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User:Aldyron/Diagnostics/Items consistency/Pages using Template Spelldescription

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Consistency diagnostics sortable table
I used to make lots of mistakes; so, in order to catch my own mistakes, I've trained myself to become a bit of a consistency nazi.

The following sortable table should make it easier to identify pages (if any) in need of some tidying-up for consistent properties, both individually and as part of a database.
Click and/or shift-click on the column headers to sort the table in different ways, with one or more key columns. Sometimes, by comparing rows, you notice something out of place you might want to edit.
By design, this is not a refined table: it is designed to give editors a circumstance bonus to spot inconsistencies (if any) between similar template arguments, so funny table shapes and ugly rows are what we look for.
If the table itself has a disrupted shape, two things can be to blame: whoever wrote the dpl code (likely, me) didn't test it long enough and things like an extra space or a missing space influences wikitable markup; or the transcluded content itself disrupts the markup. The latter may or may not be something to correct in the corresponding page (some content was never meant to be transcluded into a table, but if it is in this table, I might have had some reason to include it).


This particular table selects pages with the following criteria: page uses Template:Spelldescription.
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Almost too long
As it is now, this query is close to hitting the system-wide record limit, currently set at 500.
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Keep an eye on types
As far as I can see, the maximum number of spell subschools + descriptors (i.e. the several Type n columns) is currently 6, so column Type 7 is all empty. That's intentional: if you ever notice anything in column Type 7, that means there's something new. In that case, please update the query code to include type8, update this notice box, and check again (in case two or more were added). Or notify me, I'll do it. Thank you. Aldyron (ContributionsMessage) 08:09, October 3, 2013 (EDT)

Extension:DynamicPageList (DPL), version 3.3.3: Warning: Unknown parameter 'dplcache' was ignored. Help: available parameters: addauthor, addcategories, addcontribution, addeditdate, addexternallink, addfirstcategorydate, addlasteditor, addpagecounter, addpagesize, addpagetoucheddate, adduser, allowcachedresults, allrevisionsbefore, allrevisionssince, articlecategory, cacheperiod, categoriesminmax, category, categorymatch, categoryregexp, columns, count, createdby, debug, distinct, dominantsection, eliminate, escapelinks, execandexit, firstrevisionsince, fixcategory, format, headingcount, headingmode, hiddencategories, hitemattr, hlistattr, ignorecase, imagecontainer, imageused, include, includematch, includematchparsed, includemaxlength, includenotmatch, includenotmatchparsed, includepage, includesubpages, includetrim, inlinetext, itemattr, lastmodifiedby, lastrevisionbefore, linksfrom, linksto, linkstoexternal, listattr, listseparators, maxrevisions, minoredits, minrevisions, mode, modifiedby, multisecseparators, namespace, noresultsfooter, noresultsheader, notcategory, notcategorymatch, notcategoryregexp, notcreatedby, notlastmodifiedby, notlinksfrom, notlinksto, notmodifiedby, notnamespace, nottitlematch, nottitleregexp, notuses, offset, oneresultfooter, oneresultheader, openreferences, order, ordercollation, ordermethod, qualitypages, randomcount, redirects, replaceintitle, reset, resultsfooter, resultsheader, rowcolformat, rows, rowsize, scroll, secseparators, showcurid, shownamespace, skipthispage, stablepages, suppresserrors, table, tablerow, tablesortcol, title, titlegt, titlelt, titlematch, titlemaxlength, titleregexp, usedby, userdateformat, uses.

{|class="wikitable sortable"

!Content page !Namespace !Title !Name !Icon !School !Type 1 !Type 2 !Type 3 !Type 4 !Type 5 !Type 6 !Type 7 !Artificer !Bard !Cleric !Druid !Favored Soul !Paladin !Ranger !Sorcerer/Wizard !Cost !Components !Metamagic !Range !Target !Duration !Save !Spell Resistance !Cooldown !Categories !N |- |Bestow Curse | | Bestow Curse | | BestowCurse.png BestowCurse.png | Necromancy | | | | | | | | align="center" | | align="center" | | align="center" | 3 | align="center" | | align="center" | 3 | align="center" | | align="center" | | align="center" | 4 | align="center" | 10 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so. and SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Enlarge, Heighten, Quicken | Standard | Foe | 7 minutes 40 seconds at CL20 | Will save negates | align="center" | Yes | align="center" | 3 seconds (All except Sor), 2 seconds (Sor) | All spells, Cleric spells, Curses, Favored Soul spells, Necromancy spells, Offensive spells, Sorcerer / Wizard spells, Spells with a Somatic component, Spells with a Verbal component, Warlock spells |- |Cure Light Wounds | | Cure Light Wounds | | Cure Light Wounds icon.png Icon_curelightwounds.png | Conjuration | Healing | | | | | | | align="center" | | align="center" | 1 | align="center" | 1 | align="center" | 2 | align="center" | 1 | align="center" | 1 | align="center" | 2 | align="center" | | align="center" | 6 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Empower, Empower Healing, Enlarge, Maximize, Quicken | Standard | Friend, Self, Undead Foe | Instantaneous | Will save takes half damage (Undead only) | align="center" | Yes (Undead only) | align="center" | 2 seconds | All spells, Bard spells, Buff spells, Cleric spells, Conjuration spells, Druid spells, Favored Soul spells, Healing spells, Offensive spells, Paladin spells, Ranger spells, Spells with a Somatic component, Spells with a Verbal component |- |Sleep (spell) | | Sleep (spell) | Sleep | Sleep.png Sleep.png | Enchantment | Compulsion | Mind-affecting | | | | | | align="center" | | align="center" | 1 | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 1 | align="center" | 10 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. | Enlarge, Eschew, Heighten, Quicken | Standard AOE | Foe, Positional | 20 seconds + 2 seconds per caster level (No maximum) | Will save negates | align="center" | Yes | align="center" | 2 seconds (Wizard, Bard), 1.5 seconds (Sorcerer) | All spells, Bard spells, Compulsion spells, Enchantment spells, Mind-affecting spells, Offensive spells, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component, Warlock spells |- |Remove Fear | | Remove Fear | | RemoveFear.png RemoveFear.png | Abjuration | | | | | | | | align="center" | | align="center" | 1 | align="center" | 1 | align="center" | | align="center" | 1 | align="center" | | align="center" | | align="center" | | align="center" | 10 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Enlarge, Extend, Quicken | Standard | Friend, Self | 10 minutes | None | align="center" | No | align="center" | 2 seconds | Abjuration spells, All spells, Bard spells, Buff spells, Cleric spells, Favored Soul spells, Spells with a Somatic component, Spells with a Verbal component |- |Hypnotism | | Hypnotism | | Hypnotism.png Hypnotism.png | Enchantment | Mind-affecting | | | | | | | align="center" | | align="center" | 1 | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 1 | align="center" | 10 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Enlarge, Heighten, Quicken | Standard AOE | Foe | 6 seconds | Will save negates | align="center" | Yes | align="center" | 2 seconds (Wizard, Bard), 1.5 seconds (Sorcerer) | All spells, Bard spells, Enchantment spells, Mind-affecting spells, Offensive spells, Sorcerer / Wizard spells, Spells with a Somatic component, Spells with a Verbal component, Warlock spells |- |Grease | | Grease | | Grease.png Grease.png | Conjuration | Creation | | | | | | | align="center" | 1 | align="center" | 1 | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 1 | align="center" | 6 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. | Enlarge, Eschew, Quicken | Standard AOE | Foe, Positional, Breakable | 20 seconds +1 second per caster level | Reflex save negates fall, and other see text | align="center" | No | align="center" | 2 seconds (All except Sorcerer), 1.5 seconds (Sorcerer) | All spells, Artificer spells, Bard spells, Conjuration spells, Creation spells, Offensive spells, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component, Warlock spells |- |Expeditious Retreat | | Expeditious Retreat | | ExpeditiousRetreat.png ExpeditiousRetreat.png | Transmutation | | | | | | | | align="center" | | align="center" | 1 | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 1 | align="center" | 10 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Extend, Quicken | Personal | Self | 1 minute per caster level. Minimum duration is 5 minutes. | No | align="center" | No | align="center" | 2 Seconds (Wizard, Bard), 1.5 seconds (Sorcerer) | All spells, Bard spells, Buff spells, Sorcerer / Wizard spells, Spells with a Somatic component, Spells with a Verbal component, Transmutation spells, Warlock spells |- |Protection from Evil | | Protection from Evil | | Icon protectionfromevil.png Icon protectionfromevil.png | Abjuration | Good | | | | | | | align="center" | | align="center" | | align="center" | 1 | align="center" | | align="center" | 1 | align="center" | 1 | align="center" | | align="center" | 1 | align="center" | 10 | FocusIcon tooltip.pngFocus: A focus component is a prop of some sort. Unlike a material component, a focus is not consumed when the spell is cast and can be reused. This has no gameplay applications in DDO, as all characters are always considered to be carrying a focus component at all times and it does not require a inventory slot., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so. | Enlarge, Eschew, Extend, Quicken | Touch | Friend, Self | 1 minute per caster level | None | align="center" | No | align="center" | | Abjuration spells, All spells, Buff spells, Cleric spells, Favored Soul spells, Game bugs, Good spells, Pages sourced by DDO forums, Paladin spells, Sorcerer / Wizard spells, Spells with a Focus component, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component |- |Shield (spell) | | Shield (spell) | Shield | Shield.png Shield.png | Abjuration | Force | | | | | | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 1 | align="center" | 10 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Extend, Quicken | Personal | Self | 1 minute per caster level (Min 5) | None | align="center" | No | align="center" | 2 seconds (Wiz), 1.5 seconds (Sor) | Abjuration spells, All spells, Buff spells, Force spells, Sorcerer / Wizard spells, Spells with a Somatic component, Spells with a Verbal component, Warlock spells |- |Mage Armor | | Mage Armor | | MageArmor.png MageArmor.png | Conjuration | Force | | | | | | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 1 | align="center" | 10 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., FocusIcon tooltip.pngFocus: A focus component is a prop of some sort. Unlike a material component, a focus is not consumed when the spell is cast and can be reused. This has no gameplay applications in DDO, as all characters are always considered to be carrying a focus component at all times and it does not require a inventory slot. | Extend, Quicken | Standard | Friend, Self | 5 minutes+1 minute per caster level | None | align="center" | No | align="center" | 2 seconds (Wiz), 1.5 seconds (Sor) | All spells, Buff spells, Conjuration spells, Force spells, Sorcerer / Wizard spells, Spells with a Focus component, Spells with a Somatic component, Spells with a Verbal component |- |Magic Missile | | Magic Missile | | ArcaneArcherImbueForceArrows.png ArcaneArcherImbueForceArrows.png | Evocation | Force | | | | | | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 1 | align="center" | 4 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Empower, Maximize, Enlarge, Quicken | Standard | Single Foe | Instantaneous | None | align="center" | No | align="center" | 2 seconds (Wiz), 1.5 seconds (Sor) | All spells, Evocation spells, Force spells, Offensive spells, Sorcerer / Wizard spells, Spells with a Somatic component, Spells with a Verbal component |- |Chill Touch | | Chill Touch | | ChillTouch.png ChillTouch.png | Necromancy | Negative Energy | | | | | | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 1 | align="center" | 4 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Empower, Enlarge, Heighten, Maximize, Quicken | Touch | Foe | Instantaneous, 6d4 seconds for the fear portion | Fortitude partial or Will negates; see text | align="center" | No | align="center" | 2 seconds (Wiz), 1 seconds (Sor) | All spells, Necromancy spells, Negative Energy spells, Offensive spells, Sorcerer / Wizard spells, Spells with a Somatic component, Spells with a Verbal component |- |Ray of Enfeeblement | | Ray of Enfeeblement | | RayOfEnfeeblement.png RayOfEnfeeblement.png | Necromancy | | | | | | | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 1 | align="center" | 4 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Quicken | Double | Foe, Directional | 24 seconds plus 6 seconds per caster level | None | align="center" | Yes | align="center" | 3 seconds (Wiz), 2 seconds (Sor) | All spells, Game bugs, Necromancy spells, Offensive spells, Sorcerer / Wizard spells, Spells with a Somatic component, Spells with a Verbal component, Warlock spells |- |Jump (spell) | | Jump (spell) | Jump | Sp rgr jump.png Sp rgr jump.png | Transmutation | | | | | | | | align="center" | | align="center" | | align="center" | | align="center" | 1 | align="center" | | align="center" | | align="center" | 1 | align="center" | 1 | align="center" | 10 