Fists of Darkness

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QuestionIcon.png Fists of Darkness

Description

On a successful melee hit, you deal 2d10 additional damage to living creatures plus another 1d50 damage on a vorpal strike. (Natural 20 followed by critical confirmation.)

The Fists of Darkness also renders the target shaken. (A successful DC 10 + Monk Level + Wisdom Mod Will save negate the shaken effect.)


Note

The Fists of Darkness is the keystone strike for the Inevitable Dominion Monk. The strike is included in many other finishers. This feat is a finishing move that can be used with other elemental strikes.

See also

Touch of Despair, Fists of Light

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