Last Edited
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Item
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Type
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Enhancements
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ML
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Bind
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Quests
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Shimmering (edit)
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Quarterstaff
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- Epic Giant BaneEpic Giant Bane: A bane weapon excels at attacking one type or subtype of creature. Against Giants, this weapon's effective enhancement bonus is +8 better than its normal enhancement bonus. It deals an extra 6 to 36 points of damage against the foe.
- Solar IXSolar IX: On Hit: 9 to 36 Light Damage.
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1
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Unbound, Drops on death, Drops on leaving adventureUnbound: This item is Unbound, and may take permanent damage. This item drops on death or on leaving adventure
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The Haunted Halls of Eveningstar, Acquired by taking it out of the Fallen Giant
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Scraps of Enlightenment (edit)
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Handwrap
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13
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Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire
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The Archons' Trial, End chest
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Light Unending (edit)
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Quarterstaff
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13
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Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire
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The Archons' Trial, End chest
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Glorious Dawn (Level 14) (edit)
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Ring
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14
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Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip
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A Lesson in Deception, End chest (Heroic Normal) ; Shadow Over Wheloon, Quest chain end reward (Heroic)
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- Update 48.4.3
- 3 years, 1 month, and 27 days
- BugTime
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The Morning Star (Level 14) (edit)
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Shuriken
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14
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Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip
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Friends in Low Places, End chest (Heroic Normal); Shadow Over Wheloon, Quest chain end reward (Heroic)
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Return to Sender (edit)
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Throwing Dagger
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14
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Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire
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Tavern Brawl, End chest
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Glorious Dawn (Level 15) (edit)
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Ring
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15
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Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip
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A Lesson in Deception, End chest (Heroic Hard)
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- Update 48.4.3
- 3 years, 1 month, and 27 days
- BugTime
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The Morning Star (Level 15) (edit)
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Shuriken
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15
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Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip
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Friends in Low Places, End chest (Heroic Hard)
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- Update 56.3.1
- 1 year, 6 months, and 17 days
- Joenuts
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Dawnbreaker (edit)
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Heavy Mace
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15
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Bound to Character on AcquireBound to Character on Acquire: This item is Bound to Character on Acquire
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Advance to level 15, End reward
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Glorious Dawn (Level 16) (edit)
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Ring
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16
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Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip
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A Lesson in Deception, End chest (Heroic Elite)
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- Update 48.4.3
- 3 years, 1 month, and 27 days
- BugTime
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The Morning Star (Level 16) (edit)
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Shuriken
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16
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Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip
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Friends in Low Places, End chest (Heroic Elite)
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- Update 48.4.3
- 3 years, 1 month, and 25 days
- BugTime
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Master's Riposte (Level 17) (edit)
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Long Sword
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- +1 Enhancement Bonus+1 Enhancement Bonus: +1 enhancement bonus to attack and damage rolls.
- Riposte VIRiposte VI: When Missed by an attack: Deals 6 to 24 damage to your attacker. Passive: +3 Insight bonus to Armor Class, +3 Insight bonus to Fortitude, Reflex, and Will Saving Throws.
- One of the following effects:
- Acid IVAcid IV: On Hit: 4 to 16 Acid Damage.
- Anarchic IIIAnarchic III: On Hit: 3 to 12 Chaos damage. Chaos-aligned creatures are immune to this effect.
Penalty: If equipped by a Lawful user, they receive 1 Negative Level for as long as this item is equipped.
- Axiomatic IIIAxiomatic III: On Hit: 3 to 12 Law damage. Law-aligned creatures are immune to this effect.
Penalty: If equipped by a Chaotic user, they receive 1 Negative Level for as long as this item is equipped.
- Banishing Banishing: On Hit: 4 to 24 Bane damage to Outsiders.
On Vorpal Hit: If an outsider struck by this weapon has fewer than 1000 Hit Points, it is instantly slain. If the outsider has above 1000 Hit Points, it takes 100 damage.
- Eldritch IIEldritch II: On Hit: 2 to 8 Force Damage.
- Flaming IVFlaming IV: On Hit: 4 to 16 Fire Damage.
- Frost IVFrost IV: On Hit: 4 to 16 Cold Damage.
