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Wraith race
Wraiths are Undead type monsters.
Description[edit]
Only the bravest of heroes - or at least, the most prepared and well-equipped - will dare to hunt down wraiths. These hellspawned creatures are not the usual dimwitted undead foes like skeletons or zombies. Despite their undead state, they are more intelligent than the typical commoner - or typical adventurer, for that matter. They stand out as one of most intelligent undead creatures short of liches.
Combat[edit]
- Constitution drain
- Wraith's Lingering Touch: Lasts 5 to 10 seconds. If a player character dies while under the influence of the wraith's touch, there is a chance that a wraith will spawn. Spawn Screen negates. When a wraith is about to attack with lingering touch, circles of dark energy will flow about its hands. Blocking or dodging the attack will avoid the effect.
How to overcome such foes? Fighting characters should invest in ghost touch weapons when they can find or afford them, as these weapons are the only implements that can reliably strike at these ghostly creatures. Equally important, they must watch closely for any sign that a wraith is marshalling the dark will to begin a Constitution-draining attack. If they notice in time, the bets are to either get out of the way quickly, or raise a shield or weapon to block the attack. For arcane characters, magic missile is the most effective and most available solution. Meanwhile, a cleric hero should be prepared with plenty of restoration spells for the inevitable Constitution damage.
Qualities[edit]
- Incorporeal: For most adventurers, the wraith is the first incorporeal creature that they face. This creature pays no heed to the toughest armors, and even the most well-crafted swords and arrows do little to affect it. It is naturally immune to wide range of spells and attacks, thanks to the "virtue" of being undead. Wraiths phase in and out of this plane, venturing into the ethereal plane for short time in order to pass through doors or to harry opponents with an attack or two, before making a sudden disappearance.
- Damage Reduction 5-10/Magic: Although any randomly generated weapon will have at least a +1 enhancement bonus to bypass this damage reduction, you might be surprised noticing it when fighting with a ghost touch crafted weapon.
Types[edit]
This section is empty. You can help by adding to it. (February 2016)
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Creature Entries (69)[edit]
- +Keeper
- +Niac
- Arkasic Dryden
- Ashok Khalidan
- Called Forgewraith
- Callin Fornan
- Category:Forgewraith sub-race monsters
- Cellar Spirit
- Colvis Hammercrush
- Darek Garent
- Death Hex Wraith
- Deathshade
- Deceived Spirit
- Delera Omaren
- Dolores
- Dread Wraith
- Dread Wraith Lord
- Dread Wraith Pratol
- Dread Wraith Wizard
- Edeva Yllka
- Enraged Forgewraith
- Forge Artificer Wraith
- Forge Spirit
- Forge Wisp Wraith
- Forgewraith
- Forgewraith Doom Skull
- Forgewraith Giant
- Forgewraith Titan
- Forgotten Wraith
- Forsaken Wraith
- Hand of Olladra
- Haunting Remorse
- Horus Hammercrush
- Jack Jibbers
- Juror's Judgments
- Kervan Naret
- Lady of the Plague
- Lindilae
- Malicious Spirit
- Marguerite Dryden (historic)
- Morrigan XiRazdyn
- Myereth
- Phasing Wraith
- Retribution (forgewraith)
- Shade of Agony
- Shade of Despair
- Shade of Destruction
- Shade of Hatred
- Shade of Madness
- Shadow Guard
- Shadow King
- Shadow Knight
- Shadow Lord
- Shrouded Terror
- Shrouded Terror Mage
- Soaring Stone-Cold Forgewraith
- Soul-Lock Guardian
- Speaker for the Slain
- Thalmore Swain
- The Soulless Warrior
- Timoty Jorem
- Undead Keeper
- Vault Guardian (wraith)
- Vengeance (forgewraith)
- Victor's Forgewraith
- Waine Brousch
- Wandering Forgewraith
- Wild Wraith
- Wraith