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Template:Named item/sandbox

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Sandbox for migrating the Race Absolutely Required logic from all the named item subtemplates to {{Named item}}, for easier maintenance in the future.

Copy and paste by type[edit]

Ammunition[edit]

Use {{Ammunition}}

Armor[edit]

{{Named item|Armor
  | name            = {{SUBST:PAGENAME}}
  | type            = <!-- Required. EG: Robe, Outfit, Chainmail, Full Plate -->
  | feat            = <!-- Required. Choices are: Cloth, Light, Medium, Heavy, or Docent -->
  | race            = <!-- Choices are Bladeforged, Warforged - Iron Defender, Sun Elf, Shadar Kai, Purple Dragon Knight, or none -->
  | ac              = 
  | maxdexbonus     = 
  | acp             = 
  | asf             = 
  | durability      = 
  | material        = 
  | hardness        = 
  | minlevel        = 
  | released        = <!-- Update ## -->
  | quest           = 
  | chest           = <!--At least 1 of these 3 should be filled in. Leave other 2 blank.-->
  | end reward      = <!--At least 1 of these 3 should be filled in. Leave other 2 blank.-->
  | turn in         = <!--At least 1 of these 3 should be filled in. Leave other 2 blank.-->
  | epic            = no <!--Replace with non-epic version name if epic item.-->
  | basevalue       =  pp
  | weight          =  lbs
  | bind            = {{Bind|BtC/BtA/No|BoA/BoE}}
  | enhancements    = 
* {{Enhancement bonus|a|5}}
  | crafting        = <!--Type of crafting. Leave blank if none.-->
  | craftingupgrade = <!--What item can be upgraded to. Leave blank if none.-->
  | pic             = {{SUBST:PAGENAME}} shown.jpg
  | picdesc         = {{SUBST:PAGENAME}}.png
  | description     = 
  | notes           = 
}}

Clothing[edit]

{{Named item|Clothing
  | name            = {{SUBST:PAGENAME}}
  | type            = <!-- *Required only valid choices: Belt, Cloak, Boots, Gloves, Helm, or Cosmetic Helm -->
  | cost            = pp
  | weight          = lbs
  | slot            = <!-- *Required only valid choices: Waist, Back, Feet, Hand, Head, or Cosmetic Headwear  -->
  | durability      = 
  | bind            = <!-- Use {{Bind|BtC/BtA/no|BoA/BoE|exclusive?}} -->
  | material        = 
  | hardness        = 
  | minlevel        = 
  | released        = <!-- Update ## -->
  | quest           = 
  | end reward      = <!-- yes if end reward; leave blank otherwise -->
  | chest           = <!-- Location of chest or rare's name -->
  | enhancements    = 
  | epic            = no
  | crafting        = <!--Type of crafting. Leave blank if none. -->
  | craftingupgrade = <!-- can leave blank, though comment required if |crafting is used-->
  | description     = 
  | pic             = {{SUBST:PAGENAME}} orb.jpg
  | picdesc         = {{SUBST:PAGENAME}}.png
  | tips            = 
}}

Eternal flask[edit]

Use {{Eternal flask}}

Eternal Wand[edit]

Use {{Eternal wand}}

Jewelry[edit]

{{Named item|Jewelry
  | name            = {{SUBST:PAGENAME}}
  | minlevel        = 
  | type            = 
  | race            = <!-- Choices are Bladeforged, Warforged, Sun Elf, Shadar Kai, Purple Dragon Knight, Dragonborn or none -->
  | slot            = <!-- *Required. Only valid choices: Eye, Finger, Neck, Trinket or Wrist -->
  | bind            = {{Bind|No}}
  | dur             = 
  | material        = 
  | hardness        = 
  | cost            = pp
  | weight          =  lbs
  | epic            = no
  | released        = <!-- Update ## -->
  | revamped        = <!-- Update ## -->
  | quest           = <!-- *Required. Use only one of the following 3 fields to go with this, leave others blank! -->
  | end reward      = <!-- Any 1 of these 3 required. Leave blank if not used-->
  | turn in         = <!-- Leave blank if not used-->
  | chest           = <!-- Leave blank if not used-->
  | enhancements    = 
* 
  | crafting        = 
  | craftingupgrade = 
  | description     = 
  | pic             = {{SUBST:PAGENAME}} shown.jpg
  | picdesc         = {{SUBST:PAGENAME}}.png
  | tips            = 
}}

Quiver[edit]

{{Named item|Quiver 
  | name          = {{SUBST:PAGENAME}}
  | type          = Quiver
  | minlevel      = 
  | bind          = {{Bind|no}}
  | dur           = 
  | material      = 
  | hardness      = 
  | cost          =  pp
  | weight        = lbs
  | quest         = 
  | end reward    = 
  | turn in       = 
  | chest         = 
  | capacity      = 
  | maxstack      = 
  | enhancements  = 
* 
  | description   = 
  | icon pic      = <!-- optional, Icon Item Slot Quiver.png works -->
  | pic           = 
  | picdesc       = 
  | notes         = 
}}