- Holy IIHoly II: On Hit: 2 to 8 Good damage. Good-aligned creatures are immune to this effect.
Penalty: If equipped by a Evil user, they receive 1 Negative Level for as long as this item is equipped.
- Holy BurstHoly Burst: A holy weapon is imbued with holy power. This power makes the weapon good-aligned and thus bypasses the corresponding damage reduction. It deals an extra 2 to 12 points of damage against all of evil alignment and an extra 3 to 18 on a critical for weapons with a x2 critical multiplier, 4 to 24 for a x3 multiplier, and 5 to 30 for a x4 multiplier.
- Improved RoaringImproved Roaring: This weapon causes targets to become shaken (DC 28 Will save negates) and, on a critical hit, does 2 to 12 sonic damage to the target.
- Poison IVPoison IV: On Hit: 4 to 12 Poison Damage.
On Critical Hit: 1d4 Strength, Dexterity, or Constitution Damage.
- Seeker +8 Seeker +8: Provides a +8 Enhancement bonus to confirm critical hits, and a +8 Enhancement bonus to critical hit damage (before multipliers are applied).
- Shock IVShock IV: On Hit: 4 to 16 Electric Damage.
- Shrieking IIIShrieking III: On Hit: 3 to 12 Sonic Damage.
- Solar IISolar II: On Hit: 2 to 8 Light Damage.
- Vorpal Vorpal: Passive: +0.5[W] damage dice.
On Vorpal Hit: If your target has fewer than 1000 Hit Points, they are instantly slain. If your target has above 1000 Hit Points, they take 100 damage.
- Red Augment Slot: EmptyRed AugmentsColorless Augments
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17
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Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip
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Lines of Supply, 'Supply Camp' End chest (Heroic Hard)
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Shield of Morning (Level 17) (edit)
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Small shield
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- Shield of Lesser SunburstShield of Lesser Sunburst: This item blazes with the eternal fury at the heart of a sun. Occasionally, this power comes to the surface, unleashing a nova of light which will blind the struck enemy, dealing severe light damage to it and any other nearby foes.
- +3 Enhancement Bonus+3 Enhancement Bonus: +3 enhancement bonus to Armor Class, attack and damage rolls.
- Solar Guard IIISolar Guard III: When Hit in Melee: Deals 3 to 12 Light damage to your attacker.
- One of the following:
- Axeblock IVAxeblock IV: Passive: Reduces physical damage taken by 8, except from Bludgeoning or Piercing weapons. (Damage Reduction: 8/Pierce, Bludgeon)
- Bashing IVBashing IV: On Shield Bash: +2d4 Bludgeoning damage.
On Melee Hit: +4% Chance to automatically hit your enemy with a Shield Bash attack.
- Deathblock IVDeathblock IV: Passive: 12% Enhancement Bonus to Negative Energy Absorption. In addition, you are immune to magical effects that can cause instant death.
- Hammerblock IVHammerblock IV: Passive: Reduces physical damage taken by 8, except from Piercing or Slashing weapons. (Damage Reduction: 8/Slash, Pierce)
- Riposte IVRiposte IV: When Missed by an attack: Deals 4 to 16 damage to your attacker. Passive: +2 Insight bonus to Armor Class, +2 Insight bonus to Fortitude, Reflex, and Will Saving Throws.
- Spearblock IVSpearblock IV: Passive: Reduces physical damage taken by 8, except from Bludgeoning or Slashing weapons. (Damage Reduction: 8/Slash, Bludgeon)
- Vitality +20Vitality +20: Passive: +20 Vitality bonus to Hit Points.
- Blue Augment Slot: EmptyBlue AugmentsColorless Augments
- Red Augment Slot: EmptyRed AugmentsColorless Augments
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17
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Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip
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Breaking the Ranks, End chest (Heroic Normal); The Secret of the Storm Horns, Quest chain end reward (Heroic)
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- Update 48.4.3
- 3 years, 1 month, and 25 days
- BugTime
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Master's Riposte (Level 18) (edit)
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Long Sword
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- +1 Enhancement Bonus+1 Enhancement Bonus: +1 enhancement bonus to attack and damage rolls.
- Riposte VIIRiposte VII: When Missed by an attack: Deals 7 to 28 damage to your attacker. Passive: +4 Insight bonus to Armor Class, +3 Insight bonus to Fortitude, Reflex, and Will Saving Throws.
