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Spell Mastery
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Spell Mastery
Type: Suffix
Base price modifier: varies
Effect: Spell Mastery is a high-level suffix often found on Thaumaturgy quarterstaves that bestows two spellcasting benefits. Multiple variants of this enchantment exist:
+5 Enhancement Bonus | +6 Enhancement Bonus | |||
---|---|---|---|---|
First Effect | Second Effect | First Effect | Second Effect | |
Fire Mastery | Fire Lore VIFire Lore VI: Passive: Your Fire spells gain a 16% Equipment bonus to their chance to critical hit. | Efficient Metamagic - Maximize IEfficient Metamagic - Maximize I: The additional spell point cost for using the Maximize Metamagic feat is reduced by 2 SP. | Fire Lore VIFire Lore VI: Passive: Your Fire spells gain a 16% Equipment bonus to their chance to critical hit. | Efficient Metamagic - Maximize IIEfficient Metamagic - Maximize II: The additional spell point cost for using the Maximize Metamagic feat is reduced by 4 SP. |
Cold Mastery | Ice Lore VIIce Lore VI: Passive: Your Cold spells gain a 16% Equipment bonus to their chance to critical hit. | Efficient Metamagic - Maximize IEfficient Metamagic - Maximize I: The additional spell point cost for using the Maximize Metamagic feat is reduced by 2 SP. | Ice Lore VIIce Lore VI: Passive: Your Cold spells gain a 16% Equipment bonus to their chance to critical hit. | Efficient Metamagic - Maximize IIEfficient Metamagic - Maximize II: The additional spell point cost for using the Maximize Metamagic feat is reduced by 4 SP. |
Electric Mastery | Lightning Lore VILightning Lore VI: Passive: Your Electricity spells gain a 16% Equipment bonus to their chance to critical hit. | Efficient Metamagic - Maximize IEfficient Metamagic - Maximize I: The additional spell point cost for using the Maximize Metamagic feat is reduced by 2 SP. | Lightning Lore VILightning Lore VI: Passive: Your Electricity spells gain a 16% Equipment bonus to their chance to critical hit. | Efficient Metamagic - Maximize IIEfficient Metamagic - Maximize II: The additional spell point cost for using the Maximize Metamagic feat is reduced by 4 SP. |
Acid Mastery | Acid Lore VIAcid Lore VI: Passive: Your Acid spells gain a 16% Equipment bonus to their chance to critical hit. | Efficient Metamagic - Maximize IEfficient Metamagic - Maximize I: The additional spell point cost for using the Maximize Metamagic feat is reduced by 2 SP. | Acid Lore VIAcid Lore VI: Passive: Your Acid spells gain a 16% Equipment bonus to their chance to critical hit. | Efficient Metamagic - Maximize IIEfficient Metamagic - Maximize II: The additional spell point cost for using the Maximize Metamagic feat is reduced by 4 SP. |
Healing Mastery | Healing Lore VIHealing Lore VI: Passive: Your Positive Energy spells gain a 16% Equipment bonus to their chance to critical hit. | Efficient Metamagic - Empower Healing IEfficient Metamagic - Empower Healing I: The additional spell point cost for using the Empower Healing Metamagic feat is reduced by 1 SP. | Healing Lore VIHealing Lore VI: Passive: Your Positive Energy spells gain a 16% Equipment bonus to their chance to critical hit. | Efficient Metamagic - Maximize IIEfficient Metamagic - Maximize II: The additional spell point cost for using the Maximize Metamagic feat is reduced by 4 SP. |
Enchantment Mastery | Enchantment Focus +2 Enchantment Focus +2: +2 Equipment bonus to the DC of Enchantment spells. | Spell Penetration III Spell Penetration III: Passive: +3 Equipment bonus to Spell Penetration checks. | Enchantment Focus +3 Enchantment Focus +3: +3 Equipment bonus to the DC of Enchantment spells. | Spell Penetration III Spell Penetration III: Passive: +3 Equipment bonus to Spell Penetration checks. |
Evocation Mastery | Evocation Focus +2 Evocation Focus +2: +2 Equipment bonus to the DC of Evocation spells. | Efficient Metamagic - Maximize IEfficient Metamagic - Maximize I: The additional spell point cost for using the Maximize Metamagic feat is reduced by 2 SP. | Evocation Focus +3 Evocation Focus +3: +3 Equipment bonus to the DC of Evocation spells. | Efficient Metamagic - Maximize IIEfficient Metamagic - Maximize II: The additional spell point cost for using the Maximize Metamagic feat is reduced by 4 SP. |
Necromantic Mastery | Necromancy Focus +2 Necromancy Focus +2: +2 Equipment bonus to the DC of Necromancy spells. | Spell Penetration III Spell Penetration III: Passive: +3 Equipment bonus to Spell Penetration checks. | Necromancy Focus +3 Necromancy Focus +3: +3 Equipment bonus to the DC of Necromancy spells. | Spell Penetration III Spell Penetration III: Passive: +3 Equipment bonus to Spell Penetration checks. |