|Level:||Clr 4, FvS 4|
|Spell Point Cost:||15|
|Metamagic:||Empower, Enlarge, Heighten, Maximize, Quicken|
|Target:||Foe, Positional, Breakable|
|Saving Throw:||Will save takes half damage and negates Dazed|
Lawful power smites your targets. Only Chaotic and Neutral (Not Lawful.) creatures are harmed by the spell. The spell deals 1d4+4 points of damage per 2 caster levels (Maximum damage 5d4+20.) to a Chaotic creature, or 1d3+3 per caster level (Maximum damage 10d3+30.) to a Chaotic Outsider, and causes it to be Dazed for 6 seconds. A successful Will save reduces damage to half and negates the Dazed. The spell deals only half damage to creatures who are neither Lawful nor Chaotic, and they are not Dazed. This spell can only be cast by Lawful or Neutral casters, it has no effect when cast by a Chaotic caster.