- One of the following effects:
- Acid IVAcid IV: On Hit: 4 to 16 Acid Damage.
- Anarchic IIIAnarchic III: On Hit: 3 to 12 Chaos damage. Chaos-aligned creatures are immune to this effect.
Penalty: If equipped by a Lawful user, they receive 1 Negative Level for as long as this item is equipped.
- Axiomatic IIIAxiomatic III: On Hit: 3 to 12 Law damage. Law-aligned creatures are immune to this effect.
Penalty: If equipped by a Chaotic user, they receive 1 Negative Level for as long as this item is equipped.
- Banishing Banishing: On Hit: 4 to 24 Bane damage to Outsiders.
On Vorpal Hit: If an outsider struck by this weapon has fewer than 1000 Hit Points, it is instantly slain. If the outsider has above 1000 Hit Points, it takes 100 damage.
- Eldritch IIEldritch II: On Hit: 2 to 8 Force Damage.
- Flaming IVFlaming IV: On Hit: 4 to 16 Fire Damage.
- Frost IVFrost IV: On Hit: 4 to 16 Cold Damage.
- Holy IIHoly II: On Hit: 2 to 8 Good damage. Good-aligned creatures are immune to this effect.
Penalty: If equipped by a Evil user, they receive 1 Negative Level for as long as this item is equipped.
- Holy BurstHoly Burst: A holy weapon is imbued with holy power. This power makes the weapon good-aligned and thus bypasses the corresponding damage reduction. It deals an extra 2 to 12 points of damage against all of evil alignment and an extra 3 to 18 on a critical for weapons with a x2 critical multiplier, 4 to 24 for a x3 multiplier, and 5 to 30 for a x4 multiplier.
- Improved RoaringImproved Roaring: This weapon causes targets to become shaken (DC 28 Will save negates) and, on a critical hit, does 2 to 12 sonic damage to the target.
- Poison IVPoison IV: On Hit: 4 to 12 Poison Damage.
On Critical Hit: 1d4 Strength, Dexterity, or Constitution Damage.
- Seeker +8 Seeker +8: Provides a +8 Enhancement bonus to confirm critical hits, and a +8 Enhancement bonus to critical hit damage (before multipliers are applied).
- Shock IVShock IV: On Hit: 4 to 16 Electric Damage.
- Shrieking IIIShrieking III: On Hit: 3 to 12 Sonic Damage.
- Solar IISolar II: On Hit: 2 to 8 Light Damage.
- Vorpal Vorpal: Passive: +0.5[W] damage dice.
On Vorpal Hit: If your target has fewer than 1000 Hit Points, they are instantly slain. If your target has above 1000 Hit Points, they take 100 damage.
- Red Augment Slot: EmptyRed AugmentsColorless Augments
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18
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Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip
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Lines of Supply, 'Supply Camp' End chest (Heroic Hard)
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Shield of Morning (Level 18) (edit)
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Small shield
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- Shield of Lesser SunburstShield of Lesser Sunburst: This item blazes with the eternal fury at the heart of a sun. Occasionally, this power comes to the surface, unleashing a nova of light which will blind the struck enemy, dealing severe light damage to it and any other nearby foes.
- +4 Enhancement Bonus+4 Enhancement Bonus: +4 enhancement bonus to Armor Class, attack and damage rolls.
- Solar Guard IIISolar Guard III: When Hit in Melee: Deals 3 to 12 Light damage to your attacker.
- One of the following:
- Axeblock IVAxeblock IV: Passive: Reduces physical damage taken by 8, except from Bludgeoning or Piercing weapons. (Damage Reduction: 8/Pierce, Bludgeon)
- Bashing IVBashing IV: On Shield Bash: +2d4 Bludgeoning damage.
On Melee Hit: +4% Chance to automatically hit your enemy with a Shield Bash attack.
- Deathblock IVDeathblock IV: Passive: 12% Enhancement Bonus to Negative Energy Absorption. In addition, you are immune to magical effects that can cause instant death.
