus.( ♣332 ♦574 ♥595 ♠615 )
Notes: To get the Ransack & Vigilant bonuses, finish the end puzzle before talking to Jonas Wylkes again.

Loot

Monsters

Name(picture) CR Type Race
Bound Fire Elemental(NoPic)
No pic.jpg
CRs missing! Elemental Fire Elemental
Zaul Tasz(NoPic)
No pic.jpg
 ♠30Elite Humanoid Human
Elona Taoli(NoPic)
No pic.jpg
 ♠29Elite Elf Elf
Krona Vaelkind(NoPic)
No pic.jpg
 ♠29Elite Dwarf Dwarf
Sulek Spinerider(NoPic)
No pic.jpg
 ♠29Elite Halfling Halfling
Cultist Guard(view)
Cultist Guard.jpg
CRs missing! Humanoid Human
Cultist Spy(NoPic)
No pic.jpg
CRs missing! Humanoid Human
Cultist Sureshot(NoPic)
No pic.jpg
CRs missing! Humanoid Human
Dreamer Cultist(NoPic)
No pic.jpg
CRs missing! Humanoid Human
Humongous Rat(NoPic)
No pic.jpg
CRs missing! Animal Rat
Inspired Cultist Cleric(NoPic)
No pic.jpg
CRs missing! Humanoid Human
Inspired Cultist Wizard(NoPic)
No pic.jpg
CRs missing! Humanoid Human
Tormented Dream(NoPic)
No pic.jpg
CRs missing! Undead Spectre

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