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Dinosaur Bone Items
Dinosaur Bone Items are a series of items released with Update 55. They are effectively crafting blanks, intended to be upgraded using Dinosaur Bone crafting. Different classes of items drop in different locations throughout The Isle of Dread.
Weaponry[edit]
All Dinosaur Bone weapons have 5.2[W]. One-handed weapons have a +2 loading to damage dice, two-handed weapons gain +4. Dinosaur Bone Weapons can drop in any end chest or rare encounter chest in the Isle of Dread wilderness area/quests, as well as in The Mountain Keeper's chest in the raid. Finally, they can be bought with crafting ingredients from Sharpened Bone. They are slightly weaker than Attuned Bone Weaponry, which also includes a named item set and higher damage dice loading.
All weapons are imbued with the same enchantments, although thrown weapons also gain Returning:
- 5.2[W], +15 Enhancement Bonus+15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls., Isle of Dread: Scale Slot (Weapon): EmptyIsle of Dread: Scale Slot (Weapon):
Apply a dino bone augment to this item., Isle of Dread: Fang Slot (Weapon): EmptyIsle of Dread: Fang Slot (Weapon):
Apply a dino bone augment to this item., Isle of Dread: Claw Slot (Weapon): EmptyIsle of Dread: Claw Slot (Weapon):
Apply a dino bone augment to this item., Isle of Dread: Horn Slot (Weapon): EmptyIsle of Dread: Horn Slot (Weapon):
Apply a dino bone augment to this item., Orange Augment SlotOrange Augments- Named: Category:Orange augments
- Named: Category:Yellow augments
- Deathblock
- Elemental Resistance: +5 to +45
- Immunity: Fear, Blindness
- Movement: Feather Falling, Striding: +10% to +30%, Swiftness +5% to +15%, Underwater Action
- Proof Against Disease, Poison: +2 to +10
- Spell Focus, Greater Spell Focus (Enhancement bonus)
- Spell points (Enhancement bonus): +19 to +294
- Damage: +1 to +11
- Spell penetration: +1 to +9
- Named: Category:Red augments
- DR bypass: Alignment, Material
- Elemental damage: +1d6 to +9d6
- Spell Power (Enhancement bonus): +38 to +153
- Named: Category:Colorless augments
- Ability (Enhancement bonus): +1 to +14
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +5
- Skills, except UMD (Competence bonus): +5 to +20
- Named: Category:Purple augments
- Named: Category:Red augments
- DR bypass: Alignment, Material
- Elemental damage: +1d6 to +9d6
- Spell Power (Enhancement bonus): +38 to +153
- Named: Category:Blue augments
- AC: Natural Armor Bonus (+1 to +14) or Protection (Deflection bonus) (+1 to +11)
- ASF reduction: -5% to -15%
- Fortification: +25% to +100%
- Good Luck: +1 or +2
- Hit points: +4 to +54
- Max Dex Bonus (Armor): +1 or +2
- Defense (PRR and MRR): +3 to +36
- Saves (Resistance bonus): +1 to +11
- Dodge: +1% to +14%
- Tactics DCs (Stunning, Sunder, Trip): +2 to +16
- Accuracy: +2 to +22
- Positive/Negative/Repair Healing Amplification: +3 to +57
- Named: Category:Colorless augments
- Ability (Enhancement bonus): +1 to +14
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +5
- Skills, except UMD (Competence bonus): +5 to +20
- Weapon list
- Dinosaur Bone Bastard Sword
- Dinosaur Bone Battle Axe
- Dinosaur Bone Club
- Dinosaur Bone Dagger
- Dinosaur Bone Dart
- Dinosaur Bone Dwarven Waraxe
- Dinosaur Bone Falchion
- Dinosaur Bone Great Crossbow
- Dinosaur Bone Greataxe
- Dinosaur Bone Greatclub
- Dinosaur Bone Greatsword
- Dinosaur Bone Hand Axe
- Dinosaur Bone Handwraps
- Dinosaur Bone Heavy Crossbow
- Dinosaur Bone Heavy Mace
- Dinosaur Bone Heavy Pick
- Dinosaur Bone Kama
- Dinosaur Bone Khopesh
- Dinosaur Bone Kukri
- Dinosaur Bone Light Crossbow
- Dinosaur Bone Light Hammer
- Dinosaur Bone Light Mace
- Dinosaur Bone Light Pick
- Dinosaur Bone Longbow
- Dinosaur Bone Longsword
- Dinosaur Bone Maul
- Dinosaur Bone Morningstar
- Dinosaur Bone Quarterstaff
- Dinosaur Bone Rapier
- Dinosaur Bone Repeating Heavy Crossbow
- Dinosaur Bone Repeating Light Crossbow
- Dinosaur Bone Scimitar
- Dinosaur Bone Shortbow
- Dinosaur Bone Shortsword
- Dinosaur Bone Shuriken
- Dinosaur Bone Sickle
- Dinosaur Bone Throwing Axe
- Dinosaur Bone Throwing Dagger
- Dinosaur Bone Throwing Hammer
- Dinosaur Bone Warhammer
Minor Artifacts[edit]
These items drop from the The Mountain Keeper's chest and the end chest of Skeletons in the Closet. They are also rare drops in the wilderness rare chests and Isle of Dread quest end chests, and may appear in higher-tier reward lists for the Legendary saga.
