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Improved Feint
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Class feats
Root > DDO game guides > Glossary > Class feats
Root > DDO game mechanics
Root > DDO library > Classes > Fighter > Fighter bonus feats
Root > DDO library > Feats
Root > DDO library > Feats > Feats by source
Root > DDO library > Feats > Feats by usage > Active feats
Root > DDO library > Feats > Purchased feats
Improved Feint
- Cooldown: 6 seconds
- Usage: Active
- Prerequisite: One of Sneak Attack or Half-Elf Dilettante: Rogue
Description
Tactical Melee Attack: A melee attack which also Bluffs enemies, enabling sneak attacks for a short period of time. This attack deals +20% damage.
- Target: Foe, Directional, Breakable
- Duration: 4 seconds
Notes
- The bluff check is triggered immediately upon making the associated melee attack.
- Separate bluff checks are made against all enemies in melee range in a frontal arc, whether targeted by the melee attack or not.
- Bluffed enemies will momentarily turn around, potentially interrupting attacks or spells. An icon usually appears above the head of bluffed enemies.
- Because the bluff check only triggers on melee attack, Improved Feint cannot be used to pull enemies, unlike the activated Bluff skill.
- Improved Feint and Bluff have separate timers.
- Improved Feint does not provide a bonus to the Bluff roll, unlike Improved Trip's and Improved Sunder's +4.
- Fighters may select this feat as one of their fighter bonus feats.
See also
Class feats
Root > DDO game guides > Glossary > Class feats
Root > DDO game mechanics
Root > DDO library > Classes > Fighter > Fighter bonus feats
Root > DDO library > Feats
Root > DDO library > Feats > Feats by source
Root > DDO library > Feats > Feats by usage > Active feats
Root > DDO library > Feats > Purchased feats