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Green Steel weapons

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Green Steel Weapons Base damage comparison[edit]

With Update 14, all Greensteel Weapons were changed to provide 1.50[W] damage, where [W] stands for the base damage dice of the weapon, which are listed below. The Pre-Update 14 progression can be found here. With U32P2, Handwraps are added.

Regular Green Steel
Weapon Type Base Damage Average(A) Base Damage Average(B) (B)/(A) Critical
Handwraps 1d6 3.5 1.50[1d6] 5.25 150% 20/x2
Shuriken 1d2 1.5 1.50[1d2] 2.25 150% 20/x2
Dagger 1d4 2.5 1.50[1d4] 3.75 150% 19-20/x2
Dart 1d4 2.5 Doesn't exist - 20/x2
Throwing Dagger 1d4 2.5 1.50[1d4] 3.75 150% 19-20/x2
Throwing Hammer 1d4 2.5 1.50[1d4] 3.75 150% 20/x2
Light Hammer* 1d4 2.5 1.50[1d4] 3.75 150% 20/x2
Kukri 1d4 2.5 1.50[1d4] 3.75 150% 18-20/x2
Light Pick 1d4 2.5 1.50[1d4] 3.75 150% 20/x4
Scepter (Club) 1d6 3.5 1.50[1d6] 5.25 150% 20/x2
Light Mace 1d6 3.5 1.50[1d6] 5.25 150% 20/x2
Quarterstaff 1d6 3.5 1.50[1d6] 5.25 150% 20/x2
Sickle 1d6 3.5 1.50[1d6] 5.25 150% 20/x2
Handaxe 1d6 3.5 1.50[1d6] 5.25 150% 20/x3
Scimitar 1d6 3.5 1.50[1d6] 5.25 150% 18-20/x2
Short Sword 1d6 3.5 1.50[1d6] 5.25 150% 19-20/x2
Rapier 1d6 3.5 1.50[1d6] 5.25 150% 18-20/x2
Heavy Pick 1d6 3.5 1.50[1d6] 5.25 150% 20/x4
Shortbow 1d6 3.5 1.50[1d6] 5.25 150% 20/x3
Throwing Axe 1d6 3.5 1.50[1d6] 5.25 150% 20/x3
Kama 1d6 3.5 1.50[1d6] 5.25 150% 20/x2
Heavy Mace 1d8 4.5 1.50[1d8] 6.75 150% 20/x2
Morningstar 1d8 4.5 1.50[1d8] 6.75 150% 20/x2
Light Crossbow 1d8 4.5 1.50[1d8] 6.75 150% 19-20/x2
Warhammer 1d8 4.5 1.50[1d8] 6.75 150% 20/x3
Battle Axe 1d8 4.5 '1.50[1d8] 6.75 150% 20/x3
Longsword 1d8 4.5 1.50[1d8] 6.75 150% 19-20/x2
Longbow 1d8 4.5 1.50[1d8] 6.75 150% 20/x3
Khopesh 1d8 4.5 1.50[1d8] 6.75 150% 19-20/x3
Repeating Light Crossbow 1d8 4.5 1.50[1d8] 6.75 150% 19-20/x2
Falchion 2d4 5 1.50[2d4] 7.50 150% 18-20/x2
Heavy Crossbow 1d10 5.5 1.50[1d10] 8.25 150% 19-20/x2
Greatclub* 1d10 5.5 1.50[1d10] 8.25 150% 20/x2
Maul 1d10 5.5 1.50[1d10] 8.25 150% 20/x3
Dwarven Axe 1d10 5.5 1.50[1d10] 8.25 150% 20/x3
Bastard Sword 1d10 5.5 1.50[1d10] 8.25 150% 19-20/x2
Repeating Heavy Crossbow 1d10 5.5 1.50[1d10] 8.25 150% 19-20/x2
Greataxe 1d12 6.5 1.50[1d12] 9.75 150% 20/x3
Greatsword 2d6 7 1.50[2d6] 10.5 150% 19-20/x2
Great Crossbow 2d8 9 1.50[2d8] 13.5 150% 18-20/x2

* Greensteel Light Hammer and Greatclub - These weapons are not craftable. They are only available as Festivult prizes (And only when the Festival is being run).