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. | Enlarge, Eschew, Extend, Quicken | Standard | Friend, Self | 1 minute per caster level | None | align="center" | No | align="center" | 2 seconds (Wiz/Rng), 1.5 seconds (Sor) | All spells, Buff spells, Druid spells, Ranger spells, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component, Transmutation spells, Warlock spells |- |Repair Light Damage | | Repair Light Damage | | RepairLightDamageMass.png RepairLightDamageMass.png | Transmutation | Repair | | | | | | | align="center" | 1 | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 1 | align="center" | 6 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Empower, Enlarge, Maximize, Quicken | Standard | Friend, Self | Instantaneous | None | align="center" | Yes (Allies ignore SR checks) | align="center" | 2 seconds (Art/Wiz), 1.5 seconds (Sor) | All spells, Artificer spells, Buff spells, Repair spells, Sorcerer / Wizard spells, Spells with a Somatic component, Spells with a Verbal component, Transmutation spells |- |Tumble (spell) | | Tumble (spell) | Tumble | Sp rgr tumble.png Sp rgr tumble.png | Transmutation | | | | | | | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 1 | align="center" | 1 | align="center" | 10 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. | Enlarge, Eschew, Extend, Quicken | Standard | Friend, Self | 1 minute per caster level | None | align="center" | No | align="center" | 2 seconds (Wiz), 1.5 seconds (Sor) | All spells, Buff spells, Ranger spells, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component, Transmutation spells |- |Fog Cloud | | Fog Cloud | | FogCloud.png FogCloud.png | Conjuration | Creation | | | | | | | align="center" | | align="center" | | align="center" | | align="center" | 2 | align="center" | | align="center" | | align="center" | | align="center" | 2 | align="center" | 15 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. | Enlarge, Eschew, Quicken | Standard AOE | Foe, Positional | 40 seconds + 2 seconds per caster level | None | align="center" | No | align="center" | 5 seconds (Wiz), 3 seconds (Sor) | All spells, Conjuration spells, Creation spells, Druid spells, Offensive spells, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component, Warlock spells |- |Glitterdust | | Glitterdust | | Glitterdust.png Glitterdust.png | Conjuration | Creation | | | | | | | align="center" | | align="center" | 2 | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 2 | align="center" | 15 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. | Enlarge, Eschew, Heighten, Quicken | Standard AOE | Foe, Positional | 40 seconds + 2 seconds per caster level | will save negates blindness | align="center" | No | align="center" | 5 seconds (Wizard, Bard), 3 seconds (Sorcerer) | All spells, Bard spells, Conjuration spells, Creation spells, Offensive spells, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component |- |Summon Monster II | | Summon Monster II | | SummonMonsterII.png SummonMonsterII.png | Conjuration | Summoning | | | | | | | align="center" | | align="center" | 2 | align="center" | 2 | align="center" | | align="center" | 2 | align="center" | | align="center" | | align="center" | 2 | align="center" | 15 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Quicken | Standard | Self, Positional | 10 minutes | None | align="center" | No | align="center" | 6 seconds (All except sorcerer), 4 seconds (sorcerer) | All spells, Bard spells, Buff spells, Cleric spells, Conjuration spells, Favored Soul spells, Sorcerer / Wizard spells, Spells with a Somatic component, Spells with a Verbal component, Summoning spells, Summons |- |Web | | Web | | Web.png Web.png | Conjuration | Creation | | | | | | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 2 | align="center" | 15 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., and MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. | Quicken, Eschew, Heighten, Enlarge, Embolden | Standard AOE | Foe, Positional, Breakable | 30 seconds | Reflex save negates, Strength check every 2 seconds to escape | align="center" | No | align="center" | 7 seconds (Wiz), 3.5 seconds (Sor) | All spells, Conjuration spells, Creation spells, Offensive spells, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component |- |See Invisibility | | See Invisibility | | SeeInvisibility.png SeeInvisibility.png | Divination | | | | | | | | align="center" | | align="center" | 3 | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 2 | align="center" | 15 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. | Eschew, Extend, Quicken | Personal | Self | 1 minute per caster level | None | align="center" | No | align="center" | 2.5 seconds (Bard/Wizard), 1.75 seconds (Sorcerer) | All spells, Bard spells, Buff spells, Divination spells, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component, Warlock spells |- |Daze Monster | | Daze Monster | | DazeMonster.png DazeMonster.png | Enchantment | Mind-affecting | | | | | | | align="center" | | align="center" | 2 | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 2 | align="center" | 5 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. | Enlarge, Eschew, Heighten, Quicken | Standard | One living creature | 6 seconds | Will save negates the daze, weaken still applies | align="center" | Yes | align="center" | 10 seconds/8 seconds (Bard, Wizard)/(Sorcerer) | All spells, Bard spells, Enchantment spells, Mind-affecting spells, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component |- |Touch of Idiocy | | Touch of Idiocy | | TouchOfIdiocy.png TouchOfIdiocy.png | Enchantment | Compulsion | Mind-affecting | | | | | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 2 | align="center" | 5 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Enlarge, Quicken | Touch | Foe | 30 seconds per caster level | None | align="center" | Yes | align="center" | 2.5 seconds (Wiz), 1.75 seconds (Sor) | All spells, Compulsion spells, Enchantment spells, Mind-affecting spells, Offensive spells, Sorcerer / Wizard spells, Spells with a Somatic component, Spells with a Verbal component, Warlock spells |- |Flaming Sphere | | Flaming Sphere | | FlamingSphere.png FlamingSphere.png | Evocation | Fire | | | | | | | align="center" | | align="center" | | align="center" | | align="center" | 2 | align="center" | | align="center" | | align="center" | | align="center" | 2 | align="center" | 15 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. | Eschew, Quicken | Standard | Self, Positional | 1 Minute | Reflex save negates | align="center" | No | align="center" | 60 seconds (Wiz), 30 seconds (Sor) | All spells, Buff spells, Druid spells, Evocation spells, Fire spells, Pages sourced by DDO forums, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component |- |Scorching Ray | | Scorching Ray | | ScorchingRay.png ScorchingRay.png | Evocation | Fire | | | | | | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 2 | align="center" | 8 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Empower, Maximize, Quicken | Double | Foe, Directional, Breakable | Instantaneous | None | align="center" | No | align="center" | 2.5 seconds (Wiz), 1.75 seconds (Sor) | All spells, Evocation spells, Fire spells, Offensive spells, Sorcerer / Wizard spells, Spells with a Somatic component, Spells with a Verbal component |- |Hypnotic Pattern | | Hypnotic Pattern | | HypnoticPattern.png HypnoticPattern.png | Illusion | Mind-affecting | | | | | | | align="center" | | align="center" | 2 | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 2 | align="center" | 15 | SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. | Quicken, Eschew, Heighten, Enlarge | Standard AOE | Foe, Positional | 30 seconds | will save negates | align="center" | Yes | align="center" | 6 seconds (Wizard, Bard), 3.5 seconds (Sorcerer) | All spells, Bard spells, Illusion spells, Mind-affecting spells, Offensive spells, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component |- |Invisibility | | Invisibility | | Invisibility.png Invisibility.png | Illusion | | | | | | | | align="center" | | align="center" | 2 | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 2 | align="center" | 15 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. | Enlarge, Eschew, Extend, Quicken | Standard | Friend, Self | 1 minute per caster level (no maximum) | None | align="center" | No | align="center" | 3 seconds (Wizard/Bard), 1.75 seconds (Sorcerer) | All spells, Bard spells, Buff spells, Illusion spells, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component, Warlock spells |- |Command Undead | | Command Undead | | CommandUndead.png CommandUndead.png | Necromancy | | | | | | | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 2 | align="center" | 15 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. (Eyelash in Gum Arabic) | Enlarge, Eschew, Extend, Heighten, Quicken | Close (25 ft.+5 ft. per 2 caster levels.) | One Undead Foe | Mindless Undead 1 to 4 minutes, other Undead maximum of 10 minutes | Will save negates | align="center" | Yes | align="center" | 3 seconds | All spells, Necromancy spells, Offensive spells, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component, Warlock spells |- |False Life (spell) | | False Life (spell) | False Life | FalseLife.png FalseLife.png | Necromancy | | | | | | | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 2 | align="center" | 15 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. | Eschew, Extend, Quicken | Personal | Self | 1 minute per caster level or until discharged | None | align="center" | No | align="center" | 2.5 seconds (Wiz), 1.75 seconds (Sor) | All spells, Buff spells, Game bugs, Necromancy spells, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component, Warlock spells |- |Scare | | Scare | | Scare.png Scare.png | Necromancy | Fear | Mind-affecting | | | | | | align="center" | | align="center" | 2 | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 2 | align="center" | 10 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. | Quicken, Eschew, Heighten, Enlarge | Standard Spherical AOE | Foe, Positional | 8d3 seconds | will save partial - shaken condition instead | align="center" | Yes | align="center" | 2.5 seconds (Wizard/Bard), 1.75 seconds (Sorcerer) | All spells, Bard spells, Fear spells, Mind-affecting spells, Necromancy spells, Offensive spells, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component, Warlock spells |- |Bull's Strength | | Bull's Strength | | Icon bullsstrength.png Icon bullsstrength.png | Transmutation | | | | | | | | align="center" | 2 | align="center" | | align="center" | 2 | align="center" | 2 | align="center" | 2 | align="center" | 2 | align="center" | | align="center" | 2 | align="center" | 15 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing., FocusIcon tooltip.pngFocus: A focus component is a prop of some sort. Unlike a material component, a focus is not consumed when the spell is cast and can be reused. This has no gameplay applications in DDO, as all characters are always considered to be carrying a focus component at all times and it does not require a inventory slot. | Enlarge, Eschew, Extend, Quicken | Standard | Friend, Self | 1 minute per caster level | None | align="center" | No | align="center" | | All spells, Artificer spells, Buff spells, Cleric spells, Druid spells, Favored Soul spells, Paladin spells, Sorcerer / Wizard spells, Spells with a Focus component, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component, Transmutation spells |- |Cat's Grace | | Cat's Grace | | Sp rgr catsgrace.png Sp rgr catsgrace.png | Transmutation | | | | | | | | align="center" | 2 | align="center" | 2 | align="center" | | align="center" | 2 | align="center" | | align="center" | | align="center" | 2 | align="center" | 2 | align="center" | 15 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. | Enlarge, Eschew, Extend, Quicken | Standard | Friend, Self | 1 minute per caster level (no maximum) | None | align="center" | No | align="center" | | All spells, Artificer spells, Bard spells, Buff spells, Druid spells, Ranger spells, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component, Transmutation spells |- |Owl's Wisdom | | Owl's Wisdom | | Icon owlswisdom.png Icon owlswisdom.png | Transmutation | | | | | | | | align="center" | 2 | align="center" | | align="center" | 2 | align="center" | | align="center" | 2 | align="center" | 2 | align="center" | 2 | align="center" | 2 | align="center" | 15 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing., FocusIcon tooltip.pngFocus: A focus component is a prop of some sort. Unlike a material component, a focus is not consumed when the spell is cast and can be reused. This has no gameplay applications in DDO, as all characters are always considered to be carrying a focus component at all times and it does not require a inventory slot. | Enlarge, Eschew, Extend, Quicken | Standard | Friend, Self | 1 minute per caster level (no maximum) | None | align="center" | No | align="center" | | All spells, Artificer spells, Buff spells, Cleric spells, Favored Soul spells, Paladin spells, Ranger spells, Sorcerer / Wizard spells, Spells with a Focus component, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component, Transmutation spells |- |Fox's Cunning | | Fox's Cunning | | FoxsCunning.png FoxsCunning.png | Transmutation | | | | | | | | align="center" | 2 | align="center" | 2 | align="center" | | align="center" | 2 | align="center" | | align="center" | | align="center" | | align="center" | 2 | align="center" | 15 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing., FocusIcon tooltip.pngFocus: A focus component is a prop of some sort. Unlike a material component, a focus is not consumed when the spell is cast and can be reused. This has no gameplay applications in DDO, as all characters are