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Cleric Divine Intervention
This is an enhancement only available for cleric at level 20.
Cleric Divine Intervention: You can expend a turn attempt to ward your target for five minutes against mortal damage, hit point damage will not lower target hit point total below -9. If the target is knocked unconscious, this effect will heal the target after a few seconds for 10 to 39 hit points and then fade.
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AP Cost: 2 | Ranks: {{{ranks}}} | Progression: 74 | No requirements |
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