- Hammerblock IVHammerblock IV: Passive: Reduces physical damage taken by 8, except from Piercing or Slashing weapons. (Damage Reduction: 8/Slash, Pierce)
- Riposte IVRiposte IV: When Missed by an attack: Deals 4 to 16 damage to your attacker. Passive: +2 Insight bonus to Armor Class, +2 Insight bonus to Fortitude, Reflex, and Will Saving Throws.
- Spearblock IVSpearblock IV: Passive: Reduces physical damage taken by 8, except from Bludgeoning or Slashing weapons. (Damage Reduction: 8/Slash, Bludgeon)
- Vitality +20Vitality +20: Passive: +20 Vitality bonus to Hit Points.
- Blue Augment Slot: EmptyBlue AugmentsColorless Augments
- Red Augment Slot: EmptyRed AugmentsColorless Augments
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18
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Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip
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Breaking the Ranks, End chest (Heroic Hard)
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- Update 48.4.3
- 3 years, 1 month, and 25 days
- BugTime
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Master's Riposte (Level 19) (edit)
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Long Sword
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- +1 Enhancement Bonus+1 Enhancement Bonus: +1 enhancement bonus to attack and damage rolls.
- Riposte VIIIRiposte VIII: When Missed by an attack: Deals 8 to 32 damage to your attacker. Passive: +4 Insight bonus to Armor Class, +4 Insight bonus to Fortitude, Reflex, and Will Saving Throws.
- One of the following effects:
- Acid IVAcid IV: On Hit: 4 to 16 Acid Damage.
- Anarchic IIIAnarchic III: On Hit: 3 to 12 Chaos damage. Chaos-aligned creatures are immune to this effect.
Penalty: If equipped by a Lawful user, they receive 1 Negative Level for as long as this item is equipped.
- Axiomatic IIIAxiomatic III: On Hit: 3 to 12 Law damage. Law-aligned creatures are immune to this effect.
Penalty: If equipped by a Chaotic user, they receive 1 Negative Level for as long as this item is equipped.
- Banishing Banishing: On Hit: 4 to 24 Bane damage to Outsiders.
On Vorpal Hit: If an outsider struck by this weapon has fewer than 1000 Hit Points, it is instantly slain. If the outsider has above 1000 Hit Points, it takes 100 damage.
- Eldritch IIEldritch II: On Hit: 2 to 8 Force Damage.
- Flaming IVFlaming IV: On Hit: 4 to 16 Fire Damage.
- Frost IVFrost IV: On Hit: 4 to 16 Cold Damage.
- Holy IIHoly II: On Hit: 2 to 8 Good damage. Good-aligned creatures are immune to this effect.
Penalty: If equipped by a Evil user, they receive 1 Negative Level for as long as this item is equipped.
- Holy BurstHoly Burst: A holy weapon is imbued with holy power. This power makes the weapon good-aligned and thus bypasses the corresponding damage reduction. It deals an extra 2 to 12 points of damage against all of evil alignment and an extra 3 to 18 on a critical for weapons with a x2 critical multiplier, 4 to 24 for a x3 multiplier, and 5 to 30 for a x4 multiplier.
- Improved RoaringImproved Roaring: This weapon causes targets to become shaken (DC 28 Will save negates) and, on a critical hit, does 2 to 12 sonic damage to the target.
- Poison IVPoison IV: On Hit: 4 to 12 Poison Damage.
On Critical Hit: 1d4 Strength, Dexterity, or Constitution Damage.
- Seeker +8 Seeker +8: Provides a +8 Enhancement bonus to confirm critical hits, and a +8 Enhancement bonus to critical hit damage (before multipliers are applied).
- Shock IVShock IV: On Hit: 4 to 16 Electric Damage.
- Shrieking IIIShrieking III: On Hit: 3 to 12 Sonic Damage.
- Solar IISolar II: On Hit: 2 to 8 Light Damage.
- Vorpal Vorpal: Passive: +0.5[W] damage dice.
On Vorpal Hit: If your target has fewer than 1000 Hit Points, they are instantly slain. If your target has above 1000 Hit Points, they take 100 damage.
