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|Spell Point Cost:||5|
|Metamagic:||Maximize, Empower, Quicken, Enlarge|
|Saving Throw:||Will save for half|
|Cooldown:||2 seconds (Wiz), 1.5 seconds (Sor)|
This ray deals 2d3+6 positive energy damage plus an additional 1d3+3 damage per two caster levels beyond the first level (increases at level 3,5,7,9,11,13,15,17,19,21,etc) to an enemy undead.
This spell is affected by positive spell power (devotion).
Range Note: This spell has massive range. Nearly double that of most ray spells, and can be enlarged to travel long beyond the maximum draw distance to hit enemies so far away you can no longer see them.