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Template:Burst

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USAGE[edit]

{{ Burst | Type | Magnitude | Magnitude2 }}

Parameters

  • Type currently supports:
    • Acid: {{ Burst | Acid }}Acid BurstIcon tooltip.pngAcid Burst: This weapon is sheathed in corrosive acid, and does 1 to 6 acid damage each hit. Critical hits deal an additional 1 to 10 acid damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier.
    • Anarchic: {{ Burst | Anarchic }}Anarchic BurstIcon tooltip.pngAnarchic Burst: An anarchic weapon is chaotically aligned and infused with the power of chaos. It makes the weapon chaos-aligned and thus bypasses the corresponding damage reduction. It deals an extra 2 to 12 points of damage against all of lawful alignment and an extra 3 to 18 on a critical for weapons with a x2 critical multiplier, 4 to 24 for a x3 multiplier, and 5 to 30 for a x4 multiplier.
    • Axiomatic: {{ Burst | Axiomatic }}Axiomatic BurstIcon tooltip.pngAxiomatic Burst: An axiomatic weapon is lawfully aligned and infused with the power of law. It makes the weapon law-aligned and thus bypasses the corresponding damage reduction. It deals an extra 2 to 12 points of damage against all of chaotic alignment and an extra 3 to 18 on a critical for weapons with a x2 critical multiplier, 4 to 24 for a x3 multiplier, and 5 to 30 for a x4 multiplier.
    • Eternal Holy: {{ Burst | Eternal Holy }}Eternal Holy BurstIcon tooltip.pngEternal Holy Burst: While you are wearing this item, your melee, ranged, and unarmed attacks gain the Holy Burst ability. (This weapon is holy. The weapon deals an additional 1 to 6 good damage each hit. Critical hits deal an additional 1 to 10 good damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier.)
    • Evil: {{ Burst | Evil }}Evil BurstIcon tooltip.pngEvil Burst: This weapon is imbued with the power of evil and deals 1 to 6 points of evil damage against all of non-evil alignment. Additionally, all targets of non-evil alignment take an extra 3 to 18 damage on a critical hit for weapons with a x2 critical multiplier, 4 to 24 for a x3 multiplier, and 5 to 30 for a x4 multiplier.
    • Flaming: {{ Burst | Flaming }}Flaming BurstIcon tooltip.pngFlaming Burst: This weapon is sheathed in fire, and deals 1 to 6 fire damage each hit. Critical hits deal an additional 1 to 10 fire damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier.
    • Force: {{ Burst | Force }}Force BurstIcon tooltip.pngForce Burst: This weapon is humming with magical force, and does 1 to 6 force damage each hit. Critical hits deal an additional 1 to 10 force damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier.
    • Good: {{ Burst | Good }}Good BurstIcon tooltip.pngGood Burst: This weapon is imbued with the power of good and deals 1 to 6 points of good damage against all of non-good alignment. Additionally, all targets of non-good alignment take an extra 3 to 18 damage on a critical hit for weapons with a x2 critical multiplier, 4 to 24 for a x3 multiplier, and 5 to 30 for a x4 multiplier.
    • Holy: {{ Burst | Holy }}Holy BurstIcon tooltip.pngHoly Burst: A holy weapon is imbued with holy power. This power makes the weapon good-aligned and thus bypasses the corresponding damage reduction. It deals an extra 2 to 12 points of damage against all of evil alignment and an extra 3 to 18 on a critical for weapons with a x2 critical multiplier, 4 to 24 for a x3 multiplier, and 5 to 30 for a x4 multiplier.
    • Icy: {{ Burst | Icy }}Icy BurstIcon tooltip.pngIcy Burst: This weapon is sheathed in icy cold, and deals 1 to 6 cold damage each hit. Critical hits deal an additional 1 to 10 cold damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier.
    • Poison: {{ Burst | Poison }}Poison BurstIcon tooltip.pngPoison Burst: This weapon is dripping with poison, and deals 1 to 6 poison damage each hit. Critical hits deal an additional 1 to 10 poison damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier.
    • Shocking: {{ Burst | Shocking }}Shocking BurstIcon tooltip.pngShocking Burst: This weapon is sheathed in crackling electricity, and deals 1 to 6 electric damage each hit. Critical hits deal an additional 1 to 10 electric damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier.
    • Superior Force: {{ Burst | Superior Force }}Superior Force BurstIcon tooltip.pngSuperior Force Burst: This weapon is humming with magical force. The weapon deals an extra 2 to 12 force damage each hit. In addition, critical hits deal an additional 2 to 20 force damage for weapons with a x2 critical multiplier, 4 to 40 for a x3 critical multiplier and 6 to 60 for a x4 multiplier.
    • Tidal: {{ Burst | Tidal }}Tidal BurstIcon tooltip.pngTidal Burst: This weapon is sheathed in water. The weapon deals an additional 1 to 4 damage each hit. In addition, critical hits deal an additional 1 to 8 damage for weapons with a x2 critical multiplier, 2 to 16 for a x3 critical multiplier and 3 to 24 for a x4 multiplier. Creatures with the Fire trait take double this damage instead.
    • Turbulent: {{ Burst | Turbulent }}Turbulent BurstIcon tooltip.pngTurbulent Burst: This weapon is enchanted with wild, unpredictable energy. It will do 1 to 8 damage of a random energy type (fire/cold/electric/acid) on a successful hit and 3 to 24 damage of a random energy type on critical hits.
    • Unholy: {{ Burst | Unholy }}Unholy BurstIcon tooltip.pngUnholy Burst: An unholy weapon is imbued with unholy power. This power makes the weapon evil-aligned and thus bypasses the corresponding damage reduction. It deals an extra 2 to 12 points of damage against all of good alignment and an extra 3 to 18 on a critical for weapons with a x2 critical multiplier, 4 to 24 for a x3 multiplier, and 5 to 30 for a x4 multiplier.
  • Note: Sunburst based effects are covered in Template:Sunburst

