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Takedown
Name: | Takedown |
---|---|
School: | Innate Attack |
Spell Level: | Blc 1, Drd 1 |
Components: | SomaticSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. |
Spell Point Cost: | 3 |
Metamagic: | None |
Target: | Foe, Directional, Breakable |
Range: | Melee |
Duration: | 10 seconds |
Saving Throw: | Balance negates |
Spell Resistance: | No |
Cooldown: | 6 seconds |
Description
This attack deals an extra +20% damage, and you may trip the target, rendering it prone. Some creatures may be immune to this effect. A successful Balance check negates. (DC 10 + Half Druid Level + Highest of Wisdom, Dexterity, or Strength + Trip Bonuses)