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Template talk:Bleed
Not sure what modifying the entire template would do, and don't have the time to go back through and update everything to fix the template, I will type up what I think the template should be here.
{{Dmg|Bleed}} = BleedBleed: This weapon is cruelly sharp and will do an additional 1 to 8 damage to targets that are vulnerable to bleeding. (Bleed as it currently is typed; 1d8 damage)
{{Dmg|Hemorrhaging}} = HemorrhagingHemorrhaging: This weapon is viciously sharp and will do an additional 2 to 16 damage to targets that are vulnerable to bleeding. (Hemorrhage as it currently is typed; 2d8 damage)
{{Dmg|Phlebotomizing}} = PhlebotomizingPhlebotomizing: This weapon is wickedly sharp and will do an additional 3 to 24 damage to targets that are vulnerable to bleeding. (Phlebotomizing as it will be typed; 3d8 damage)
Stuff in ( ) is for notations only.
Habreno (Contributions • Message) 00:56, August 11, 2012 (EDT)
- I think I did it right. We have space on the code to add Phlebotomizing later. My first template! Nibelung (Contributions • Message) 15:23, August 11, 2012 (EDT)
Note that this template has been moved into Template:Dmg with the updated template and therefore will no longer be needed.
Habreno (Contributions • Message) 02:50, August 22, 2012 (EDT)