All accessories are Minor Artifacts, accepting 4 Filigrees. They are also imbued with these enchantments:
- Isle of Dread: Scale Slot (Accessory): EmptyIsle of Dread: Scale Slot (Accessory):
Apply a dino bone augment to this item., Isle of Dread: Fang Slot (Accessory): EmptyIsle of Dread: Fang Slot (Accessory):
Apply a dino bone augment to this item., Isle of Dread: Claw Slot (Accessory): EmptyIsle of Dread: Claw Slot (Accessory):
Apply a dino bone augment to this item., Isle of Dread: Horn Slot (Accessory): EmptyIsle of Dread: Horn Slot (Accessory):
Apply a dino bone augment to this item., Blue Augment SlotBlue Augments- Named: Category:Blue augments
- AC: Natural Armor Bonus (+1 to +14) or Protection (Deflection bonus) (+1 to +11)
- ASF reduction: -5% to -15%
- Fortification: +25% to +100%
- Good Luck: +1 or +2
- Hit points: +4 to +54
- Max Dex Bonus (Armor): +1 or +2
- Defense (PRR and MRR): +3 to +36
- Saves (Resistance bonus): +1 to +11
- Dodge: +1% to +14%
- Tactics DCs (Stunning, Sunder, Trip): +2 to +16
- Accuracy: +2 to +22
- Positive/Negative/Repair Healing Amplification: +3 to +57
- Named: Category:Colorless augments
- Ability (Enhancement bonus): +1 to +14
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +5
- Skills, except UMD (Competence bonus): +5 to +20
- Named: Category:Green augments
- Named: Category:Blue augments
- AC: Natural Armor Bonus (+1 to +14) or Protection (Deflection bonus) (+1 to +11)
- ASF reduction: -5% to -15%
- Fortification: +25% to +100%
- Good Luck: +1 or +2
- Hit points: +4 to +54
- Max Dex Bonus (Armor): +1 or +2
- Defense (PRR and MRR): +3 to +36
- Saves (Resistance bonus): +1 to +11
- Dodge: +1% to +14%
- Tactics DCs (Stunning, Sunder, Trip): +2 to +16
- Accuracy: +2 to +22
- Positive/Negative/Repair Healing Amplification: +3 to +57
- Named: Category:Yellow augments
- Deathblock
- Elemental Resistance: +5 to +45
- Immunity: Fear, Blindness
- Movement: Feather Falling, Striding: +10% to +30%, Swiftness +5% to +15%, Underwater Action
- Proof Against Disease, Poison: +2 to +10
- Spell Focus, Greater Spell Focus (Enhancement bonus)
- Spell points (Enhancement bonus): +19 to +294
- Damage: +1 to +11
- Spell penetration: +1 to +9
- Named: Category:Colorless augments
- Ability (Enhancement bonus): +1 to +14
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +5
- Skills, except UMD (Competence bonus): +5 to +20
- Named: Category:Yellow augments
- Deathblock
- Elemental Resistance: +5 to +45
- Immunity: Fear, Blindness
- Movement: Feather Falling, Striding: +10% to +30%, Swiftness +5% to +15%, Underwater Action
- Proof Against Disease, Poison: +2 to +10
- Spell Focus, Greater Spell Focus (Enhancement bonus)
- Spell points (Enhancement bonus): +19 to +294
- Damage: +1 to +11
- Spell penetration: +1 to +9
- Named: Category:Colorless augments
- Ability (Enhancement bonus): +1 to +14
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +5
- Skills, except UMD (Competence bonus): +5 to +20
+15 Profane bonus to Melee and Ranged Power
+25 Profane bonus to Universal Spellpower
+30 Profane bonus to Physical Resistance Rating
+2 Profane bonus to Spell DCs
+2 Profane bonus to all Ability Scores
+4 Profane bonus to Attack and Damage
The Isle of Dread beckons you...
