Sykros' Jewel

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Skyros' Jewel
Heroic level: 10
Epic level: None
Duration: Long
Heroic XP:  ♣1,788
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Solo/Casual
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 ♦3,140
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Normal
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 ♥3,300
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Hard
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 ♠3,459
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Elite
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Epic XP: N/A
Takes place in: Smuggler's Hollow
NPC contact: Sykros
Quest acquired in: Ataraxia's Haven
Patron: House Kundarak
Base favor: 5
Free to Play: Yes
Extreme Challenge: No
Skyros' Jewel map (legend )
Loading screen

Overview

Ataraxia, the namesake of this isle, has been kidnapped. Her father Sykros, who owns the resort, has begged you to find and rescue his daughter. He knows the Duergar use the lighthouse to the West as a base of operations and suggests that you start by looking there


Spoiler Warning: Information below this point can be considered spoiler material!


Objectives

  • Find the entrance to the lighthouse
  • Rescue Ataraxia
  • (Optional) Exterminate the scrag colony (Kill 40, 20% of base xp)
  • (Optional) Slay Trankirn (5% of base xp)
  • (Optional) Slay Deluge (5% of base xp)
  • (Optional) Slay Gewastern (5% of base xp)
  • (Optional) Slay Decay (5% of base xp)
  • (Optional) Defeat the smuggler guardians (5% of base xp)

What to Expect

  • Traps (fixed)

Known Traps

Trap DC

  • Ice Jets in the gold pile (two boxes)

Tips and Misc

  • The dungeon entrance of this quest can be safely reached from the Resort Spa by going to the southeast edge of the Ataraxia's Haven, then proceeding westward by sticking to the southern edge of the map. The only possible encounter is a pack of hyenas in the Rock Totem site where a boss might spawn. This route prevents encounters with tough duergars and feebleminding wildmen.

Walkthrough (thanks mainly to [1])

  • Buffs: electricity resist against troll scrag shamen; fire resist against duergar summoners.

After questioning the Duergar, head out to find the stolen keys. Entering the tunnels, there are 3 main paths: east, west and south.

South is an optional, containing a haunted gold pile, with a cold trap. The trap can be avoided by carefully walking up to the treasure and clicking on it from a distance. The piles of gold can be checked 2 times to receive more treasure.

The lighthouse lies east, but that’s our last stop. Start west. Get to the scrag caves.

Search out the west cave until you find the key (in chest). It will spawn in a random place each time you run the instance. There is a chance it will spawn in the tunnels so if you do not find it in the west cave complex, search for a chest in the tunnels.

Now head to the eastern tunnels. Search out east for the second key, and proceed though the tunnels in the east hall that take you to the locked gate under the lighthouse. It's uncommon, but in some cases the second key may be back on the west side.

Entering the bottom of the lighthouse will put you up against a mid-sized Duergar contingent. Clear them out and find Sykros’ Jewel locked up… in a prison cell.

Note: after completion, it is kind of fun to climb to the top of the lighthouse and exit that way. You will find yourself in a very scenic spot and there's a collectable on the way to the exit.


Bonus XP

  • Discreet bonus: 11 or less monsters killed +5% Bonus. No experience numbers available.

Loot

  • Chests: 2 - 4
    • 1 optional chest for killing Trankirn (Troll, doesn't always spawn, found in one of the side rooms in the scrag caves)
    • 1 optional chest for killing Gewastern (Troll, doesn't always spawn, found in one of the side rooms in the scrag caves)
    • 1 optional chest for killing Deluge (Spider, found in the lighthouse)
    • 1 end chest
  • NPC rewards: Random item

Monsters

Monster Information

Named Monsters:

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