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DDO information project/Traps and locks/Summary Table
Editor Note
This table was generated from javascript that scraped all the infos from DDO_information_project/Traps_and_locks. The code is listed here for reference, but please be advised that running this on your computer might be harmful as this page can be freely updated. Run at your own risk.
var levelDD_DCs = {}; var levelOL_DCs = {}; var diff = ['Casual', 'Normal', 'Hard', 'Elite']; function genDC_obj(type, level) { var DC_obj = type === "OL" ? levelOL_DCs : levelDD_DCs; var sectionId = document.getElementById(`Level_${i}_quests`); var startFindUl = sectionId.parentElement; // Find correct UL with DC info var ul = startFindUl; while((ul = ul.nextElementSibling).tagName !== "UL"){ } // This shouldn't infini-loop ? if(type === "OL") { while((ul = ul.nextElementSibling).tagName !== "UL"){ } // Do twice, to grab 2nd UL } // For each LI element: create the DC DC_obj[i].Casual = '-'; Array.from(ul.children).forEach((v, c) => { var result = /[0-9]+/.exec(v.children[0].children[0].innerText); if(!result) { // use speculated instead result = /[0-9]+/.exec(v.children[0].children[1].innerText); resultText = result ? result[0]+"*" : "-"; } else { // Use actual resultText = result[0]; } // Set value for level/diff. Not all levels have DCs for casual. DC_obj[i][diff[ul.children.length == 4 ? c : c + 1] || 'err'] = resultText; }); } // Generate object for each level for(var i=1; i<=34; i++){ levelDD_DCs[i] = {}; levelOL_DCs[i] = {}; genDC_obj("DD", i); genDC_obj("OL", i); } // Create table code for Mediawiki var tableStr = ""; for(var i=1; i<=34; i++){ tableStr += `\n|-\n|| ${i} || ${levelDD_DCs[i].Casual} || ${levelDD_DCs[i].Normal} || ${levelDD_DCs[i].Hard} || ${levelDD_DCs[i].Elite} \n|| ${levelOL_DCs[i].Casual} || ${levelOL_DCs[i].Normal} || ${levelOL_DCs[i].Hard} || ${levelOL_DCs[i].Elite}`; } console.log(tableStr);
Table[edit]
As a rule: A safe bet to determine if you can safely Disable Device and Open Lock is 10 + (quest level × 3).
Quest Level | Disable Device DC by quest difficulty | Open Lock DC by quest difficulty | ||||||
---|---|---|---|---|---|---|---|---|
Casual | Normal | Hard | Elite | Casual | Normal | Hard | Elite | |
1 | 7 | 7 | 12 | 17 | 3 | 4 | 6 | 9 |
2 | 9 | 9 | 14 | 20 | 16 | 16 | 16 | 16 |
3 | - | 18 | 21 | 25 | - | 40 | 40 | 40 |
4 | - | 25 | 26 | 30 | - | 28 | 34 | 40 |
5 | - | 20* | 24* | 43 | - | 42 | 43 | 22* |
6 | - | 32 | 37 | 42 | - | 24* | 24* | 24* |
7 | - | 33 | 38 | 43 | - | 35 | 35 | 35 |
8 | - | 35 | 41 | 47 | - | 44 | 44 | 44 |
9 | - | 40 | 46 | 52 | - | 38 | 36* | 36* |
10 | - | 42 | 35* | 43* | - | - | - | 51 |
11 | - | 33* | 37* | 45* | - | 50 | 50 | 50 |
12 | - | 44 | 49 | 54 | - | 61 | 61 | 61 |
13 | - | 41 | 48 | 55 | - | 50 | 50 | - |
14 | - | 40* | 44* | 53* | - | - | - | 60 |
15 | - | 37* | 46* | 56* | - | - | - | - |
16 | - | 37* | 48* | 65 | - | - | 60 | - |
17 | - | 38* | 50* | 61* | - | - | - | - |
18 | - | 42* | 55* | 87 | - | - | - | - |
19 | - | 43* | 55* | 67* | - | - | - | - |
20 | - | 44* | 56* | 68* | - | - | - | - |
21 | 44* | 45* | 58* | 73 | - | - | - | 90 |
22 | - | 47* | 60* | 76 | - | - | - | - |
23 | - | 47* | 63* | 74* | - | - | - | - |
24 | - | 50* | 64* | 76* | - | - | - | - |
25 | - | - | 66* | 78* | - | - | - | - |
26 | - | 54* | 68* | 80* | - | - | - | - |
27 | - | 54* | 70* | 82* | - | - | - | - |
28 | - | - | 72* | 84* | - | 80 | - | - |
29 | - | 58* | 74* | 86* | - | - | - | - |
30 | - | 61* | 83* | 99* | - | - | - | 79 |
31 | - | 61* | - | 101* | - | - | - | 92 |
32 | - | 71 | 95 | 116 | - | - | - | 100* |
33 | - | - | - | 111* | - | - | - | 100* |
34 | - | - | - | 114* | - | - | - | 100* |