- Item list
Other Items[edit]
These items drop from The Mountain Keeper's chest and the end chest of Skeletons in the Closet.
All armor is imbued with these enchantments:
- +15 Enhancement Bonus+15 Enhancement Bonus: +15 enhancement bonus to Armor Class., Isle of Dread: Scale Slot (Armor): EmptyIsle of Dread: Scale Slot (Armor):
Apply a dino bone augment to this item., Isle of Dread: Fang Slot (Armor): EmptyIsle of Dread: Fang Slot (Armor):
Apply a dino bone augment to this item., Isle of Dread: Claw Slot (Accessory): EmptyIsle of Dread: Claw Slot (Accessory):
Apply a dino bone augment to this item., Isle of Dread: Horn Slot (Accessory): EmptyIsle of Dread: Horn Slot (Accessory):
Apply a dino bone augment to this item., Isle of Dread: Set Bonus Slot: EmptyIsle of Dread: Set Bonus Slot:
Apply a dino bone augment to this item., Green Augment SlotGreen Augments- Named: Category:Green augments
- Named: Category:Blue augments
- AC: Natural Armor Bonus (+1 to +14) or Protection (Deflection bonus) (+1 to +11)
- ASF reduction: -5% to -15%
- Fortification: +25% to +100%
- Good Luck: +1 or +2
- Hit points: +4 to +54
- Max Dex Bonus (Armor): +1 or +2
- Defense (PRR and MRR): +3 to +36
- Saves (Resistance bonus): +1 to +11
- Dodge: +1% to +14%
- Tactics DCs (Stunning, Sunder, Trip): +2 to +16
- Accuracy: +2 to +22
- Positive/Negative/Repair Healing Amplification: +3 to +57
- Named: Category:Yellow augments
- Deathblock
- Elemental Resistance: +5 to +45
- Immunity: Fear, Blindness
- Movement: Feather Falling, Striding: +10% to +30%, Swiftness +5% to +15%, Underwater Action
- Proof Against Disease, Poison: +2 to +10
- Spell Focus, Greater Spell Focus (Enhancement bonus)
- Spell points (Enhancement bonus): +19 to +294
- Damage: +1 to +11
- Spell penetration: +1 to +9
- Named: Category:Colorless augments
- Ability (Enhancement bonus): +1 to +14
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +5
- Skills, except UMD (Competence bonus): +5 to +20
- Named: Category:Blue augments
- AC: Natural Armor Bonus (+1 to +14) or Protection (Deflection bonus) (+1 to +11)
- ASF reduction: -5% to -15%
- Fortification: +25% to +100%
- Good Luck: +1 or +2
- Hit points: +4 to +54
- Max Dex Bonus (Armor): +1 or +2
- Defense (PRR and MRR): +3 to +36
- Saves (Resistance bonus): +1 to +11
- Dodge: +1% to +14%
- Tactics DCs (Stunning, Sunder, Trip): +2 to +16
- Accuracy: +2 to +22
- Positive/Negative/Repair Healing Amplification: +3 to +57
- Named: Category:Colorless augments
- Ability (Enhancement bonus): +1 to +14
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +5
- Skills, except UMD (Competence bonus): +5 to +20
All shields are imbued with these enchantments:
- +15 Enhancement Bonus+15 Enhancement Bonus: +15 enhancement bonus to Armor Class. (+15 Orb Bonus+15 Orb Bonus: While this orb is equipped and you are actively blocking, you gain a +15 orb bonus to all saving throws, as well as Acid, Cold, Fire, Electric, and Sonic resistances. on Orb), Isle of Dread: Scale Slot (Weapon): EmptyIsle of Dread: Scale Slot (Weapon):
Apply a dino bone augment to this item., Isle of Dread: Fang Slot (Weapon): EmptyIsle of Dread: Fang Slot (Weapon):
Apply a dino bone augment to this item., Isle of Dread: Scale Slot (Armor): EmptyIsle of Dread: Scale Slot (Armor):
Apply a dino bone augment to this item., Isle of Dread: Fang Slot (Armor): EmptyIsle of Dread: Fang Slot (Armor):
Apply a dino bone augment to this item., Orange Augment SlotOrange Augments- Named: Category:Orange augments
- Named: Category:Yellow augments