- Red Augment Slot: EmptyRed AugmentsColorless Augments
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19
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Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip
|
Lines of Supply, 'Supply Camp' End chest (Heroic Elite)
|
- Update 48.4.3
- 3 years, 1 month, and 23 days
- BugTime
|
Shield of Morning (Level 19) (edit)
|
Small shield
|
- Shield of Lesser SunburstShield of Lesser Sunburst: This item blazes with the eternal fury at the heart of a sun. Occasionally, this power comes to the surface, unleashing a nova of light which will blind the struck enemy, dealing severe light damage to it and any other nearby foes.
- +5 Enhancement Bonus+5 Enhancement Bonus: +5 enhancement bonus to Armor Class, attack and damage rolls.
- Solar Guard IVSolar Guard IV: When Hit in Melee: Deals 4 to 16 Light damage to your attacker.
- One of the following:
- Axeblock IVAxeblock IV: Passive: Reduces physical damage taken by 8, except from Bludgeoning or Piercing weapons. (Damage Reduction: 8/Pierce, Bludgeon)
- Bashing IVBashing IV: On Shield Bash: +2d4 Bludgeoning damage.
On Melee Hit: +4% Chance to automatically hit your enemy with a Shield Bash attack.
- Deathblock IVDeathblock IV: Passive: 12% Enhancement Bonus to Negative Energy Absorption. In addition, you are immune to magical effects that can cause instant death.
- Hammerblock IVHammerblock IV: Passive: Reduces physical damage taken by 8, except from Piercing or Slashing weapons. (Damage Reduction: 8/Slash, Pierce)
- Riposte IVRiposte IV: When Missed by an attack: Deals 4 to 16 damage to your attacker. Passive: +2 Insight bonus to Armor Class, +2 Insight bonus to Fortitude, Reflex, and Will Saving Throws.
- Spearblock IVSpearblock IV: Passive: Reduces physical damage taken by 8, except from Bludgeoning or Slashing weapons. (Damage Reduction: 8/Slash, Bludgeon)
- Vitality +20Vitality +20: Passive: +20 Vitality bonus to Hit Points.
- Blue Augment Slot: EmptyBlue AugmentsColorless Augments
- Red Augment Slot: EmptyRed AugmentsColorless Augments
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19
|
Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip
|
Breaking the Ranks, End chest (Heroic Elite)
|
|
Glorious Dawn (Level 25) (edit)
|
Ring
|
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25
|
Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip
|
A Lesson in Deception, End chest (Epic Normal) ; Shadow Over Wheloon, Quest chain end reward (Epic)
|
- Update 48.4.3
- 3 years, 1 month, and 27 days
- BugTime
|
The Morning Star (Level 25) (edit)
|
Shuriken
|
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25
|
Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip
|
Friends in Low Places, End chest (Epic Normal); Shadow Over Wheloon, Quest chain end reward (Epic)
|
- Update 48.4.3
- 3 years, 1 month, and 23 days
- BugTime
|
Prison Break (Level 25) (edit)
|
Dwarven War Axe
|
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25
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Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip
|
A Lesson in Deception, End chest (Epic Normal)
|
|
Glorious Dawn (Level 26) (edit)
|
Ring
|
|
26
|
Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip
|
A Lesson in Deception, End chest (Epic Hard)
|
- Update 48.4.3
- 3 years, 1 month, and 27 days
- BugTime
|
The Morning Star (Level 26) (edit)
|
Shuriken
|
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26
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Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip
|
Friends in Low Places, End chest (Epic Hard)
|
- Update 48.4.3
- 3 years, 1 month, and 25 days
- BugTime
|
Master's Riposte (Level 26) (edit)
|
Long Sword
|
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26
|
Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip
|
Lines of Supply, 'Supply Camp' End chest (Epic Hard) ; The Secret of the Storm Horns, Quest chain end reward (Epic)
|
- Update 48.4.3
- 3 years, 1 month, and 23 days
- BugTime
|
Shield of Morning (Level 26) (edit)
|
Small shield
|
- Shield of Greater SunburstShield of Greater Sunburst: This item blazes with the eternal fury at the heart of a sun. Occasionally, this power comes to the surface, unleashing a nova of light which will blind the struck enemy, dealing severe light damage to it and any other nearby foes.
- +6 Enhancement Bonus+6 Enhancement Bonus: +6 enhancement bonus to Armor Class, attack and damage rolls.
- Solar Guard VISolar Guard VI: When Hit in Melee: Deals 6 to 24 Light damage to your attacker.
