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Item:Trapsmith's Crossbow
Trapsmith's Crossbow[edit]
- Trapsmith's Crossbow - Repeating Heavy Crossbow - Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip - Cygl'ghax's chest, End chest
- ML14: [1d10]+0, 17-20 x2, Poison IVPoison IV: On Hit: 4 to 12 Poison Damage.
On Critical Hit: 1d4 Strength, Dexterity, or Constitution Damage., Doubleshot 5% Doubleshot 5%: Passive: 5% Enhancement bonus to Doubleshot. (Doubleshot is a chance to score an additional hit with a ranged attack.), KeenKeen: Passive: The base critical threat range of this weapon is doubled. This does not stack with Improved Critical feat. Vorpal Strikes by this weapon also bypass all Fortification. - ML15: [1d10]+0, 17-20 x2, Poison VPoison V: On Hit: 5 to 15 Poison Damage.
On Critical Hit: 1d4 Strength, Dexterity, or Constitution Damage., Doubleshot 5% Doubleshot 5%: Passive: 5% Enhancement bonus to Doubleshot. (Doubleshot is a chance to score an additional hit with a ranged attack.), KeenKeen: Passive: The base critical threat range of this weapon is doubled. This does not stack with Improved Critical feat. Vorpal Strikes by this weapon also bypass all Fortification. - ML16: [1d10]+0, 17-20 x2, Poison VPoison V: On Hit: 5 to 15 Poison Damage.
On Critical Hit: 1d4 Strength, Dexterity, or Constitution Damage., Doubleshot 6% Doubleshot 6%: Passive: 6% Enhancement bonus to Doubleshot. (Doubleshot is a chance to score an additional hit with a ranged attack.), KeenKeen: Passive: The base critical threat range of this weapon is doubled. This does not stack with Improved Critical feat. Vorpal Strikes by this weapon also bypass all Fortification. - ML25: 2[1d10]+0, 17-20 x2, Poison VIIPoison VII: On Hit: 7 to 21 Poison Damage.
On Critical Hit: 1d4 Strength, Dexterity, or Constitution Damage., Doubleshot 8% Doubleshot 8%: Passive: 8% Enhancement bonus to Doubleshot. (Doubleshot is a chance to score an additional hit with a ranged attack.), KeenKeen: Passive: The base critical threat range of this weapon is doubled. This does not stack with Improved Critical feat. Vorpal Strikes by this weapon also bypass all Fortification. - ML26: 2[1d10]+0, 17-20 x2, Poison VIIIPoison VIII: On Hit: 8 to 24 Poison Damage.
On Critical Hit: 1d4 Strength, Dexterity, or Constitution Damage., Doubleshot 8% Doubleshot 8%: Passive: 8% Enhancement bonus to Doubleshot. (Doubleshot is a chance to score an additional hit with a ranged attack.), KeenKeen: Passive: The base critical threat range of this weapon is doubled. This does not stack with Improved Critical feat. Vorpal Strikes by this weapon also bypass all Fortification. - ML27: 2[1d10]+0, 17-20 x2, Poison VIIIPoison VIII: On Hit: 8 to 24 Poison Damage.
On Critical Hit: 1d4 Strength, Dexterity, or Constitution Damage., Doubleshot 9% Doubleshot 9%: Passive: 9% Enhancement bonus to Doubleshot. (Doubleshot is a chance to score an additional hit with a ranged attack.), KeenKeen: Passive: The base critical threat range of this weapon is doubled. This does not stack with Improved Critical feat. Vorpal Strikes by this weapon also bypass all Fortification.
- ML14: [1d10]+0, 17-20 x2, Poison IVPoison IV: On Hit: 4 to 12 Poison Damage.