always considered to be carrying a focus component at all times and it does not require a inventory slot. | Enlarge, Eschew, Extend, Quicken | Standard | Friend, Self | 1 minute per caster level (no maximum) | None | align="center" | No | align="center" | | All spells, Artificer spells, Bard spells, Buff spells, Druid spells, Sorcerer / Wizard spells, Spells with a Focus component, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component, Transmutation spells |- |Repair Moderate Damage | | Repair Moderate Damage | | RepairModerateDamageMass.png RepairModerateDamageMass.png | Transmutation | Repair | | | | | | | align="center" | 2 | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 2 | align="center" | 8 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Empower, Enlarge, Maximize, Quicken | Standard | Friend, Self | Instantaneous | None | align="center" | No | align="center" | | All spells, Artificer spells, Buff spells, Repair spells, Sorcerer / Wizard spells, Spells with a Somatic component, Spells with a Verbal component, Transmutation spells |- |Eagle's Splendor | | Eagle's Splendor | | Icon eaglessplendor.png Icon_eaglessplendor.png | Transmutation | | | | | | | | align="center" | 2 | align="center" | 2 | align="center" | 2 | align="center" | 2 | align="center" | 2 | align="center" | 2 | align="center" | | align="center" | 2 | align="center" | 15 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing., FocusIcon tooltip.pngFocus: A focus component is a prop of some sort. Unlike a material component, a focus is not consumed when the spell is cast and can be reused. This has no gameplay applications in DDO, as all characters are always considered to be carrying a focus component at all times and it does not require a inventory slot. | Enlarge, Eschew, Extend, Quicken | Standard | Friend, Self | 1 minute per caster level (no maximum) | None | align="center" | No | align="center" | | All spells, Artificer spells, Bard spells, Buff spells, Cleric spells, Druid spells, Favored Soul spells, Paladin spells, Sorcerer / Wizard spells, Spells with a Focus component, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component, Transmutation spells |- |Dispel Magic | | Dispel Magic | | Sp dispelmagic.png Sp_dispelmagic.png | Abjuration | | | | | | | | align="center" | | align="center" | 3 | align="center" | 3 | align="center" | 4 | align="center" | 3 | align="center" | 3 | align="center" | | align="center" | 3 | align="center" | 15 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Enlarge, Quicken | Standard | Friend, Self, Foe, Usable | Instantaneous | 11+spell's caster level | align="center" | No | align="center" | 3 seconds (All except Sorcerer), 2 seconds (Sorcerer) | Abjuration spells, All spells, Bard spells, Buff spells, Cleric spells, Druid spells, Favored Soul spells, Offensive spells, Paladin spells, Sorcerer / Wizard spells, Spells with a Somatic component, Spells with a Verbal component, Warlock spells |- |Summon Monster III | | Summon Monster III | | SummonMonsterIII.png SummonMonsterIII.png | Conjuration | Summoning | | | | | | | align="center" | | align="center" | 3 | align="center" | 3 | align="center" | | align="center" | 3 | align="center" | | align="center" | | align="center" | 3 | align="center" | 20 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Quicken | Standard | Self, Positional | 10 minutes | None | align="center" | No | align="center" | 8 seconds (All except Sorcerer), 6 seconds (Sorcerer) | All spells, Bard spells, Buff spells, Cleric spells, Conjuration spells, Favored Soul spells, Sorcerer / Wizard spells, Spells with a Somatic component, Spells with a Verbal component, Summoning spells, Summons, Warlock spells |- |Sleet Storm | | Sleet Storm | | SleetStorm.png SleetStorm.png | Conjuration | Creation | Cold | | | | | | align="center" | | align="center" | | align="center" | | align="center" | 3 | align="center" | | align="center" | | align="center" | | align="center" | 3 | align="center" | 10 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. | Enlarge, Eschew, Quicken | Standard AOE | Foe, Positional | 40 seconds + 2 seconds per caster level (No maximum) | Partial, see text | align="center" | No | align="center" | 7 seconds (Wiz), 4 seconds (Sor) | All spells, Cold spells, Conjuration spells, Creation spells, Druid spells, Offensive spells, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component, Warlock spells |- |Stinking Cloud | | Stinking Cloud | | StinkingCloud.png StinkingCloud.png | Conjuration | Creation | | | | | | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 3 | align="center" | 20 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. | Enlarge, Eschew, Heighten, Quicken | Standard AOE | Foe, Positional | 40 seconds + 2 seconds per caster level (No maximum) | Fortitude save partial | align="center" | No | align="center" | 7 seconds (Wiz), 4 seconds (Sor) | All spells, Conjuration spells, Creation spells, Offensive spells, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component |- |Deep Slumber | | Deep Slumber | | DeepSlumber.png DeepSlumber.png | Enchantment | Compulsion | Mind-affecting | | | | | | align="center" | | align="center" | 3 | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 3 | align="center" | 20 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. | Enlarge, Eschew, Heighten, Quicken | Standard AOE | Foe, Positional | 20 + 2 seconds per caster level (no maximum) | will save negates | align="center" | Yes | align="center" | 3 seconds (Wizard/Bard), 2 seconds (Sorcerer) | All spells, Bard spells, Compulsion spells, Enchantment spells, Game bugs, Mind-affecting spells, Offensive spells, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component, Warlock spells |- |Heroism | | Heroism | | Heroism.png Heroism.png | Enchantment | Compulsion | Mind-affecting | | | | | | align="center" | | align="center" | 2 | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 3 | align="center" | 20 (Wizard/Sorcerer), 15 (Bard) | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Enlarge, Extend, Quicken | Standard | Friend, Self | 1 minute per caster level | None | align="center" | No | align="center" | 3 seconds (Wizard/Bard), 2 Seconds (Sorcerer) | All spells, Bard spells, Buff spells, Compulsion spells, Enchantment spells, Mind-affecting spells, Sorcerer / Wizard spells, Spells with a Somatic component, Spells with a Verbal component |- |Hold Person | | Hold Person | | HoldPerson.png HoldPerson.png | Enchantment | Compulsion | Mind-affecting | | | | | | align="center" | | align="center" | 2 | align="center" | 2 | align="center" | | align="center" | 2 | align="center" | | align="center" | | align="center" | 3 | align="center" | 20 (Wizard/Sorcerer), 15 (Bard, Cleric, Favored Soul) | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., FocusIcon tooltip.pngFocus: A focus component is a prop of some sort. Unlike a material component, a focus is not consumed when the spell is cast and can be reused. This has no gameplay applications in DDO, as all characters are always considered to be carrying a focus component at all times and it does not require a inventory slot. | Enlarge, Heighten, Quicken | Standard | One humanoid creature | Maximum of 6 seconds per caster level | Will save negates, Will save every 3 seconds | align="center" | Yes | align="center" | 2.5 seconds (All except Sor), 2 seconds (Sor) | All spells, Bard spells, Cleric spells, Compulsion spells, Enchantment spells, Favored Soul spells, Mind-affecting spells, Sorcerer / Wizard spells, Spells with a Focus component, Spells with a Somatic component, Spells with a Verbal component |- |Halt Undead | | Halt Undead | | HaltUndead.png HaltUndead.png | Necromancy | | | | | | | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 3 | align="center" | 20 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. | Enlarge, Eschew, Heighten, Quicken | Standard AOE | Foe, Positional | 6 seconds per caster level | Will save negates | align="center" | No | align="center" | 3 seconds (Wiz), 2 seconds (Sor) | All spells, Necromancy spells, Offensive spells, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component |- |Ray of Exhaustion | | Ray of Exhaustion | | RayOfExhaustion.png RayOfExhaustion.png | Necromancy | | | | | | | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 3 | align="center" | 8 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. | Eschew, Heighten, Quicken | Double | Foe, Directional | 60 seconds+6 seconds per caster level | Yes, Varies for players; see text | align="center" | Yes | align="center" | 3 seconds (Wiz), 2 seconds (Sor) | All spells, Game bugs, Necromancy spells, Offensive spells, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component, Warlock spells |- |Flame Arrow | | Flame Arrow | | FlameArrow.png FlameArrow.png | Evocation | Fire | | | | | | | align="center" | 2 | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 3 | align="center" | | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. (1 normal ammo) | Quicken | Close (25 ft.+5 ft. per 2 caster levels) | Self | 10 minutes per caster level | None | align="center" | No | align="center" | | All spells, Artificer spells, Buff spells, Evocation spells, Fire spells, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component |- |Haste | | Haste | | Haste.png Haste.png | Transmutation | | | | | | | | align="center" | | align="center" | 3 | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 3 | align="center" | 20 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. | Enlarge, Eschew, Extend, Quicken | Standard AOE | Friend, Self | 6 seconds per caster level | None | align="center" | No | align="center" | 3 seconds (Wiz/Brd), 2 seconds (Sor) | All spells, Bard spells, Buff spells, Minor game bugs, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component, Transmutation spells, Warlock spells |- |Slow (spell) | | Slow (spell) | Slow | Slow.png Slow.png | Transmutation | | | | | | | | align="center" | | align="center" | 3 | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 3 | align="center" | 10 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. | Enlarge, Eschew, Heighten, Quicken | Standard AOE | All creatures within radius | 6 seconds per caster level (no maximum) | will save negates | align="center" | Yes | align="center" | 3 seconds (Bard/Wizard), 2 seconds (Sorcerer) | All spells, Bard spells, Game bugs, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component, Transmutation spells, Warlock spells |- |Water Breathing | | Water Breathing | | WaterBreathing.png WaterBreathing.png | Transmutation | Water | | | | | | | align="center" | | align="center" | | align="center" | 3 | align="center" | 3 | align="center" | 3 | align="center" | | align="center" | | align="center" | 3 | align="center" | 20 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing., FocusIcon tooltip.pngFocus: A focus component is a prop of some sort. Unlike a material component, a focus is not consumed when the spell is cast and can be reused. This has no gameplay applications in DDO, as all characters are always considered to be carrying a focus component at all times and it does not require a inventory slot. | Enlarge, Eschew, Extend, Quicken | Standard AOE | Friend, Self | 60 seconds + 6 seconds per caster level (no maximum) | None | align="center" | No | align="center" | 3 seconds (Wiz/Clr/Fvs/Drd), 2 seconds (Sor) | All spells, Buff spells, Cleric spells, Druid spells, Favored Soul spells, Sorcerer / Wizard spells, Spells with a Focus component, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component, Transmutation spells, Warlock spells, Water spells |- |Remove Curse | | Remove Curse | | Sp removecurse.png Sp removecurse.png | Abjuration | | | | | | | | align="center" | | align="center" | 3 | align="center" | 3 | align="center" | | align="center" | 3 | align="center" | 3 | align="center" | | align="center" | 4 | align="center" | 20 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Enlarge, Quicken | Standard | Self, Friend | Instantaneous | None | align="center" | No | align="center" | 3 seconds (All except Sorcerer), 2 seconds (Sorcerer) | Abjuration spells, All spells, Bard spells, Buff spells, Cleric spells, Favored Soul spells, Paladin spells, Sorcerer / Wizard spells, Spells with a Somatic component, Spells with a Verbal component |- |Stoneskin | | Stoneskin | | Stoneskin.png Stoneskin.png | Abjuration | Earth | | | | | | | align="center" | 3 | align="center" | | align="center" | | align="center" | 5 | align="center" | | align="center" | | align="center" | | align="center" | 4 | align="center" | 25 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing.: (Granite and Diamond Dust) | Enlarge, Quicken | Standard | Friend, Self | 1 minute per caster level or until discharged | None | align="center" | No | align="center" | 3.5 seconds (Wiz/Art), 2.25 seconds (Sor) | Abjuration spells, All spells, Artificer spells, Buff spells, Druid spells, Earth spells, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component, Warlock spells |- |Solid Fog | | Solid Fog | | SolidFog.png SolidFog.png | Conjuration | | | | | | | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 4 | align="center" | 25 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. (Heart of a Hen) | Enlarge, Eschew, Quicken | Standard AOE | Foe, Positional, Breakable | 40+2 seconds every 2 caster levels | None | align="center" | No | align="center" | 5/8 seconds (Sor/Wiz) | All spells, Conjuration spells, Offensive spells, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component |- |Charm Monster | | Charm Monster | | CharmMonster.png CharmMonster.png | Enchantment | Charm | Mind-affecting | | | | | | align="center" | | align="center" | 3 | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 4 | align="center" | 