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Item:Branch of Vile Curses
Branch of Vile Curses[edit]
- Branch of Vile Curses - Quarterstaff - Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip - end chest
- ML13: Spellcasting Implement +12Spellcasting Implement +12: Passive: +12 Implement bonus to Universal Spell Power., +4 Enhancement Bonus+4 Enhancement Bonus: +4 enhancement bonus to attack and damage rolls., Improved CursespewingImproved Cursespewing: On Vorpal Hit: Your enemy is cursed with a -4 morale penalty on attack rolls, saving throws, and skill checks. This painful curse also causes the victim to take 2d6 damage every two seconds for a duration of twelve seconds. Additional vorpal strikes while the curse is active will extend the duration by another twelve seconds., Potency +48Potency +48: Passive: +48 Equipment bonus to each Spell Power., Nullification +72Nullification +72: Passive: +72 Equipment bonus to Negative (Necrotic) and Poison Spell Power., Necromancy Focus I Necromancy Focus I: +1 Equipment bonus to the DC of Necromancy spells., Red Augment Slot: EmptyRed Augments
- Named: Category:Red augments
- DR bypass: Alignment, Material
- Elemental damage: +1d6 to +9d6
- Spell Power (Enhancement bonus): +38 to +153
- Named: Category:Colorless augments
- Ability (Enhancement bonus): +1 to +14
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +5
- Skills, except UMD (Competence bonus): +5 to +20
- ML14: Spellcasting Implement +15Spellcasting Implement +15: Passive: +15 Implement bonus to Universal Spell Power., +5 Enhancement Bonus+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls., Improved CursespewingImproved Cursespewing: On Vorpal Hit: Your enemy is cursed with a -4 morale penalty on attack rolls, saving throws, and skill checks. This painful curse also causes the victim to take 2d6 damage every two seconds for a duration of twelve seconds. Additional vorpal strikes while the curse is active will extend the duration by another twelve seconds., Potency +52Potency +52: Passive: +52 Equipment bonus to each Spell Power., Nullification +78Nullification +78: Passive: +78 Equipment bonus to Negative (Necrotic) and Poison Spell Power., Necromancy Focus I Necromancy Focus I: +1 Equipment bonus to the DC of Necromancy spells., Red Augment Slot: EmptyRed Augments
- Named: Category:Red augments
- DR bypass: Alignment, Material
- Elemental damage: +1d6 to +9d6
- Spell Power (Enhancement bonus): +38 to +153
- Named: Category:Colorless augments
- Ability (Enhancement bonus): +1 to +14
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +5
- Skills, except UMD (Competence bonus): +5 to +20
- ML15: Spellcasting Implement +15Spellcasting Implement +15: Passive: +15 Implement bonus to Universal Spell Power., +5 Enhancement Bonus+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls., Improved CursespewingImproved Cursespewing: On Vorpal Hit: Your enemy is cursed with a -4 morale penalty on attack rolls, saving throws, and skill checks. This painful curse also causes the victim to take 2d6 damage every two seconds for a duration of twelve seconds. Additional vorpal strikes while the curse is active will extend the duration by another twelve seconds., Potency +52Potency +52: Passive: +52 Equipment bonus to each Spell Power., Nullification +78Nullification +78: Passive: +78 Equipment bonus to Negative (Necrotic) and Poison Spell Power., Necromancy Focus II Necromancy Focus II: +2 Equipment bonus to the DC of Necromancy spells., Red Augment Slot: EmptyRed Augments
- Named: Category:Red augments
- DR bypass: Alignment, Material
- Elemental damage: +1d6 to +9d6
- Spell Power (Enhancement bonus): +38 to +153
- Named: Category:Colorless augments
- Ability (Enhancement bonus): +1 to +14
- Ability (Exceptional bonus): +1
- Ability (Insight bonus): +5
- Skills, except UMD (Competence bonus): +5 to +20
- ML13: Spellcasting Implement +12Spellcasting Implement +12: Passive: +12 Implement bonus to Universal Spell Power., +4 Enhancement Bonus+4 Enhancement Bonus: +4 enhancement bonus to attack and damage rolls., Improved CursespewingImproved Cursespewing: On Vorpal Hit: Your enemy is cursed with a -4 morale penalty on attack rolls, saving throws, and skill checks. This painful curse also causes the victim to take 2d6 damage every two seconds for a duration of twelve seconds. Additional vorpal strikes while the curse is active will extend the duration by another twelve seconds., Potency +48Potency +48: Passive: +48 Equipment bonus to each Spell Power., Nullification +72Nullification +72: Passive: +72 Equipment bonus to Negative (Necrotic) and Poison Spell Power., Necromancy Focus I Necromancy Focus I: +1 Equipment bonus to the DC of Necromancy spells., Red Augment Slot: EmptyRed Augments