Year of the Dragon: Through April 23rd, claim the adventure pack Slice of Life for free! Speak to Xatheral in the Hall of Heroes.

Game mechanicsNewbie guideIn developmentDDO StoreSocial Media


ChallengesClassesCollectablesCraftingEnhancementsEpic DestiniesFavorFeats

GlossaryItemsMapsMonstersPlacesQuestsRacesReincarnationSkillsSpells


Please create an account or log in to build a reputation and unlock more editing privileges, and then visit DDO wiki's IRC Chat/Discord if you need any help!

Warpriest of Siberys

From DDO wiki
Jump to navigation Jump to search
Wiki.png
This article is underlinked:
This article needs more links to other articles to help integrate it into the encyclopedia. Please help improve this article by adding links that are relevant to the context within the existing text. (February 2016)

Warpriest of Siberys is a pre-determined path available for Clerics.

The abilities and feats given by this path are determined by the race.

Race Lvl 1 Feat Lvl 3 Feat Lvl 6 Feat Lvl 9 Feat Lvl 12 Feat Lvl 15 Feat Lvl 18 Feat
Human Power Attack
Extend Spell
Exotic Weapon Proficiency (Khopesh) Mental Toughness Empower Healing Spell Improved Critical: Slashing Weapons Quicken Spell Improved Mental Toughness
Elf Extend Spell Power Attack Exotic Weapon Proficiency (Khopesh) Empower Healing Spell Improved Critical: Slashing Weapons Quicken Spell Mental Toughness
Dwarf Extend Spell Power Attack Exotic Weapon Proficiency (Khopesh) Empower Healing Spell Improved Critical: Slashing Weapons Quicken Spell Mental Toughness
Halfling Extend Spell Power Attack Exotic Weapon Proficiency (Khopesh) Empower Healing Spell Improved Critical: Slashing Weapons Quicken Spell Mental Toughness
Drow Elf Extend Spell Power Attack Exotic Weapon Proficiency (Khopesh) Empower Healing Spell Improved Critical: Slashing Weapons Quicken Spell Mental Toughness
Warforged Adamantine Body Extend Spell Power Attack Empower Healing Spell Improved Critical: Slashing Weapons Quicken Spell Mental Toughness

The average abilities of a Warpriest are:

Str 16
Dex 10
Con 14
Int 8
Wis 16
Cha 8

The difference from normal for each race:

Race Str Dex Con Int Wis Cha
Human 0 0 0 0 0 0
Elf 0 +2 -2 0 0 0
Dwarf 0 0 +2 0 0 -2
Halfling -2 +2 0 0 0 0
Drow Elf 0 +2 -2 +2 0 +2
Warforged 0 0 +2 0 0 -2

Improved abilities are nearly identical for each race:

Lvl Stat
4 Str
8 Wis
12 Str
16 Wis
20 Str*

Warforged get Wis at lvl 20 instead of Str

The skills for a Warpriest are also set, with few differences based on Intelligence and race.

  • Humans and Drow Elves start with 2 Balance, 4 Concentration, and 2 Tumble. Each level they get +1 Balance and +1 Concentration, except at lvl 16 where Balance is replaced by Heal
  • Elves, Dwarves, Halflings, and Warforged start with 4 Concentration and gain +1 each level.

Notes[edit]

  • You may wish to pick a different feat for dwarves at lvl 6 since they start with Exotic Weapon Proficiency (Dwarven Axes).


Mbox.png
This article has not been added to any categories:
Please help out by adding categories to it so that it can be listed with similar articles. (February 2016)