25 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Enlarge, Heighten, Quicken | Standard | One living creature | 60+6 seconds per caster level | Will save negates, New Will save every 3d6+12 seconds | align="center" | Yes | align="center" | 3.5 seconds (Wizard/Bard), 2.25 seconds (Sorcerer) | All spells, Bard spells, Charm spells, Enchantment spells, Mind-affecting spells, Sorcerer / Wizard spells, Spells with a Somatic component, Spells with a Verbal component, Warlock spells |- |Crushing Despair | | Crushing Despair | | CrushingDespair.png CrushingDespair.png | Enchantment | Compulsion | Mind-affecting | | | | | | align="center" | | align="center" | 3 | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 4 | align="center" | 20 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. (Licorice Root/Heart of a Hen) | Enlarge, Eschew, Heighten, Quicken | Standard AOE | Directional, Foe | 6 seconds per Caster level | Will save negates | align="center" | Yes | align="center" | | All spells, Bard spells, Compulsion spells, Enchantment spells, Mind-affecting spells, Offensive spells, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component |- |Ice Storm | | Ice Storm | | IceStorm.png IceStorm.png | Evocation | Cold | Untyped | Bludgeoning | | | | | align="center" | | align="center" | | align="center" | | align="center" | 4 | align="center" | | align="center" | | align="center" | | align="center" | 4 | align="center" | 25 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. | Empower, Enlarge, Eschew, Maximize, Quicken | Standard AOE | Foe, Positional | 30 seconds | None | align="center" | No | align="center" | 3.5 seconds (Wiz), 2.25 seconds (Sor) | All articles with too few wikilinks, All spells, Bludgeoning spells, Cold spells, Druid spells, Evocation spells, Offensive spells, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component, Untyped spells |- |Fear (spell) | | Fear (spell) | Fear | Fear.png Fear.png | Necromancy | Mind-affecting | | | | | | | align="center" | | align="center" | 3 | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 4 | align="center" | 20 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. (Licorice Root/Heart of a Hen) | Eschew, Heighten, Quicken | area of effect | Positional | 6 seconds per caster level | will save partial | align="center" | Yes | align="center" | 4 seconds (Wizard), 2 seconds (Sorcerer) | All spells, Bard spells, Mind-affecting spells, Necromancy spells, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component, Warlock spells |- |Repair Critical Damage | | Repair Critical Damage | | RepairCriticalDamageMass.png RepairCriticalDamageMass.png | Transmutation | Repair | | | | | | | align="center" | 4 | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 4 | align="center" | 16 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Empower, Enlarge, Maximize, Quicken | 10 yd | Friend, Self | Instantaneous | None | align="center" | No | align="center" | 4 seconds | All spells, Artificer spells, Buff spells, Repair spells, Sorcerer / Wizard spells, Spells with a Somatic component, Spells with a Verbal component, Transmutation spells |- |Break Enchantment | | Break Enchantment | | Sp breakenchantment.png Sp_breakenchantment.png | Abjuration | | | | | | | | align="center" | | align="center" | 4 | align="center" | 5 | align="center" | | align="center" | 5 | align="center" | 4 | align="center" | | align="center" | 5 | align="center" | 25 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Enlarge, Quicken | Standard AOE | Friend, Self, Positional | Instantaneous | 11+spell's caster level or None, see text | align="center" | No | align="center" | 4 seconds (All except Sor), 3 seconds (Sor) | Abjuration spells, All spells, Bard spells, Buff spells, Cleric spells, Favored Soul spells, Paladin spells, Sorcerer / Wizard spells, Spells with a Somatic component, Spells with a Verbal component |- |Dismissal | | Dismissal | | Dismissal.png Dismissal.png | Abjuration | | | | | | | | align="center" | | align="center" | | align="center" | 4 | align="center" | | align="center" | 4 | align="center" | | align="center" | | align="center" | 5 | align="center" | 25 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., FocusIcon tooltip.pngFocus: A focus component is a prop of some sort. Unlike a material component, a focus is not consumed when the spell is cast and can be reused. This has no gameplay applications in DDO, as all characters are always considered to be carrying a focus component at all times and it does not require a inventory slot. | Enlarge, Quicken | Close (25 ft.+5 ft. per 2 caster levels) | One extraplanar creature | Instantaneous | Will save partial | align="center" | Yes | align="center" | 8 seconds | Abjuration spells, All spells, Cleric spells, Favored Soul spells, Sorcerer / Wizard spells, Spells with a Focus component, Spells with a Somatic component, Spells with a Verbal component, Warlock spells |- |Cloudkill | | Cloudkill | | Cloudkill.png Cloudkill.png | Conjuration | Creation | Acid | | | | | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 5 | align="center" | 30 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Enlarge, Heighten, Quicken | Standard AOE | Foe, Positional | 40 seconds + 2 seconds per caster level | Fortitude save partial takes half constitution damage and half acid damage | align="center" | No | align="center" | 9 seconds (Wiz), 4.5 seconds (Sor) | Acid spells, All spells, Conjuration spells, Creation spells, Offensive spells, Sorcerer / Wizard spells, Spells with a Somatic component, Spells with a Verbal component |- |Summon Monster V | | Summon Monster V | | SummonMonsterV.png SummonMonsterV.png | Conjuration | Summoning | | | | | | | align="center" | | align="center" | 5 | align="center" | 5 | align="center" | | align="center" | 5 | align="center" | | align="center" | | align="center" | 5 | align="center" | 30 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. | Quicken | Standard | Self, Positional | 10 minutes | None | align="center" | No | align="center" | 12 seconds (All except sor), 10 seconds (Sor) | All spells, Bard spells, Buff spells, Cleric spells, Conjuration spells, Favored Soul spells, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component, Summoning spells, Summons |- |Feeblemind | | Feeblemind | | Feeblemind.png Feeblemind.png | Enchantment | Mind-affecting | | | | | | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 5 | align="center" | 35 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. | Enlarge, Eschew, Heighten, Quicken | Standard | 1 creature | 60 seconds plus 10 seconds per caster level with a diminished duration on players | Will save negates | align="center" | Yes | align="center" | 4 seconds (Wiz), 2.5 seconds (Sor) | All spells, Enchantment spells, Mind-affecting spells, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component |- |Hold Monster | | Hold Monster | | HoldMonster.png HoldMonster.png | Enchantment | Compulsion | Mind-affecting | | | | | | align="center" | | align="center" | 4 | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 5 | align="center" | | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing., FocusIcon tooltip.pngFocus: A focus component is a prop of some sort. Unlike a material component, a focus is not consumed when the spell is cast and can be reused. This has no gameplay applications in DDO, as all characters are always considered to be carrying a focus component at all times and it does not require a inventory slot. (Small Hard Rod/Crystal Cone) | Enlarge, Eschew, Extend, Heighten, Quicken | | 1 living creature | Maximum of 6 seconds per caster level | Will save negates, Will save every 3 seconds | align="center" | Yes | align="center" | 4 seconds | All spells, Bard spells, Compulsion spells, Enchantment spells, Mind-affecting spells, Sorcerer / Wizard spells, Spells with a Focus component, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component, Warlock spells |- |Mind Fog | | Mind Fog | | MindFog.png MindFog.png | Enchantment | Mind-affecting | | | | | | | align="center" | | align="center" | 5 | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 5 | align="center" | | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Enlarge, Heighten, Quicken | Medium (100 ft.+10 ft. per caster level) | Fog spreads in 20 ft. radius, 20 ft. high | | Will save negates | align="center" | No | align="center" | 9 seconds | All spells, Bard spells, Enchantment spells, Mind-affecting spells, Sorcerer / Wizard spells, Spells with a Somatic component, Spells with a Verbal component, Warlock spells |- |Cone of Cold | | Cone of Cold | | ConeOfCold.png ConeOfCold.png | Evocation | Cold | | | | | | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 5 | align="center" | 20 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. | Embolden, Empower, Eschew, Heighten, Maximize, Quicken | Standard Conal AOE | Foe, Directional, Breakable | Instantaneous | Reflex save takes half damage | align="center" | No | align="center" | 4 seconds (Wiz), 2.5 seconds (Sor) | All spells, Cold spells, Evocation spells, Offensive spells, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component |- |Waves of Fatigue | | Waves of Fatigue | | WavesOfFatigue.png WavesOfFatigue.png | Necromancy | | | | | | | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 5 | align="center" | 20 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Quicken | Standard Conal AOE | Foe, Directional | 60 seconds+6 seconds per caster level | None | align="center" | Yes | align="center" | 4 seconds (Wiz) 2.5 seconds (Sor) | All spells, Necromancy spells, Offensive spells, Sorcerer / Wizard spells, Spells with a Somatic component, Spells with a Verbal component, Warlock spells |- |Summon Monster IV | | Summon Monster IV | | SummonMonsterIV.png SummonMonsterIV.png | Conjuration | Summoning | | | | | | | align="center" | | align="center" | 4 | align="center" | 4 | align="center" | | align="center" | 4 | align="center" | | align="center" | | align="center" | 4 | align="center" | 10 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Quicken | Standard | Self, Positional | 10 minutes | None | align="center" | No | align="center" | 10 seconds (All except sor), 8 seconds (Sor) | All spells, Bard spells, Buff spells, Cleric spells, Conjuration spells, Favored Soul spells, Sorcerer / Wizard spells, Spells with a Somatic component, Spells with a Verbal component, Summoning spells, Summons, Unverified, Warlock spells |- |Bane (spell) | | Bane (spell) | Bane | Bane.png Bane.png | Enchantment | Compulsion | Fear | Mind-affecting | | | | | align="center" | | align="center" | | align="center" | 1 | align="center" | | align="center" | 1 | align="center" | | align="center" | | align="center" | | align="center" | 4 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., Divine FocusIcon tooltip.pngDivine Focus: A divine focus component is an item of spiritual significance. The divine focus for a Cleric, Favored Soul, or Paladin is a holy symbol appropriate to the character’s faith. This has no gameplay applications in DDO, as all characters are always considered to be carrying a divine focus component at all times and it does not require a inventory slot. | Enlarge, Heighten, Quicken | Standard AOE | Foe, Positional | 24 seconds +6 seconds per caster level | Will save negates | align="center" | No | align="center" | 2 seconds | All spells, Cleric spells, Compulsion spells, Enchantment spells, Favored Soul spells, Fear spells, Mind-affecting spells, Offensive spells, Spells with a Divine Focus component, Spells with a Somatic component, Spells with a Verbal component, Warlock spells |- |Bless | | Bless | | Icon bless.png Icon_bless.png | Enchantment | Compulsion | Mind-affecting | | | | | | align="center" | | align="center" | | align="center" | 1 | align="center" | | align="center" | 1 | align="center" | 1 | align="center" | | align="center" | | align="center" | 10 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Extend, Quicken | Standard AOE | Self | 1 minute per caster level (Minimum 5 minutes) | None | align="center" | No | align="center" | 2 seconds | All spells, Buff spells, Cleric spells, Compulsion spells, Enchantment spells, Favored Soul spells, Mind-affecting spells, Paladin spells, Spells with a Somatic component, Spells with a Verbal component |- |Doom | | Doom | | Doom.png Doom.png | Necromancy | Fear | Mind-affecting | Evil | | | | | align="center" | | align="center" | | align="center" | 1 | align="center" | | align="center" | 1 | align="center" | | align="center" | | align="center" | | align="center" | 4 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., Divine FocusIcon tooltip.pngDivine Focus: A divine focus component is an item of spiritual significance. The divine focus for a Cleric, Favored Soul, or Paladin is a holy symbol appropriate to the character’s faith. This has no gameplay applications in DDO, as all characters are always considered to be carrying a divine focus component at all times and it does not require a inventory slot. | Enlarge, Heighten, Quicken | Standard | One living enemy creature | 1 minute per caster level | Will save negates | align="center" | Yes | align="center" | | All spells, Cleric spells, Evil spells, Favored Soul spells, Fear spells, Mind-affecting spells, Necromancy spells, Spells with a Divine Focus component, Spells with a Somatic component, Spells with a Verbal component, Warlock spells |- |Divine Favor | | Divine Favor | | Icon divinefavor.png Icon_divinefavor.png | Evocation | | | | | | | | align="center" | | align="center" | | align="center" | 1 | align="center" | | align="center" | 1 | align="center" | 1 | align="center" | | align="center" | | align="center" | 10 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., Divine FocusIcon