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Resistance (spell)
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Root > DDOwiki meta > DDOwiki metacategories > Spells > Spells by class > Artificer spells > Artificer spells/Level 1
Root > DDOwiki meta > DDOwiki metacategories > Spells > Spells by class > Paladin spells > Paladin spells/Level 1
Root > DDOwiki meta > DDOwiki metacategories > Spells > Spells by class > Sacred Fist spells > Sacred Fist spells/Level 1
Root > DDOwiki meta > DDOwiki metacategories > Spells > Spells by component > Spells with a Focus component
Root > DDOwiki meta > DDOwiki metacategories > Spells > Spells by component > Spells with a Material component
Root > DDOwiki meta > DDOwiki metacategories > Spells > Spells by component > Spells with a Somatic component
Root > DDOwiki meta > DDOwiki metacategories > Spells > Spells by component > Spells with a Verbal component
Root > DDOwiki meta > DDOwiki metacategories > Spells > Spells by school > Abjuration spells
Name: | Resistance |
---|---|
School: | Abjuration |
Spell Level: | Art 1, Pal 1, Sacred 1 |
Components: | FocusFocus: A focus component is a prop of some sort. Unlike a material component, a focus is not consumed when the spell is cast and can be reused. This has no gameplay applications in DDO, as all characters are always considered to be carrying a focus component at all times and it does not require a inventory slot., MaterialMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. The metamagic feat Eschew Materials and some enhancements in Draconic Incarnation can remove this restriction. , SomaticSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., VerbalVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. Certain rare spells, such as Silence Creature, may temporarily disable spells that require verbal components. (Powdered Silver) |
Spell Point Cost: | 5 |
Metamagic: | Enlarge, Eschew, Extend, Quicken |
Target: | Friend, Self |
Range: | Touch |
Duration: | 1 minute |
Cooldown: | 2 seconds |
Description
Imbues the ally with magical energy that protects from harm, granting him a +1 resistance bonus on saves (+2 at 6th level, +3 at 9th level).
DDOwiki maintenance categories
DDOwiki meta > DDOwiki metacategories
DDOwiki metacategories
Root > DDO library
Root > DDOwiki meta
Root > DDOwiki meta > DDOwiki metacategories > Spells > Spells by class > Artificer spells > Artificer spells/Level 1
Root > DDOwiki meta > DDOwiki metacategories > Spells > Spells by class > Paladin spells > Paladin spells/Level 1
Root > DDOwiki meta > DDOwiki metacategories > Spells > Spells by class > Sacred Fist spells > Sacred Fist spells/Level 1
Root > DDOwiki meta > DDOwiki metacategories > Spells > Spells by component > Spells with a Focus component
Root > DDOwiki meta > DDOwiki metacategories > Spells > Spells by component > Spells with a Material component
Root > DDOwiki meta > DDOwiki metacategories > Spells > Spells by component > Spells with a Somatic component
Root > DDOwiki meta > DDOwiki metacategories > Spells > Spells by component > Spells with a Verbal component
Root > DDOwiki meta > DDOwiki metacategories > Spells > Spells by school > Abjuration spells