- Deathblock
- Elemental Resistance: +5 to +45
- Immunity: Fear, Blindness
- Movement: Feather Falling, Striding: +10% to +30%, Swiftness +5% to +15%, Underwater Action
- Proof Against Disease, Poison: +2 to +10
- Spell Focus, Greater Spell Focus (Enhancement bonus)
- Spell points (Enhancement bonus): +19 to +294
- Damage: +1 to +11
- Spell penetration: +1 to +9
- Named: Category:Red augments
- DR bypass: Alignment, Material
- Elemental damage: +1d6 to +9d6
- Spell Power (Enhancement bonus): +38 to +153
- Named: Category:Colorless augments
- Ability (Enhancement bonus): +1 to +14
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +5
- Skills, except UMD (Competence bonus): +5 to +20
- Named: Category:Purple augments
- Named: Category:Red augments
- DR bypass: Alignment, Material
- Elemental damage: +1d6 to +9d6
- Spell Power (Enhancement bonus): +38 to +153
- Named: Category:Blue augments
- AC: Natural Armor Bonus (+1 to +14) or Protection (Deflection bonus) (+1 to +11)
- ASF reduction: -5% to -15%
- Fortification: +25% to +100%
- Good Luck: +1 or +2
- Hit points: +4 to +54
- Max Dex Bonus (Armor): +1 or +2
- Defense (PRR and MRR): +3 to +36
- Saves (Resistance bonus): +1 to +11
- Dodge: +1% to +14%
- Tactics DCs (Stunning, Sunder, Trip): +2 to +16
- Accuracy: +2 to +22
- Positive/Negative/Repair Healing Amplification: +3 to +57
- Named: Category:Colorless augments
- Ability (Enhancement bonus): +1 to +14
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +5
- Skills, except UMD (Competence bonus): +5 to +20
+15 Profane bonus to Melee and Ranged Power
+25 Profane bonus to Universal Spellpower
+30 Profane bonus to Physical Resistance Rating
+2 Profane bonus to Spell DCs
+2 Profane bonus to all Ability Scores
+4 Profane bonus to Attack and Damage
The Isle of Dread beckons you...
The Cloak and Helmet are imbued with these enchantments:
- Isle of Dread: Scale Slot (Accessory): EmptyIsle of Dread: Scale Slot (Accessory):
Apply a dino bone augment to this item., Isle of Dread: Fang Slot (Accessory): EmptyIsle of Dread: Fang Slot (Accessory):
Apply a dino bone augment to this item., Isle of Dread: Claw Slot (Accessory): EmptyIsle of Dread: Claw Slot (Accessory):
Apply a dino bone augment to this item., Isle of Dread: Horn Slot (Accessory): EmptyIsle of Dread: Horn Slot (Accessory):
Apply a dino bone augment to this item., Isle of Dread: Set Bonus Slot: EmptyIsle of Dread: Set Bonus Slot:
Apply a dino bone augment to this item., Green Augment SlotGreen Augments- Named: Category:Green augments
- Named: Category:Blue augments
- AC: Natural Armor Bonus (+1 to +14) or Protection (Deflection bonus) (+1 to +11)
- ASF reduction: -5% to -15%
- Fortification: +25% to +100%
- Good Luck: +1 or +2
- Hit points: +4 to +54
- Max Dex Bonus (Armor): +1 or +2
- Defense (PRR and MRR): +3 to +36
- Saves (Resistance bonus): +1 to +11
- Dodge: +1% to +14%
- Tactics DCs (Stunning, Sunder, Trip): +2 to +16
- Accuracy: +2 to +22
- Positive/Negative/Repair Healing Amplification: +3 to +57
- Named: Category:Yellow augments
- Deathblock
- Elemental Resistance: +5 to +45
- Immunity: Fear, Blindness
- Movement: Feather Falling, Striding: +10% to +30%, Swiftness +5% to +15%, Underwater Action
- Proof Against Disease, Poison: +2 to +10
- Spell Focus, Greater Spell Focus (Enhancement bonus)
- Spell points (Enhancement bonus): +19 to +294
- Damage: +1 to +11
- Spell penetration: +1 to +9
- Named: Category:Colorless augments
- Ability (Enhancement bonus): +1 to +14