tooltip.pngDivine Focus: A divine focus component is an item of spiritual significance. The divine focus for a Cleric, Favored Soul, or Paladin is a holy symbol appropriate to the character’s faith. This has no gameplay applications in DDO, as all characters are always considered to be carrying a divine focus component at all times and it does not require a inventory slot. | Extend, Quicken | Personal | Self | 24 seconds plus 6 seconds per caster level | None | align="center" | No | align="center" | None, but global 1 second cooldown applies | All spells, Buff spells, Cleric spells, Evocation spells, Favored Soul spells, Paladin spells, Spells with a Divine Focus component, Spells with a Somatic component, Spells with a Verbal component |- |Inflict Light Wounds | | Inflict Light Wounds | | InflictLightWounds.png InflictLightWounds.png | Necromancy | Inflict wounds | | | | | | | align="center" | | align="center" | | align="center" | 1 | align="center" | | align="center" | 1 | align="center" | | align="center" | | align="center" | | align="center" | 6 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Empower, Enlarge, Heighten, Maximize, Quicken | Touch | Foe, Undead | Instantaneous | Will save takes half damage | align="center" | No | align="center" | 2 seconds | All spells, Cleric spells, Favored Soul spells, Inflict wounds spells, Necromancy spells, Offensive spells, Spells with a Somatic component, Spells with a Verbal component |- |Shield of Faith | | Shield of Faith | | ShieldOfFaith.png ShieldOfFaith.png | Abjuration | | | | | | | | align="center" | 1 | align="center" | | align="center" | 1 | align="center" | | align="center" | 1 | align="center" | | align="center" | | align="center" | | align="center" | 10 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. (Small Candle) | Enlarge, Eschew, Extend, Quicken | Standard | Friend, Self | 1 minute per caster level | None | align="center" | No | align="center" | | Abjuration spells, All spells, Artificer spells, Buff spells, Cleric spells, Favored Soul spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component |- |Aid | | Aid | | Aid icon.png Aid.png | Enchantment | Mind-affecting | | | | | | | align="center" | | align="center" | | align="center" | 2 | align="center" | | align="center" | 2 | align="center" | | align="center" | | align="center" | | align="center" | 15 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., Divine FocusIcon tooltip.pngDivine Focus: A divine focus component is an item of spiritual significance. The divine focus for a Cleric, Favored Soul, or Paladin is a holy symbol appropriate to the character’s faith. This has no gameplay applications in DDO, as all characters are always considered to be carrying a divine focus component at all times and it does not require a inventory slot. | Enlarge, Extend, Quicken | Standard | Friend, Self | 1 minute per caster level | None | align="center" | No | align="center" | 3 seconds | All spells, Buff spells, Cleric spells, Enchantment spells, Favored Soul spells, Mind-affecting spells, Spells with a Divine Focus component, Spells with a Somatic component, Spells with a Verbal component |- |Bear's Endurance | | Bear's Endurance | | Sp rgr bearsendurance.png Sp_rgr_bearsendurance.png | Transmutation | | | | | | | | align="center" | 2 | align="center" | | align="center" | 2 | align="center" | 2 | align="center" | 2 | align="center" | | align="center" | 2 | align="center" | 2 | align="center" | 15 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing., FocusIcon tooltip.pngFocus: A focus component is a prop of some sort. Unlike a material component, a focus is not consumed when the spell is cast and can be reused. This has no gameplay applications in DDO, as all characters are always considered to be carrying a focus component at all times and it does not require a inventory slot. | Enlarge, Eschew, Extend, Quicken | Standard | Friend, Self | 1 minute per caster level (no maximum) | None | align="center" | No | align="center" | | All spells, Artificer spells, Buff spells, Cleric spells, Druid spells, Favored Soul spells, Ranger spells, Sorcerer / Wizard spells, Spells with a Focus component, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component, Transmutation spells |- |Cure Moderate Wounds | | Cure Moderate Wounds | | Sp curemoderatewounds.png Sp_curemoderatewounds.png | Conjuration | Healing | | | | | | | align="center" | | align="center" | 2 | align="center" | 2 | align="center" | 3 | align="center" | 2 | align="center" | 3 | align="center" | 3 | align="center" | | align="center" | 8 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Empower, Empower Healing, Enlarge, Maximize, Quicken | Standard | Friend, Self, Undead Foe | Instantaneous | Will save takes half damage (Undead only) | align="center" | Yes (Undead only) | align="center" | 3 seconds (Cleric/Favored Soul/Bard), 4 seconds (Paladin/Ranger) | All spells, Bard spells, Buff spells, Cleric spells, Conjuration spells, Druid spells, Favored Soul spells, Healing spells, Offensive spells, Paladin spells, Ranger spells, Spells with a Somatic component, Spells with a Verbal component |- |Find Traps | | Find Traps | | FindTraps.png FindTraps.png | Divination | | | | | | | | align="center" | | align="center" | | align="center" | 2 | align="center" | | align="center" | 2 | align="center" | | align="center" | | align="center" | | align="center" | 15 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Extend, Quicken | Personal | Self | | None | align="center" | No | align="center" | 3 seconds | All spells, Buff spells, Cleric spells, Divination spells, Favored Soul spells, Spells with a Somatic component, Spells with a Verbal component |- |Inflict Moderate Wounds | | Inflict Moderate Wounds | | InflictModerateWounds.png InflictModerateWounds.png | Necromancy | Inflict wounds | | | | | | | align="center" | | align="center" | | align="center" | 2 | align="center" | | align="center" | 2 | align="center" | | align="center" | | align="center" | | align="center" | 8 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Empower, Enlarge, Heighten, Maximize, Quicken | Touch | Foe, Undead | Instantaneous | Will save takes half damage | align="center" | No | align="center" | 3 seconds | All spells, Cleric spells, Favored Soul spells, Inflict wounds spells, Necromancy spells, Offensive spells, Spells with a Somatic component, Spells with a Verbal component |- |Lesser Restoration | | Lesser Restoration | | Icon lesserrestoration.png Icon lesserrestoration.png | Conjuration | Healing | | | | | | | align="center" | | align="center" | | align="center" | 2 | align="center" | 2 | align="center" | 2 | align="center" | 1 | align="center" | | align="center" | | align="center" | 10 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Enlarge, Quicken | Standard | Friend, Self | Instantaneous | None | align="center" | No | align="center" | 2.5 seconds | All spells, Buff spells, Cleric spells, Conjuration spells, Druid spells, Favored Soul spells, Healing spells, Paladin spells, Spells with a Somatic component, Spells with a Verbal component |- |Remove Paralysis | | Remove Paralysis | | Icon removeparalysis.png Icon removeparalysis.png | Conjuration | Healing | | | | | | | align="center" | | align="center" | | align="center" | 2 | align="center" | | align="center" | 2 | align="center" | 2 | align="center" | | align="center" | | align="center" | 15 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Enlarge, Quicken | Standard | Friend, Self | Instantaneous | None | align="center" | No | align="center" | 3 seconds | All spells, Buff spells, Cleric spells, Conjuration spells, Favored Soul spells, Healing spells, Paladin spells, Spells with a Somatic component, Spells with a Verbal component |- |Soundburst | | Soundburst | | Soundburst.png Soundburst.png | Evocation | Sonic | | | | | | | align="center" | | align="center" | 2 | align="center" | 2 | align="center" | | align="center" | 2 | align="center" | | align="center" | | align="center" | | align="center" | 15 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Empower, Enlarge, Heighten, Maximize, Quicken, Intensify, Embolden | Standard AOE | Foe, Positional | Instantaneous | Fortitude save partial | align="center" | Yes | align="center" | | All spells, Bard spells, Cleric spells, Evocation spells, Favored Soul spells, Offensive spells, Sonic spells, Spells with a Somatic component, Spells with a Verbal component |- |Cure Serious Wounds | | Cure Serious Wounds | | Sp cureseriouswounds.png Sp_cureseriouswounds.png | Conjuration | Healing | | | | | | | align="center" | | align="center" | 3 | align="center" | 3 | align="center" | | align="center" | 3 | align="center" | 4 | align="center" | 4 | align="center" | | align="center" | 12 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Empower, Empower Healing, Enlarge, Maximize, Quicken | Standard | Friend, Self, undead Foe | Instantaneous | will save takes half damage (undead only) | align="center" | Yes (undead only) | align="center" | 3 seconds (Cleric/Favored Soul/Bard), 5 seconds (Paladin/Ranger) | All spells, Bard spells, Buff spells, Cleric spells, Conjuration spells, Favored Soul spells, Healing spells, Offensive spells, Paladin spells, Ranger spells, Spells with a Somatic component, Spells with a Verbal component |- |Inflict Serious Wounds | | Inflict Serious Wounds | | InflictSeriousWounds.png InflictSeriousWounds.png | Necromancy | Inflict wounds | | | | | | | align="center" | | align="center" | | align="center" | 3 | align="center" | | align="center" | 3 | align="center" | | align="center" | | align="center" | | align="center" | 12 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Empower, Enlarge, Heighten, Maximize, Quicken | Touch | Foe, Undead | Instantaneous | Will save takes half damage | align="center" | No | align="center" | 3 seconds | All spells, Cleric spells, Favored Soul spells, Inflict wounds spells, Necromancy spells, Offensive spells, Spells with a Somatic component, Spells with a Verbal component |- |Prayer | | Prayer | | Sp prayer.png Sp prayer.png | Enchantment | Compulsion | Mind-affecting | | | | | | align="center" | | align="center" | | align="center" | 3 | align="center" | | align="center" | 3 | align="center" | 3 | align="center" | | align="center" | | align="center" | 20 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., Divine FocusIcon tooltip.pngDivine Focus: A divine focus component is an item of spiritual significance. The divine focus for a Cleric, Favored Soul, or Paladin is a holy symbol appropriate to the character’s faith. This has no gameplay applications in DDO, as all characters are always considered to be carrying a divine focus component at all times and it does not require a inventory slot. | Enlarge, Extend, Quicken | Self Centered Standard AOE | Self only | 6 seconds per caster level | None | align="center" | No | align="center" | | All spells, Buff spells, Cleric spells, Compulsion spells, Enchantment spells, Favored Soul spells, Mind-affecting spells, Paladin spells, Spells with a Divine Focus component, Spells with a Somatic component, Spells with a Verbal component |- |Protection from Energy | | Protection from Energy | | Sp rgr protectionfromenergy selector.png Sp rgr protectionfromenergy selector.png | Abjuration | Acid | Cold | Electricity | Fire | Sonic | | | align="center" | 2 | align="center" | | align="center" | 3 | align="center" | 3 | align="center" | 3 | align="center" | | align="center" | 2 | align="center" | 3 | align="center" | 20 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., FocusIcon tooltip.pngFocus: A focus component is a prop of some sort. Unlike a material component, a focus is not consumed when the spell is cast and can be reused. This has no gameplay applications in DDO, as all characters are always considered to be carrying a focus component at all times and it does not require a inventory slot. | Enlarge, Quicken | Standard | Friend, Self | 1 minute per caster level or until discharged | None | align="center" | No | align="center" | 3 seconds (All except Sor), 2 seconds (Sor) | Abjuration spells, Acid spells, All spells, Artificer spells, Buff spells, Cleric spells, Cold spells, Druid spells, Electricity spells, Favored Soul spells, Fire spells, Ranger spells, Sonic spells, Sorcerer / Wizard spells, Spells with a Focus component, Spells with a Somatic component, Spells with a Verbal component, Warlock spells |- |Remove Blindness | | Remove Blindness | | Sp removeblindness.png Sp removeblindness.png | Conjuration | Healing | | | | | | | align="center" | | align="center" | | align="center" | 3 | align="center" | | align="center" | 3 | align="center" | 3 | align="center" | | align="center" | | align="center" | 20 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Enlarge, Quicken | Standard | Self, Friend | Instantaneous | None | align="center" | No | align="center" | 3 seconds | All spells, Buff spells, Cleric spells, Conjuration spells, Favored Soul spells, Healing spells, Paladin spells, Spells with a Somatic component, Spells with a Verbal component |- |Remove Disease | | Remove Disease | | Sp rgr removedisease.png Sp rgr removedisease.png | Conjuration | Healing | | | | | | | align="center" | | align="center" | | align="center" | 3 | align="center" | 3 | align="center" | 3 | align="center" | | align="center" | 3 | align="center" | | align="center" | 20 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Enlarge, Extend, Quicken | Standard | Friend, Self | 6 seconds per caster level | None | align="center" | No | align="center" | 3 seconds | All spells, Buff spells, Cleric spells, Conjuration spells, Druid spells, Favored Soul spells, Healing spells, Ranger spells, Spells with a Somatic component, Spells with a Verbal component |- |Searing Light | | Searing Light | | SearingLight.png SearingLight.png | Evocation | Light | | | | | | | align="center" | | align="center" | | align="center" | 3 | align="center" | | align="center" | 3 | align="center" | | align="center" | | align="center" | | align="center" | 8 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Empower, Enlarge, Maximize, Quicken, Intensify | Medium (100 ft.