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Inflict Moderate Wounds
Name: | Inflict Moderate Wounds |
---|---|
School: | Necromancy (Inflict wounds) (Negative Energy) |
Spell Level: | Clr 2, DarkA 2, FvS 2 |
Components: | Verbal![]() ![]() |
Spell Point Cost: | 8 |
Metamagic: | Empower, Maximize, Quicken, Heighten, Enlarge, Intensify, Embolden |
Target: | Foe, Undead |
Range: | Touch |
Duration: | Instantaneous |
Saving Throw: | Will save takes half damage |
Spell Resistance: | No |
Cooldown: | 3 seconds |
Description
When laying your hand upon a creature, you channel negative energy that deals 1d6+4 per caster level of damage, or 2d6+4 points of damage plus 1 point per caster level (Maximum caster level 10.) to heal Undead. A successful Will save reduces the damage by half.
Undead are powered by negative energy, and Undead don't make the Will save for half healing, therefore this spell cures such a creature of a like amount of damage rather than harming it, and they don't trigger Spell Resistance when cast on a friendly Undead.
Scrolls
- Ariel Bianchi <Guild Divine Scroll Vendor> found in Locksmith Square in House Kundarak
- ML: 1, CL: 3, UMD: 24, Base value: 15pp
Platinum Piece — Bound to Character
Bound to Character: This item is Bound to Character
- ML: 1, CL: 3, UMD: 24, Base value: 15pp
- Kylanni Baum <Divine Scroll Vendor - Levels 1 and 2> found in The Marketplace Bazaar in The Marketplace
- ML: 1, CL: 3, UMD: 24, Base value: 15pp
Platinum Piece
- ML: 1, CL: 3, UMD: 24, Base value: 15pp