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +5
- Skills, except UMD (Competence bonus): +5 to +20
- Named: Category:Yellow augments
- Deathblock
- Elemental Resistance: +5 to +45
- Immunity: Fear, Blindness
- Movement: Feather Falling, Striding: +10% to +30%, Swiftness +5% to +15%, Underwater Action
- Proof Against Disease, Poison: +2 to +10
- Spell Focus, Greater Spell Focus (Enhancement bonus)
- Spell points (Enhancement bonus): +19 to +294
- Damage: +1 to +11
- Spell penetration: +1 to +9
- Named: Category:Colorless augments
- Ability (Enhancement bonus): +1 to +14
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +5
- Skills, except UMD (Competence bonus): +5 to +20
The Rune Arm is imbued with these enchantments:
- Isle of Dread: Scale Slot (Weapon): EmptyIsle of Dread: Scale Slot (Weapon):
Apply a dino bone augment to this item., Isle of Dread: Fang Slot (Weapon): EmptyIsle of Dread: Fang Slot (Weapon):
Apply a dino bone augment to this item., Isle of Dread: Scale Slot (Armor): EmptyIsle of Dread: Scale Slot (Armor):
Apply a dino bone augment to this item., Isle of Dread: Fang Slot (Armor): EmptyIsle of Dread: Fang Slot (Armor):
Apply a dino bone augment to this item., Green Augment SlotGreen Augments- Named: Category:Green augments
- Named: Category:Blue augments
- AC: Natural Armor Bonus (+1 to +14) or Protection (Deflection bonus) (+1 to +11)
- ASF reduction: -5% to -15%
- Fortification: +25% to +100%
- Good Luck: +1 or +2
- Hit points: +4 to +54
- Max Dex Bonus (Armor): +1 or +2
- Defense (PRR and MRR): +3 to +36
- Saves (Resistance bonus): +1 to +11
- Dodge: +1% to +14%
- Tactics DCs (Stunning, Sunder, Trip): +2 to +16
- Accuracy: +2 to +22
- Positive/Negative/Repair Healing Amplification: +3 to +57
- Named: Category:Yellow augments
- Deathblock
- Elemental Resistance: +5 to +45
- Immunity: Fear, Blindness
- Movement: Feather Falling, Striding: +10% to +30%, Swiftness +5% to +15%, Underwater Action
- Proof Against Disease, Poison: +2 to +10
- Spell Focus, Greater Spell Focus (Enhancement bonus)
- Spell points (Enhancement bonus): +19 to +294
- Damage: +1 to +11
- Spell penetration: +1 to +9
- Named: Category:Colorless augments
- Ability (Enhancement bonus): +1 to +14
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +5
- Skills, except UMD (Competence bonus): +5 to +20
- Named: Category:Yellow augments
- Deathblock
- Elemental Resistance: +5 to +45
- Immunity: Fear, Blindness
- Movement: Feather Falling, Striding: +10% to +30%, Swiftness +5% to +15%, Underwater Action
- Proof Against Disease, Poison: +2 to +10
- Spell Focus, Greater Spell Focus (Enhancement bonus)
- Spell points (Enhancement bonus): +19 to +294
- Damage: +1 to +11
- Spell penetration: +1 to +9
- Named: Category:Colorless augments
- Ability (Enhancement bonus): +1 to +14
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +5
- Skills, except UMD (Competence bonus): +5 to +20
+15 Profane bonus to Melee and Ranged Power
+25 Profane bonus to Universal Spellpower
+30 Profane bonus to Physical Resistance Rating
+2 Profane bonus to Spell DCs
+2 Profane bonus to all Ability Scores
+4 Profane bonus to Attack and Damage
The Isle of Dread beckons you...
- Item list
- Dinosaur Bone Buckler
- Dinosaur Bone Docent
- Dinosaur Bone Cloak
- Dinosaur Bone Helmet
- Dinosaur Bone Large Shield
- Dinosaur Bone Mail
- Dinosaur Bone Orb
- Dinosaur Bone Outfit
- Dinosaur Bone Robe
- Dinosaur Bone Runearm
- Dinosaur Bone Small Shield
- Dinosaur Bone Tower Shield
- Dinosaur Plate Armor
- Dinosaur Scale Plate