+ 10 ft. per caster level) | Foe, Directional, Breakable | Instantaneous | None | align="center" | No | align="center" | 3 seconds | All spells, Cleric spells, Evocation spells, Favored Soul spells, Light spells, Offensive spells, Spells with a Somatic component, Spells with a Verbal component |- |Divine Power | | Divine Power | | DivinePower.png DivinePower.png | Evocation | | | | | | | | align="center" | | align="center" | | align="center" | 4 | align="center" | | align="center" | 4 | align="center" | | align="center" | | align="center" | | align="center" | 25 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., Divine FocusIcon tooltip.pngDivine Focus: A divine focus component is an item of spiritual significance. The divine focus for a Cleric, Favored Soul, or Paladin is a holy symbol appropriate to the character’s faith. This has no gameplay applications in DDO, as all characters are always considered to be carrying a divine focus component at all times and it does not require a inventory slot. | Extend, Quicken | Personal | Self | 24 seconds plus 6 seconds per caster level | None | align="center" | No | align="center" | 4 seconds | All spells, Buff spells, Cleric spells, Evocation spells, Favored Soul spells, Spells with a Divine Focus component, Spells with a Somatic component, Spells with a Verbal component |- |Cure Critical Wounds | | Cure Critical Wounds | | CureCriticalWounds.png CureCriticalWounds.png | Conjuration | Healing | | | | | | | align="center" | | align="center" | 4 | align="center" | 4 | align="center" | | align="center" | 4 | align="center" | | align="center" | | align="center" | | align="center" | 20 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Empower, Empower Healing, Enlarge, Maximize, Quicken | Standard | Friend, Self, Undead Foe | Instantaneous | Will save takes half damage (Undead only) | align="center" | Yes (Undead only) | align="center" | 3.5 seconds (Clr/Fvs/Brd) | All spells, Bard spells, Buff spells, Cleric spells, Conjuration spells, Favored Soul spells, Healing spells, Offensive spells, Spells with a Somatic component, Spells with a Verbal component |- |Inflict Critical Wounds | | Inflict Critical Wounds | | InflictCriticalWounds.png InflictCriticalWounds.png | Necromancy | Inflict wounds | | | | | | | align="center" | | align="center" | | align="center" | 4 | align="center" | | align="center" | 4 | align="center" | | align="center" | | align="center" | | align="center" | 16 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Empower, Enlarge, Heighten, Maximize, Quicken | Touch | Foe, Undead | Instantaneous | Will save takes half damage | align="center" | No | align="center" | 4 seconds | All spells, Cleric spells, Favored Soul spells, Inflict wounds spells, Necromancy spells, Offensive spells, Spells with a Somatic component, Spells with a Verbal component |- |Holy Smite | | Holy Smite | | HolySmite.png HolySmite.png | Evocation | Good | | | | | | | align="center" | | align="center" | | align="center" | 4 | align="center" | | align="center" | 4 | align="center" | | align="center" | | align="center" | | align="center" | 15 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Empower, Enlarge, Heighten, Maximize, Quicken, Intensify, Embolden | Standard AOE | Foe, Positional, Breakable | Instantaneous, Blindness lasts 6 seconds | Will save takes half damage or negates Blindness (Separate saving throws.) | align="center" | No | align="center" | 4 seconds | All spells, Cleric spells, Evocation spells, Favored Soul spells, Good spells, Offensive spells, Spells with a Somatic component, Spells with a Verbal component |- |Neutralize Poison | | Neutralize Poison | | Sp neutralizepoison.png Sp neutralizepoison.png | Conjuration | Healing | | | | | | | align="center" | | align="center" | 4 | align="center" | 4 | align="center" | 3 | align="center" | 4 | align="center" | 4 | align="center" | 3 | align="center" | | align="center" | 25 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., FocusIcon tooltip.pngFocus: A focus component is a prop of some sort. Unlike a material component, a focus is not consumed when the spell is cast and can be reused. This has no gameplay applications in DDO, as all characters are always considered to be carrying a focus component at all times and it does not require a inventory slot., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. | Enlarge, Eschew, Extend, Quicken | Standard | Friend, Self | 3 seconds per caster level | None | align="center" | No | align="center" | 4 seconds (Rng), 3.5 seconds (All others) | All spells, Bard spells, Buff spells, Cleric spells, Conjuration spells, Druid spells, Favored Soul spells, Healing spells, Paladin spells, Ranger spells, Spells with a Focus component, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component |- |Poison (spell) | | Poison (spell) | Poison | Poison.png Poison.png | Necromancy | | | | | | | | align="center" | | align="center" | | align="center" | 4 | align="center" | 3 | align="center" | 4 | align="center" | | align="center" | | align="center" | | align="center" | 10 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., Divine FocusIcon tooltip.pngDivine Focus: A divine focus component is an item of spiritual significance. The divine focus for a Cleric, Favored Soul, or Paladin is a holy symbol appropriate to the character’s faith. This has no gameplay applications in DDO, as all characters are always considered to be carrying a divine focus component at all times and it does not require a inventory slot. | Empower, Enlarge, Heighten, Maximize, Quicken | Standard | Foe | Instantaneous | Fortitude save negates | align="center" | Yes | align="center" | 3.5 seconds | All spells, Cleric spells, Druid spells, Favored Soul spells, Necromancy spells, Offensive spells, Spells with a Divine Focus component, Spells with a Somatic component, Spells with a Verbal component |- |Cure Light Wounds, Mass | | Cure Light Wounds, Mass | | CureLightWoundsMass.png CureLightWoundsMass.png | Conjuration | Healing | | | | | | | align="center" | | align="center" | 5 | align="center" | 5 | align="center" | | align="center" | 5 | align="center" | | align="center" | | align="center" | | align="center" | 25 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Empower, Empower Healing, Enlarge, Maximize, Quicken | Standard AOE | Friend, Self, Undead Foe | Instantaneous | Will save takes half damage (Undead only) | align="center" | Yes (Undead only) | align="center" | 4 seconds | All spells, Bard spells, Buff spells, Cleric spells, Conjuration spells, Favored Soul spells, Healing spells, Offensive spells, Spells with a Somatic component, Spells with a Verbal component |- |Restoration | | Restoration | | Sp restoration.png Sp restoration.png | Conjuration | Healing | | | | | | | align="center" | | align="center" | | align="center" | 4 | align="center" | | align="center" | 4 | align="center" | 4 | align="center" | | align="center" | | align="center" | 25 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. | Enlarge, Eschew, Quicken | Standard | Friend, Self | Instantaneous | None | align="center" | No | align="center" | | All spells, Buff spells, Cleric spells, Conjuration spells, Favored Soul spells, Healing spells, Paladin spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component |- |Flame Strike | | Flame Strike | | FlameStrike.png FlameStrike.png | Evocation | Fire | | | | | | | align="center" | | align="center" | | align="center" | 5 | align="center" | 4 | align="center" | 5 | align="center" | | align="center" | | align="center" | | align="center" | 20 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., Divine FocusIcon tooltip.pngDivine Focus: A divine focus component is an item of spiritual significance. The divine focus for a Cleric, Favored Soul, or Paladin is a holy symbol appropriate to the character’s faith. This has no gameplay applications in DDO, as all characters are always considered to be carrying a divine focus component at all times and it does not require a inventory slot. | Empower, Enlarge, Heighten, Maximize, Quicken, Intensify, Embolden | Standard AOE | Foe, Positional | Instantaneous | Reflex save takes half damage | align="center" | No | align="center" | 4 seconds | All spells, Cleric spells, Druid spells, Evocation spells, Favored Soul spells, Fire spells, Offensive spells, Spells with a Divine Focus component, Spells with a Somatic component, Spells with a Verbal component |- |Greater Command | | Greater Command | | GreaterCommand.png GreaterCommand.png | Enchantment | Mind-affecting | Language-dependent | | | | | | align="center" | | align="center" | | align="center" | 5 | align="center" | | align="center" | 5 | align="center" | | align="center" | | align="center" | | align="center" | 30 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so. | Enlarge, Heighten, Quicken | Close (25 ft.+5 ft. per 2 caster levels) | 1 creature per caster level, no 2 of which can be more than 30 ft. apart | 6 seconds per caster level | Will save negates | align="center" | Yes | align="center" | 4 seconds | All spells, Cleric spells, Enchantment spells, Favored Soul spells, Language-dependent spells, Mind-affecting spells, Spells with a Verbal component |- |Raise Dead | | Raise Dead | | RaiseDead.png RaiseDead.png | Conjuration | Healing | | | | | | | align="center" | | align="center" | | align="center" | 5 | align="center" | | align="center" | 5 | align="center" | | align="center" | | align="center" | | align="center" | 30 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. (Mushroom Powder and Saffron) | Enlarge, Eschew, Quicken | Standard | Dead ally | Instantaneous | None | align="center" | No | align="center" | | All spells, Cleric spells, Conjuration spells, Favored Soul spells, Healing spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component |- |Inflict Light Wounds, Mass | | Inflict Light Wounds, Mass | | InflictLightWoundsMass.png InflictLightWoundsMass.png‎ | Necromancy | Inflict wounds | | | | | | | align="center" | | align="center" | | align="center" | 5 | align="center" | | align="center" | 5 | align="center" | | align="center" | | align="center" | | align="center" | 25 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Empower, Enlarge, Heighten, Maximize, Quicken | Close (25 ft.+5 ft. per 2 caster levels) | Foe, Undead 1 per caster level, no 2 of which can be more than 30 ft. apart | Instantaneous | Will save takes half damage | align="center" | Yes | align="center" | 4 seconds | All spells, Cleric spells, Favored Soul spells, Inflict wounds spells, Necromancy spells, Offensive spells, Spells with a Somatic component, Spells with a Verbal component |- |Slay Living | | Slay Living | | SlayLiving.png SlayLiving.png | Necromancy | Death | | | | | | | align="center" | | align="center" | | align="center" | 5 | align="center" | | align="center" | 5 | align="center" | | align="center" | | align="center" | | align="center" | 30 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Enlarge, Heighten, Quicken | Touch | Living creature touched | Instantaneous | Fortitude save partial | align="center" | Yes | align="center" | 8 seconds | All spells, Cleric spells, Death spells, Favored Soul spells, Necromancy spells, Spells with a Somatic component, Spells with a Verbal component |- |Ball Lightning | | Ball Lightning | | BallLightning.png BallLightning.png | Evocation | Electricity | | | | | | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 5 | align="center" | 20 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. (Crystal Cone) | Embolden, Empower, Enlarge, Eschew, Heighten, Maximize, Quicken | Standard AOE | Foe, Directional, Breakable | Instantaneous | Reflex save takes half damage | align="center" | No | align="center" | 4 seconds (Wiz), 3 seconds (Sor) | All spells, Electricity spells, Evocation spells, Offensive spells, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component |- |Detect Secret Doors | | Detect Secret Doors | | DetectSecretDoors.png DetectSecretDoors.png | Divination | | | | | | | | align="center" | | align="center" | 1 | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 1 | align="center" | 10 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Extend, Quicken | Personal | Self only | 1 minute per caster level | None | align="center" | No | align="center" | 2 seconds (Wiz), 1.5 seconds (Sor) | All spells, Bard spells, Buff spells, Divination spells, Sorcerer / Wizard spells, Spells with a Somatic component, Spells with a Verbal component, Warlock spells |- |Cause Fear | | Cause Fear | | CauseFear.png CauseFear.png | Necromancy | Fear | Mind-affecting | | | | | | align="center" | | align="center" | 1 | align="center" | 1 | align="center" | | align="center" | 1 | align="center" | | align="center" | | align="center" | 1 | align="center" | 6 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Quicken, Heighten, Enlarge | Standard | Foe | 6d4 seconds | Will save partial - Shaken condition | align="center" | Yes | align="center" | 2 seconds (All except Sorcerer), 1.5 seconds (Sorcerer) | All spells, Bard spells, Cleric spells, Favored Soul spells, Fear spells, Mind-affecting spells, Necromancy spells, Offensive spells, Sorcerer / Wizard spells, Spells with a Somatic component, Spells with a Verbal component, Warlock spells |- |Good Hope | | Good Hope | | GoodHope.png GoodHope.png | Enchantment | Compulsion | Mind-affecting | | | | | | align="center" | | align="center" | 3 | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 20 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Enlarge, Extend, Quicken | Standard AOE | Friend, Self | 1 minute per caster level | None | align="center" | No | align="center" | 3 seconds | All spells, Bard spells, Buff spells, Compulsion spells, Enchantment spells, Mind-affecting spells, Spells with a Somatic component, Spells with a Verbal component |- |Resist Energy | | Resist Energy | | Sp rgr resistenergy selector.png Sp rgr resistenergy selector.png‎ | Abjuration | Fire | Acid | Cold | Electricity | Sonic | | | align="center" | 1 | align="center" | | align="center" | 2 | align="center" | 2 | align="center" | 2 | align="center" | 2 | align="center" | 1 | align="center" | 2 | align="center" | 15 (All except Rng, which uses only 10) | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., FocusIcon tooltip.pngFocus: A focus component is a prop of some sort. Unlike a material component, a focus is not consumed when the spell is cast and can be reused. This has no gameplay applications in DDO, as all characters are always considered to be carrying a focus component at all times and it does not require a inventory slot. | Enlarge, Extend, Quicken | Standard | Friend, Self | 1 minute per caster level | None | align="center" | No | align="center" | | Abjuration spells, Acid spells, All spells, Artificer spells, Buff spells, Cleric spells, Cold spells, Druid spells, Electricity spells, Favored Soul spells, Fire spells, Paladin spells, Ranger spells, Sonic spells, Sorcerer / Wizard spells, Spells with a Focus component, Spells with a Somatic component, Spells with a Verbal component, Warlock spells |- |Resistance (spell) | | Resistance (spell) | Resistance | Icon resistance.png Icon_resistance.png | Abjuration | | | | | | | | align="center" | 1 | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 1 | align="center" | | align="center" | | align="center" | | FocusIcon tooltip.pngFocus: A focus component is a prop of some sort. Unlike a material component, a focus is not consumed when the spell is cast and can be reused. This has no gameplay applications in DDO, as all characters are always considered to be carrying a focus component at all times and it does not require a inventory slot., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so. (Powdered Silver) | Enlarge, Eschew, Extend, Quicken | Touch | Friend, Self | 1 minute | None | align="center" | No | align="center" | 2 seconds | Abjuration spells, All spells, Artificer spells, Buff spells, Paladin spells, Spells with a Focus component, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component |- |Virtue | | Virtue | | Icon virtue.png Icon_virtue.png | Transmutation | | | | | | | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 1 | align="center" | | align="center" | | align="center" | | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., Divine FocusIcon tooltip.pngDivine Focus: A divine focus component is an item of spiritual significance. The divine focus for a Cleric, Favored Soul, or Paladin is a holy symbol appropriate to the character’s faith. This has no gameplay applications in DDO, as all characters are always considered to be carrying a divine focus component at all times and it does not require a inventory slot. | Enlarge, Extend, Quicken | Touch | Friend, Self | 1 minute per caster level or until discharged | None | align="center" | No | align="center" | 2 seconds | All spells, Buff spells, Paladin spells, Spells with a Divine Focus component, Spells with a Somatic component, Spells with a Verbal component, Transmutation spells |- |Spell Resistance (spell) | | Spell Resistance (spell) | Spell Resistance | SpellResistance.png SpellResistance.png | Abjuration | | | | | | | | align="center" | | align="center" | | align="center" | 5 | align="center" | | align="center" | 5 | align="center" | | align="center" | | align="center" | | align="center" | 30 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., Divine FocusIcon tooltip.pngDivine Focus: A divine focus component is an item of spiritual significance. The divine focus for a Cleric, Favored Soul, or Paladin is a holy symbol appropriate to the character’s faith. This has no gameplay applications in DDO, as all characters are always considered to be carrying a divine focus component at all times and it does not require a inventory slot. | Enlarge, Extend, Quicken | Standard | Friend, Self | 1 minute per caster level | None | align="center" | No | align="center" | 4 seconds | Abjuration spells, All spells, Buff spells, Cleric spells, Favored Soul spells, Spells with a Divine Focus component, Spells with a Somatic component, Spells with a Verbal component |- |Longstrider | | Longstrider | | Sp rgr longstrider.png Sp rgr longstrider.png | Transmutation | | | | | | | | align="center" | | align="center" | | align="center" | | align="center" | 1 | align="center" | | align="center" | | align="center" | 1 | align="center" | | align="center" | | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. (Chameleon Tail) | Eschew, Extend, Quicken | Personal | Self | 5 minutes+1 minute per caster level | None | align="center" | No | align="center" | 2 seconds | All spells, Buff spells, Druid spells, Ranger spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component, Transmutation spells |- |Barkskin | | Barkskin | | Sp rgr barkskin.png Sp_rgr_barkskin.png | Transmutation | | | | | | | | align="center" | | align="center" | | align="center" | | align="center" | 2 | align="center" | | align="center" | | align="center" | 2 | align="center" | | align="center" | 15 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., Divine FocusIcon tooltip.pngDivine Focus: A divine focus component is an item of spiritual significance. The divine focus for a Cleric, Favored Soul, or Paladin is a holy symbol appropriate to the character’s faith. This has no gameplay applications in DDO, as all characters are always considered to be carrying a divine focus component at all times and it does not require a inventory slot. | Enlarge, Extend, Quicken | Standard | Friend, Self | 1 minute per caster level | None | align="center" | No | align="center" | 3 seconds | All spells, Buff spells, Druid spells, Ranger spells, Spells with a Divine Focus component, Spells with a Somatic component, Spells with a Verbal component, Transmutation spells |- |Camouflage | | Camouflage | | Sp rgr camouflage.png Sp_rgr_camouflage.png | Transmutation | | | | | | | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 1 | align="center" | | align="center" | 10 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. (Chameleon Tail) | Enlarge, Eschew, Extend, Quicken | Standard | Friend, Self | 1 minute per caster level | None | align="center" | No | align="center" | 2 seconds | All spells, Buff spells, Ranger spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component, Transmutation spells |- |Greater Heroism | | Greater Heroism | | GreaterHeroism.png GreaterHeroism.png | Enchantment | Mind-affecting | | | | | | | align="center" | | align="center" | 5 | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 6 | align="center" | 30 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Enlarge, Extend, Quicken | Close | Self, Friend | 1 minute per caster level | None | align="center" | No | align="center" | 5 seconds | All spells, Bard spells, Buff spells, Enchantment spells, Mind-affecting spells, Sorcerer / Wizard spells, Spells with a Somatic component, Spells with a Verbal component |- |Wall of Fire | | Wall of Fire | | WallOfFire.png WallOfFire.png | Evocation | Fire | | | | | | | align="center" | | align="center" | | align="center" | | align="center" | 5 | align="center" | | align="center" | | align="center" | | align="center" | 4 | align="center" | 25 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. (Heart of a Hen) | Empower, Enlarge, Eschew, Maximize, Quicken | Standard | Foe, Positional, Breakable | 30 seconds | Reflex on first tick | align="center" | No | align="center" | 4 seconds | All spells, Druid spells, Evocation spells, Fire spells, Offensive spells, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component |- |Deific Vengeance | | Deific Vengeance | | DeificVengeance.png DeificVengeance.png | Conjuration | Good | | | | | | | align="center" | | align="center" | | align="center" | 2 | align="center" | | align="center" | 2 | align="center" | | align="center" | | align="center" | | align="center" | 6 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., Divine FocusIcon tooltip.pngDivine Focus: A divine focus component is an item of spiritual significance. The divine focus for a Cleric, Favored Soul, or Paladin is a holy symbol appropriate to the character’s faith. This has no gameplay applications in DDO, as all characters are always considered to be carrying a divine focus component at all times and it does not require a inventory slot. | Empower, Enlarge, Heighten, Maximize, Quicken | | Foe | Instantaneous | Will save takes half damage | align="center" | No | align="center" | 3 seconds | All spells, Cleric spells, Conjuration spells, Favored Soul spells, Good spells, Offensive spells, Spells with a Divine Focus component, Spells with a Somatic component, Spells with a Verbal component |- |Glyph of Warding | | Glyph of Warding | | GlyphOfWarding.png GlyphOfWarding.png | Abjuration | Electricity | | | | | | | align="center" | | align="center" | | align="center" | 3 | align="center" | | align="center" | 3 | align="center" | | align="center" | | align="center" | | align="center" | 6 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. (Hollow Reed) | Empower, Enlarge, Eschew, Heighten, Maximize, Quicken | | Foe, Positional | | Reflex save takes half damage | align="center" | No | align="center" | 15 seconds | Abjuration spells, All spells, Cleric spells, Electricity spells, Favored Soul spells, Offensive spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component |- |Symbol of Flame | | Symbol of Flame | | SymbolOfFlame.png SymbolOfFlame.png | Evocation | Fire | | | | | | | align="center" | | align="center" | | align="center" | 4 | align="center" | | align="center" | 4 | align="center" | | align="center" | | align="center" | 4 | align="center" | 10 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. (Diamond Dust/Heart of a Hen) | Empower, Enlarge, Eschew, Extend, Heighten, Maximize, Quicken | Medium | Foe, Positional | 20 seconds after being triggered, or 5 minutes otherwise | Reflex save takes half damage | align="center" | No | align="center" | 40 seconds (Wiz/Clr/Fvs), 30 seconds (Sor) | All spells, Cleric spells, Evocation spells, Favored Soul spells, Fire spells, Offensive spells, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component |- |Disintegrate | | Disintegrate | | Disintegrate.png Disintegrate.png | Transmutation | Untyped | | | | | | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 6 | align="center" | 25 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. | Eschew, Empower, Heighten, Maximize, Quicken | Double | Foe, Directional, Breakable | Instantaneous | Fortitude save takes partial damage (6d3+12 damage.) | align="center" | No | align="center" | 5 seconds | All spells, Offensive spells, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component, Transmutation spells, Untyped spells |- |Banishment | | Banishment | | Banishment.png Banishment.png | Abjuration | Untyped | | | | | | | align="center" | | align="center" | | align="center" | 6 | align="center" | | align="center" | 6 | align="center" | | align="center" | | align="center" | 7 | align="center" | 35 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., FocusIcon tooltip.pngFocus: A focus component is a prop of some sort. Unlike a material component, a focus is not consumed when the spell is cast and can be reused. This has no gameplay applications in DDO, as all characters are always considered to be carrying a focus component at all times and it does not require a inventory slot. | Enlarge, Quicken | Standard AOE | Foe, Positional | Instantaneous | Will negates | align="center" | Yes | align="center" | 15 seconds (All except sor), 10 seconds (Sor) | Abjuration spells, All spells, Cleric spells, Favored Soul spells, Offensive spells, Sorcerer / Wizard spells, Spells with a Focus component, Spells with a Somatic component, Spells with a Verbal component, Untyped spells, Warlock spells |- |Harm | | Harm | | Harm.png Harm.png | Necromancy | Inflict wounds | | | | | | | align="center" | | align="center" | | align="center" | 6 | align="center" | | align="center" | 6 | align="center" | | align="center" | | align="center" | | align="center" | 35 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Enlarge, Heighten, Quicken | Touch | Foe or Undead Friend | Instantaneous | Will save takes half damage | align="center" | Yes | align="center" | 5 seconds | All spells, Buff spells, Cleric spells, Favored Soul spells, Inflict wounds spells, Necromancy spells, Offensive spells, Spells with a Somatic component, Spells with a Verbal component |- |Cure Moderate Wounds, Mass | | Cure Moderate Wounds, Mass | | CureModerateWoundsMass.png CureModerateWoundsMass.png | Conjuration | Healing | | | | | | | align="center" | | align="center" | 6 | align="center" | 6 | align="center" | | align="center" | 6 | align="center" | | align="center" | | align="center" | | align="center" | 35 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Empower, Empower Healing, Enlarge, Maximize, Quicken | Standard AOE | Friend, Self, Undead Foe | Instantaneous | Will save takes half damage (Undead only) | align="center" | Yes (Undead only) | align="center" | 4.5 seconds | All spells, Bard spells, Buff spells, Cleric spells, Conjuration spells, Favored Soul spells, Healing spells, Offensive spells, Spells with a Somatic component, Spells with a Verbal component |- |Inflict Moderate Wounds, Mass | | Inflict Moderate Wounds, Mass | | InflictModerateWoundsMass.png InflictModerateWoundsMass.png | Necromancy | Inflict wounds | | | | | | | align="center" | | align="center" | | align="center" | 6 | align="center" | | align="center" | 6 | align="center" | | align="center" | | align="center" | | align="center" | 35 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Empower, Enlarge, Heighten, Maximize, Quicken | Close (25 ft.