- One of the following:
- Axeblock VIIAxeblock VII: Passive: Reduces physical damage taken by 14, except from Bludgeoning or Piercing weapons. (Damage Reduction: 14/Pierce, Bludgeon)
- Bashing VIIBashing VII: On Shield Bash: +4d4 Bludgeoning damage.
On Melee Hit: +6% Chance to automatically hit your enemy with a Shield Bash attack.
- Deathblock VIIDeathblock VII: Passive: 21% Enhancement Bonus to Negative Energy Absorption. In addition, you are immune to magical effects that can cause instant death.
- Hammerblock VIIHammerblock VII: Passive: Reduces physical damage taken by 14, except from Piercing or Slashing weapons. (Damage Reduction: 14/Slash, Pierce)
- Insightful Combat Mastery +4Insightful Combat Mastery +4: +4 Insight bonus to the DC to resist the character's Trip, Improved Trip, Sunder, Improved Sunder, Stunning Blow, and Stunning Fist attempts.
- Riposte VIIRiposte VII: When Missed by an attack: Deals 7 to 28 damage to your attacker. Passive: +4 Insight bonus to Armor Class, +3 Insight bonus to Fortitude, Reflex, and Will Saving Throws.
- Spearblock VIISpearblock VII: Passive: Reduces physical damage taken by 14, except from Bludgeoning or Slashing weapons. (Damage Reduction: 14/Slash, Bludgeon)
- Vitality +35Vitality +35: Passive: +35 Vitality bonus to Hit Points.
- Blue Augment Slot: EmptyBlue AugmentsColorless Augments
- Red Augment Slot: EmptyRed AugmentsColorless Augments
|
26
|
Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip
|
Breaking the Ranks, End chest (Epic Normal); The Secret of the Storm Horns, Quest chain end reward (Epic)
|
- Update 48.4.3
- 3 years, 1 month, and 23 days
- BugTime
|
Prison Break (Level 26) (edit)
|
Dwarven War Axe
|
|
26
|
Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip
|
A Lesson in Deception, End chest (Epic Hard)
|
|
Glorious Dawn (Level 27) (edit)
|
Ring
|
|
27
|
Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip
|
A Lesson in Deception, End chest (Epic Elite)
|
- Update 48.4.3
- 3 years, 1 month, and 27 days
- BugTime
|
The Morning Star (Level 27) (edit)
|
Shuriken
|
|
27
|
Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip
|
Friends in Low Places, End chest (Epic Elite)
|
- Update 48.4.3
- 3 years, 1 month, and 25 days
- BugTime
|
Master's Riposte (Level 27) (edit)
|
Long Sword
|
|
27
|
Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip
|
Lines of Supply, 'Supply Camp' End chest (Epic Hard)
|
- Update 48.4.3
- 3 years, 1 month, and 23 days
- BugTime
|
Shield of Morning (Level 27) (edit)
|
Small shield
|
- Shield of Greater SunburstShield of Greater Sunburst: This item blazes with the eternal fury at the heart of a sun. Occasionally, this power comes to the surface, unleashing a nova of light which will blind the struck enemy, dealing severe light damage to it and any other nearby foes.
- +7 Enhancement Bonus+7 Enhancement Bonus: +7 enhancement bonus to Armor Class, attack and damage rolls.
- Solar Guard VISolar Guard VI: When Hit in Melee: Deals 6 to 24 Light damage to your attacker.
- One of the following:
- Axeblock VIIAxeblock VII: Passive: Reduces physical damage taken by 14, except from Bludgeoning or Piercing weapons. (Damage Reduction: 14/Pierce, Bludgeon)
- Bashing VIIBashing VII: On Shield Bash: +4d4 Bludgeoning damage.
On Melee Hit: +6% Chance to automatically hit your enemy with a Shield Bash attack.
- Deathblock VIIDeathblock VII: Passive: 21% Enhancement Bonus to Negative Energy Absorption. In addition, you are immune to magical effects that can cause instant death.
- Hammerblock VIIHammerblock VII: Passive: Reduces physical damage taken by 14, except from Piercing or Slashing weapons. (Damage Reduction: 14/Slash, Pierce)
- Insightful Combat Mastery +4Insightful Combat Mastery +4: +4 Insight bonus to the DC to resist the character's Trip, Improved Trip, Sunder, Improved Sunder, Stunning Blow, and Stunning Fist attempts.