Rune Arm[edit]

{{Named Rune Arm
  | name            = {{SUBST:PAGENAME}}
  | reqtrait        = 
  | UMD DC          = 
  | minlevel        = 
  | dur             = 
  | material        = 
  | hardness        = 
  | released        = <!-- Update ## -->
  | quest           = 
  | chest           = 
  | end reward      = 
  | turn in         =
  | cost            = pp
  | weight          =  lbs
  | bind            = {{Bind|BtA|BoA}}
  | spell           = <!-- -->
  | target          = <!-- Foe, Directional, Breakable -->
  | school          = <!-- Spell School? -->
  | sr              = <!-- Spell Resistance -->
  | spell desc      = <!-- -->
  | max charge      = <!-- 2-5 --> 
  | imbue           = <!-- eg. Electrical IV -->
  | imbue die       = <!-- MUST be input if NOT 1d4, 2d4, 2d6, or 2d8 -->
  | imbue dmg       = <!-- Type of damage done. ie. force, electrical, cold, etc... -->
  | enhancements    = 
* 
  | craftable rune arm = yes<!-- yes / no -->
  | epic            = <!-- no -->
  | crafting        = Cannith Crafting
  | craftingupgrade = <!--What item can be upgraded to-->
  | craftingnotes   = <!--Any notes about the craftable item-->
  | pic             = {{SUBST:PAGENAME}} shown.jpg
  | picdesc         = {{SUBST:PAGENAME}}.png
  | description     = 
  | tips            = 
}}

Shield[edit]

{{Named item|Shield
  | name            = {{SUBST:PAGENAME}}
  | type            = <!-- Buckler/Small/Large/Tower -->
  | prof            = General
  | reqtrait        = <!-- Required Trait. Leave this comment if none.  -->
  | UMD DC          = <!-- Use Magic Device DC. Leave this comment if none.  -->
  | minlevel        = 
  | bind            = <!-- Use {{Bind|BtC/BtA/no|BoA/BoE|exclusive?}} -->
  | sb              = 
  | maxdexbonus     = 
  | dr              = 
  | acp             = 
  | asf             = 
  | dmg             = [#d#] + #
  | dmgtype         = Bludgeon, Magic
  | crit            = 20 / x2
  | durability      = 
  | material        = 
  | hardness        = 
  | basevalue       =  pp
  | weight          =  lbs
  | released        = <!-- Update ## -->
  | quest           = 
  | end reward      = <!-- yes if end reward; leave blank otherwise -->
  | chest           = <!-- Location of chest or rare's name -->
  | turn in         = 
  | enhancements    =
* {{Enhancement bonus|s|8}}
* ...
  | crafting        = <!--Type of crafting. Leave blank if none. -->
  | craftingupgrade = <!-- can leave blank, though comment required if |crafting is used -->
  | description     = 
  | pic             = {{SUBST:PAGENAME}} shown.jpg
  | picdesc         = {{SUBST:PAGENAME}}.png
  | tips            = 
}}

Weapon[edit]

{{Named item|Weapon
  | name            = {{SUBST:PAGENAME}}
  | prof            = Only valid choices: Exotic, Martial or Simple-->
  | sentience       = Default(empty) means calculate based on item level, [-,0,n,no,none,off,f,false] to explicitly define as No, any other value means Yes
  | damage          = x[xdx] +x Damage types.
  | crit            = 20 / x3 format
  | type            = Firstline below the name - EG: Great Axe, Great Club (use two words for any Great X), Kukri, etc
  | class           = Only valid choices: Slashing, Bludgeoning, Piercing, Thrown or Ranged
  | race            = <!-- Choices are Bladeforged, Warforged, Sun Elf, Shadar Kai, Purple Dragon Knight, Pet, or none -->
  | minlevel        =
  | reqtrait        = <!-- Leave blank if not used-->
  | UMD DC          = <!-- Leave blank if not used-->
  | hand            = Only valid choices: One-handed, Two-handed, Thrown or Ranged. Don't use Light Weapon - that's handled automatically
  | attackmod       = STR
  | damagemod       = STR
  | bind            = <!-- Use {{Bind|BtC/BtA/no|BoA/BoE|exclusive?}} -->
  | durability      = <!-- Durability-->
  | material        = <!-- Steel, Silver, etc-->
  | hardness        = 
  | cost            = pp
  | weight          =  lbs
  | released        = <!-- Update ## -->
  | quest           = 
  | chest           = <!-- Leave blank if not used-->
  | end reward      = <!-- Leave blank if not used-->
  | turn in         = <!-- Leave blank if not used-->
  | epic            = no <!-- If yes, replace "no" with name of non-epic version-->
  | enhancements    = 
* {{Enhancement bonus|w|}}
  | crafting        = <!--Type of crafting-->
  | craftingupgrade = <!--What item can be upgraded to-->
  | description     = 
  | pic             = {{SUBST:PAGENAME}} shown.jpg
  | picdesc         = {{SUBST:PAGENAME}}.png
  | tips            = 
}}