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Template:Infobox-ability/usage/complete/sandbox

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Complete interface[edit]

Interface supporting feat/enhancement/spell/SLA/song/etc.

Various deprecated parameters (undocumented) are also supported.

{{Infobox-ability/sandbox

<!--All fields take yes/no values except as indicated-->
  
<!--BASIC-->
| name             =   <!--default PAGENAME-->
| icon             = 
| image            = 
| float            =   <!--left/right/none, default none-->
| type             =   <!--e.g. feat; song; spell/SLA; ki feat; Channel Divinity enhancement-->

<!--SOURCE-->

<!--prerequisite-->
| prerequisite     = 
| prerequisite of  = 

<!--free-->
| universal        =   <!--yes/no, granted to all characters--> 
| free             =   <!--yes/no, granted to all characters who meet the prerequisites-->

<!--trainable feat-->
| heroic           =   <!--available at levels 1/3/6/9/12/15/18-->
| epic             =   <!--available at levels 21/24/27/30-->
| epic destiny     =   <!--available at levels 26/28/29-->
| legendary        =   <!--available at level 30-->
| repeatable       =   <!--can be chosen multiple times, provide explanation-->

<!--class/race feat-->
| class feat       =   <!--e.g. Monk 6, granted to all members of class (who meet the prerequisites, if any) at specified level-->
| bonus feat       =   <!--artificer/fighter/monk/rogue/wizard, including martial arts & rogue optional-->
| racial feat      =   <!--e.g. Drow, granted to all members of race-->
| deity feat       =   <!--e.g. Olladra-->
| warforged body   =   <!--yes/no-->

<!--enhancement-->
| enhancement tree =   <!--e.g. Sacred Defender (no link), if primarily gained as an enhancement, otherwise use 'granted by'-->
| action points    =   <!--1/2/3-->
| ranks            =   <!--1/2/3-->

<!--spell type-->
| school           =   <!--e.g. Evocation-->
| descriptor1      =   <!--e.g. Fire-->
| descriptor2      = 
| descriptor3      = 
| descriptor4      =   <!--can continue for as many descriptors as needed-->

<!--spell level by class-->
| artificer        =   <!--e.g. 2-->
| bard             = 
| cleric           = 
| druid            = 
| favored soul     = 
| paladin          = 
| ranger           = 
| sor n wiz        =   <!--shorthand for sorcerer and wizard-->
| warlock          = 

<!--misc-->
| past life        =   <!--e.g. Sorcerer, Elf, Epic-->
| favor reward     =   <!--e.g. Coin Lords, Gatekeepers-->
| dragonmark       =   <!--e.g. Scribing-->
| granted by       =   <!--other, not specified above-->

<!--temporary feat-->
| from item        =   <!--item name(s)-->
| from spell       =   <!--spell name(s)-->

<!--USAGE-->

<!--usage (required, can have multiple elements)-->
| passive          =   <!--yes/no, requires no conscious effort (can modify active/toggled ability)-->
| active           =   <!--yes/no, requires conscious effort, excluding toggled-->
| toggled          =   <!--e.g. Metamagic, Offensive Ranged Stance-->

<!--MECHANICS-->

<!--limitations-->
| conditions       =   <!--only functions under indicated (temporary) conditions-->
| charges          =   <!--e.g. 5-->
| recharge         =   <!--e.g. every 15 seconds-->

<!--active abilities-->
| target           =   <!--required, one or more of: Foe, Self, Friend-->
| cost             = 
| range            =   <!--e.g. Personal, Melee, Ranged, Touch, Standard, Double-->
| area             =   <!--e.g. Single target, Standard cone, 10-foot cube-->
| duration         =   <!--e.g. Instantaneous, 30 seconds-->
| save             =   <!--e.g. None, Will, Fortitude, Reflex for half-->
| dc               =   <!--if not otherwise determined, e.g. by spell level-->
| cooldown         = 

<!--additional spell/sla mechanics-->
| metamagic        =   <!--e.g. {{Extend}}, {{Quicken}}-->
| sr               =   <!--yes/no, subject to spell resistance-->

<!--additional spell mechanics-->
| school           =   <!--e.g. Evocation-->
| descriptor1      =   <!--e.g. Fire-->
| descriptor2      = 
| descriptor3      = 
| descriptor4      =   <!--can continue for as many descriptors as needed-->
| components       =   <!--e.g. {{V}}, {{S}}-->

<!--ATTACKS -->
| damage           =   <!--e.g. +2[W], 8d6 [[fire]]-->
| scaling          =   <!--e.g. 150% [[force]] spell power-->
| death            =   <!--e.g. Instant death, Banishment-->
| charm            =   <!--e.g. Charm, Suggestion-->
| debuff           =   <!--e.g. Slow, Stun, Trip, Helpless-->

<!--BUFFS - all are yes/no or description-->

<!--physical combat buffs-->
| combat           =   <!--enhances both melee and ranged combat abilities-->
| melee            =   <!--enhances melee combat abilities (only)-->
| ranged           =   <!--enhances ranged combat abilities (only)-->
| tactical         =   <!--enhances tactical abilities-->

<!--spellcasting buffs-->
| summon           = 
| turn undead      =   <!--enhances turn undead ability-->
| music            =   <!--enhances bardic songs-->
| ki               =   <!--enhances ki generation or ki abilities-->
| spellcasting     =   <!--other, e.g. Spell power, DCs-->

<!--health buffs-->
| resurrect        =   <!--e.g. Revive with 10% [[HP]]-->
| restore          =   <!--e.g. negative levels, ability drain-->
| healing          =   <!--e.g. 1d6 every 3 seconds-->
| health           =   <!--other, e.g. Temporary hit points, Extend consciousness-->

<!--defense buffs-->
| save bonus       =   <!--not to be confused with 'save' above-->
| ac               = 
| dodge            = 
| prr              = 
| mrr              = 
| resistance       = 
| defense          =   <!--other, e.g. Concealment-->

<!--misc buffs-->
| ability          =   <!--str/dex/con/int/wis/cha-->
| skill            = 
| movement         = 
| perception       = 
| buff             =   <!--other-->

<!--item-related-->
| proficiency      =   <!--e.g. Tower shield, Martial weapons-->
| item             =   <!--name of related item(s) (other than proficiency)-->

<!--grants-->
| grants           =   <!--other ability bestowed by this ability-->

<!--DESCRIPTION-->
| description      = 

}}