- Riposte VIIRiposte VII: When Missed by an attack: Deals 7 to 28 damage to your attacker. Passive: +4 Insight bonus to Armor Class, +3 Insight bonus to Fortitude, Reflex, and Will Saving Throws.
- Spearblock VIISpearblock VII: Passive: Reduces physical damage taken by 14, except from Bludgeoning or Slashing weapons. (Damage Reduction: 14/Slash, Bludgeon)
- Vitality +35Vitality +35: Passive: +35 Vitality bonus to Hit Points.
- Blue Augment Slot: EmptyBlue AugmentsColorless Augments
- Red Augment Slot: EmptyRed AugmentsColorless Augments
|
27
|
Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip
|
Breaking the Ranks, End chest (Epic Hard)
|
- Update 48.4.3
- 3 years, 1 month, and 23 days
- BugTime
|
Prison Break (Level 27) (edit)
|
Dwarven War Axe
|
|
27
|
Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip
|
A Lesson in Deception, End chest (Epic Elite)
|
- Update 48.4.3
- 3 years, 1 month, and 25 days
- BugTime
|
Master's Riposte (Level 28) (edit)
|
Long Sword
|
|
28
|
Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip
|
Lines of Supply, 'Supply Camp' End chest (Epic Elite)
|
- Update 48.4.3
- 3 years, 1 month, and 23 days
- BugTime
|
Shield of Morning (Level 28) (edit)
|
Small shield
|
- Shield of Greater SunburstShield of Greater Sunburst: This item blazes with the eternal fury at the heart of a sun. Occasionally, this power comes to the surface, unleashing a nova of light which will blind the struck enemy, dealing severe light damage to it and any other nearby foes.
- +8 Enhancement Bonus+8 Enhancement Bonus: +8 enhancement bonus to Armor Class, attack and damage rolls.
- Solar Guard VIISolar Guard VII: When Hit in Melee: Deals 7 to 28 Light damage to your attacker.
- One of the following:
- Axeblock VIIAxeblock VII: Passive: Reduces physical damage taken by 14, except from Bludgeoning or Piercing weapons. (Damage Reduction: 14/Pierce, Bludgeon)
- Bashing VIIBashing VII: On Shield Bash: +4d4 Bludgeoning damage.
On Melee Hit: +6% Chance to automatically hit your enemy with a Shield Bash attack.
- Deathblock VIIDeathblock VII: Passive: 21% Enhancement Bonus to Negative Energy Absorption. In addition, you are immune to magical effects that can cause instant death.
- Hammerblock VIIHammerblock VII: Passive: Reduces physical damage taken by 14, except from Piercing or Slashing weapons. (Damage Reduction: 14/Slash, Pierce)
- Insightful Combat Mastery +4Insightful Combat Mastery +4: +4 Insight bonus to the DC to resist the character's Trip, Improved Trip, Sunder, Improved Sunder, Stunning Blow, and Stunning Fist attempts.
- Riposte VIIRiposte VII: When Missed by an attack: Deals 7 to 28 damage to your attacker. Passive: +4 Insight bonus to Armor Class, +3 Insight bonus to Fortitude, Reflex, and Will Saving Throws.
- Spearblock VIISpearblock VII: Passive: Reduces physical damage taken by 14, except from Bludgeoning or Slashing weapons. (Damage Reduction: 14/Slash, Bludgeon)
- Vitality +35Vitality +35: Passive: +35 Vitality bonus to Hit Points.
- Purple Augment Slot: EmptyPurple AugmentsRed AugmentsBlue AugmentsColorless Augments
- Red Augment Slot: EmptyRed AugmentsColorless Augments
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28
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Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip
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Breaking the Ranks, End chest (Epic Elite)
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Epic Scraps of Enlightenment (edit)
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Handwrap
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28
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Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire
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The Archons' Trial, End chest
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Epic Light Unending (edit)
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Quarterstaff
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28
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Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire
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The Archons' Trial, End chest
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Epic Return to Sender (edit)
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Throwing Dagger
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28
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Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire
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Tavern Brawl, End Chest
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