Magnitude and Magnitude2 is

  • Empty or an integer for new scaled effects, first is normal damage, 2nd is critical damage (d6 dies)
    • Anarchic: {{ Burst | Anarchic | 1 | 3 }}Anarchic Burst 1Icon tooltip.pngAnarchic Burst 1: This weapon is a chaotic conduit, dealing 1d6 Chaos damage on a successful hit to Lawful enemies, and 3d6 Chaos damage on a critical hit to Lawful enemies. This effect makes the weapon chaotically aligned.
      Lawful characters wielding this weapon will suffer one negative level.
    • Axiomatic: {{ Burst | Axiomatic | 2 | 5 }}Axiomatic Burst 2Icon tooltip.pngAxiomatic Burst 2: This weapon is an implement of law, dealing 2d6 Law damage on a successful hit to Chaotic enemies, and 5d6 Law damage on a critical hit to Chaotic enemies. This effect makes the weapon lawfully aligned.
      Chaotic characters wielding this weapon will suffer one negative level.
    • Holy: {{ Burst | Holy | 3 | 8 }}Holy Burst 3Icon tooltip.pngHoly Burst 3: This weapon sings of virtue, dealing 3d6 Good damage on a successful hit to Evil enemies, and 8d6 Good damage on a critical hit to Evil enemies. This effect makes the weapon good aligned.
      Evil characters wielding this weapon will suffer one negative level.
    • Unholy: {{ Burst | Unholy | 4 | 11 }}Unholy Burst 4Icon tooltip.pngUnholy Burst 4: This weapon is a sinister implement of evil deeds, dealing 4d6 Evil damage on a successful hit to Good enemies, and 11d6 Evil damage on a critical hit to Good enemies. This effect makes the weapon evil aligned.
      Good characters wielding this weapon will suffer one negative level.

CATEGORIZATION[edit]

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