+5 ft. per 2 caster levels) | Foe, Undead 1 per caster level, no 2 of which can be more than 30 ft. apart | Instantaneous | Will save takes half damage | align="center" | Yes | align="center" | 5 seconds | All spells, Cleric spells, Favored Soul spells, Inflict wounds spells, Necromancy spells, Offensive spells, Spells with a Somatic component, Spells with a Verbal component |- |Word of Recall | | Word of Recall | | WordOfRecall.png WordOfRecall.png | Conjuration | Teleportation | | | | | | | align="center" | | align="center" | | align="center" | 6 | align="center" | | align="center" | 6 | align="center" | | align="center" | | align="center" | | align="center" | 35 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so. | Quicken | Personal | Self | Instantaneous | No | align="center" | No | align="center" | 5 seconds | All spells, Buff spells, Cleric spells, Conjuration spells, Favored Soul spells, Spells with a Verbal component, Teleportation spells |- |Force Missiles | | Force Missiles | | ArcaneArcherImbueForceBurstArrows.png ArcaneArcherImbueForceBurstArrows.png | Evocation | Force | | | | | | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 4 | align="center" | 8 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Empower, Enlarge, Maximize, Quicken | Standard | Single Foe | Instantaneous | None | align="center" | No | align="center" | 4 seconds (Wiz), 2.25 seconds (Sor) | All spells, Evocation spells, Force spells, Offensive spells, Sorcerer / Wizard spells, Spells with a Somatic component, Spells with a Verbal component |- |Angelskin | | Angelskin | | Icon angelskin.png Icon_angelskin.png | Abjuration | Good | Lawful | | | | | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 2 | align="center" | | align="center" | | align="center" | 15 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., Divine FocusIcon tooltip.pngDivine Focus: A divine focus component is an item of spiritual significance. The divine focus for a Cleric, Favored Soul, or Paladin is a holy symbol appropriate to the character’s faith. This has no gameplay applications in DDO, as all characters are always considered to be carrying a divine focus component at all times and it does not require a inventory slot. | Extend, Quicken | Touch | Self | 1 minute per caster level | None | align="center" | No | align="center" | 3 seconds | Abjuration spells, All spells, Buff spells, Good spells, Lawful spells, Paladin spells, Spells with a Divine Focus component, Spells with a Somatic component, Spells with a Verbal component |- |Holy Sword | | Holy Sword | | Sp holysword selector.png Sp holysword selector.png | Evocation | Good | | | | | | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 4 | align="center" | | align="center" | | align="center" | | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Quicken | Touch | Self | 1 minute per caster level | None | align="center" | No | align="center" | 3 seconds | All spells, Buff spells, Evocation spells, Game bugs, Good spells, Paladin spells, Spells with a Somatic component, Spells with a Verbal component |- |Greater Restoration | | Greater Restoration | | HunterOfTheDeadGreaterRestoration.png HunterOfTheDeadGreaterRestoration.png | Conjuration | Healing | | | | | | | align="center" | | align="center" | | align="center" | 7 | align="center" | | align="center" | 7 | align="center" | | align="center" | | align="center" | | align="center" | 40 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Enlarge, Quicken | Standard | Friend, Self | Instantaneous | None | align="center" | No | align="center" | 5 seconds | All spells, Buff spells, Cleric spells, Conjuration spells, Favored Soul spells, Healing spells, Spells with a Somatic component, Spells with a Verbal component |- |Blade Barrier | | Blade Barrier | | Blade Barrier icon.png BladeBarrier.png | Evocation | Untyped | Slashing | | | | | | align="center" | 6 | align="center" | | align="center" | 6 | align="center" | | align="center" | 6 | align="center" | | align="center" | | align="center" | | align="center" | 35 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Empower, Heighten, Maximize, Quicken | Standard AOE | Self | 30 seconds | Reflex save takes half damage | align="center" | No | align="center" | 5 seconds | All spells, Artificer spells, Buff spells, Cleric spells, Evocation spells, Favored Soul spells, Minor game bugs, Slashing spells, Spells with a Somatic component, Spells with a Verbal component, Untyped spells |- |Chain Lightning | | Chain Lightning | | ChainLightning.png ChainLightning.png | Evocation | Electricity | | | | | | | align="center" | 6 | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 6 | align="center" | 25 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. | Embolden, Empower, Enlarge, Eschew, Heighten, Maximize, Quicken | Standard AOE, see text | Foe, Directional, Breakable | Instantaneous | Reflex save takes half damage | align="center" | No | align="center" | 4.5 seconds (Wiz), 2.75 seconds (Sor) | All spells, Artificer spells, Electricity spells, Evocation spells, Offensive spells, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component |- |Incendiary Cloud | | Incendiary Cloud | | IncendiaryCloud.png IncendiaryCloud.png | Conjuration | Fire | | | | | | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 8 | align="center" | 45 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Empower, Enlarge, Heighten, Maximize, Quicken | Medium (100 ft.+10 ft. per caster level) | Foe, Positional, Breakable (20 ft. radius and 20 ft. high.) | 30 seconds | Reflex to negate blindness | align="center" | No | align="center" | 12 seconds | All spells, Conjuration spells, Fire spells, Offensive spells, Sorcerer / Wizard spells, Spells with a Somatic component, Spells with a Verbal component |- |Horrid Wilting | | Horrid Wilting | | HorridWilting.png HorridWilting.png | Necromancy | Untyped | Water | | | | | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 8 | align="center" | 20 | MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so. (Bit of Sunstone) | Empower, Enlarge, Eschew, Heighten, Maximize, Quicken | Medium (100 ft.+10 ft. per caster level.) | Foes within 60 ft. radius (Area of effect.) | Instantaneous | Fortitude save takes half damage | align="center" | No | align="center" | 6 seconds | All spells, Necromancy spells, Offensive spells, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component, Untyped spells, Water spells |- |Sunburst | | Sunburst | | Sunburst.png Sunburst.png | Evocation | Light | | | | | | | align="center" | | align="center" | | align="center" | | align="center" | 8 | align="center" | | align="center" | | align="center" | | align="center" | 8 | align="center" | 25 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. | Embolden, Empower, Enlarge, Eschew, Heighten, Maximize, Quicken | Standard AOE | Foe, Positional, Breakable | Instantaneous | Reflex save takes half damage and negates Blinded | align="center" | No | align="center" | 6 seconds | All spells, Druid spells, Evocation spells, Light spells, Offensive spells, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component |- |Polar Ray | | Polar Ray | | PolarRay.png PolarRay.png | Evocation | Cold | | | | | | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 8 | align="center" | 20 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., FocusIcon tooltip.pngFocus: A focus component is a prop of some sort. Unlike a material component, a focus is not consumed when the spell is cast and can be reused. This has no gameplay applications in DDO, as all characters are always considered to be carrying a focus component at all times and it does not require a inventory slot. | Empower, Maximize, Quicken | Double | Foe, Directional, Breakable | Instantaneous | None | align="center" | No | align="center" | 5.5 seconds (Wiz), 3.25 seconds (Sor) | All spells, Cold spells, Evocation spells, Offensive spells, Sorcerer / Wizard spells, Spells with a Focus component, Spells with a Somatic component, Spells with a Verbal component |- |Seek Eternal Rest | | Seek Eternal Rest | | Icon seeketernalrest.png Icon_seeketernalrest.png | Conjuration | | | | | | | | align="center" | | align="center" | | align="center" | 2 | align="center" | | align="center" | | align="center" | 1 | align="center" | | align="center" | | align="center" | 5 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so. | Extend, Quicken | Personal | Self | 1 minute per caster level | None | align="center" | No | align="center" | 2 seconds | All spells, Buff spells, Cleric spells, Conjuration spells, Paladin spells, Spells with a Verbal component |- |Nightshield | | Nightshield | | Nightshield.png Nightshield.png | Abjuration | Force | | | | | | | align="center" | | align="center" | | align="center" | 1 | align="center" | | align="center" | 1 | align="center" | | align="center" | | align="center" | 1 | align="center" | 10 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Extend, Quicken | Personal | Self | 1 minute per caster level. Minimum duration is 5 minutes. | None | align="center" | No | align="center" | 2 seconds (Wizard), 1.5 seconds (Sorcerer) | Abjuration spells, All spells, Buff spells, Cleric spells, Favored Soul spells, Force spells, Sorcerer / Wizard spells, Spells with a Somatic component, Spells with a Verbal component, Warlock spells |- |Trap the Soul | | Trap the Soul | | Sp trapthesoul selector.png sp trapthesoul selector.png | Conjuration | | | | | | | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 8 | align="center" | 45 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing.: Khyber Dragonshard (Sor/Wiz only) | Enlarge, Heighten, Quicken | Standard | Foe | Instantaneous | Will save negates | align="center" | Yes | align="center" | 5.5 seconds (Wiz), 3.25 seconds (Sor) | All spells, Conjuration spells, Offensive spells, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component, Warlock spells |- |Panacea | | Panacea | | Panacea.png Panacea.png | Conjuration | Healing | | | | | | | align="center" | | align="center" | | align="center" | 4 | align="center" | 5 | align="center" | 4 | align="center" | | align="center" | | align="center" | | align="center" | 25 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Empower Healing, Enlarge, Heighten, Quicken | Standard | Friend, Self, Undead Foe | Instantaneous | Will save takes half damage | align="center" | Yes | align="center" | 3.5 seconds | All spells, Buff spells, Cleric spells, Conjuration spells, Druid spells, Favored Soul spells, Game bugs, Healing spells, Offensive spells, Spells with a Somatic component, Spells with a Verbal component |- |Resurrection (spell) | | Resurrection (spell) | Resurrection | Resurrection.png Resurrection.png | Conjuration | Healing | | | | | | | align="center" | | align="center" | | align="center" | 7 | align="center" | | align="center" | 7 | align="center" | | align="center" | | align="center" | | align="center" | 40 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. (Sprinkle of Holy Water and Diamonds) | Enlarge, Eschew, Quicken | Standard | Friend | Instantaneous | None | align="center" | No | align="center" | 11 seconds | All spells, Buff spells, Cleric spells, Conjuration spells, Favored Soul spells, Healing spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component |- |True Resurrection | | True Resurrection | | TrueRessurrection.png TrueRessurrection.png | Conjuration | Healing | | | | | | | align="center" | | align="center" | | align="center" | 9 | align="center" | | align="center" | 9 | align="center" | | align="center" | | align="center" | | align="center" | | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. (Sacred Relic) | Enlarge, Eschew, Quicken | | Dead creature | Instantaneous | None | align="center" | No | align="center" | 13 seconds | All spells, Cleric spells, Conjuration spells, Favored Soul spells, Healing spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component |- |Symbol of Fear | | Symbol of Fear | | SymbolOfFear.png SymbolOfFear.png | Necromancy | Fear | Mind-affecting | | | | | | align="center" | | align="center" | | align="center" | 6 | align="center" | | align="center" | 6 | align="center" | | align="center" | | align="center" | 6 | align="center" | 35 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. | Enlarge, Eschew, Heighten, Quicken | Standard AOE | Foe, Positional | 20 seconds after being triggered, or 5 minutes otherwise | Will save negates | align="center" | Yes | align="center" | 80 seconds (Wiz/Clr/Fvs), 60 seconds (Sor) | All spells, Cleric spells, Favored Soul spells, Fear spells, Mind-affecting spells, Necromancy spells, Offensive spells, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component, Warlock spells |- |Symbol of Persuasion | | Symbol of Persuasion | | SymbolOfPersuasion.png SymbolOfPersuasion.png | Enchantment | Mind-affecting | | | | | | | align="center" | | align="center" | | align="center" | 6 | align="center" | | align="center" | 6 | align="center" | | align="center" | | align="center" | 6 | align="center" | 35 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. | Enlarge, Eschew, Heighten, Quicken, Embolden | Standard AOE | Foe, Positional | 20 seconds after being triggered, or 5 minutes otherwise | Will save negates | align="center" | Yes | align="center" | 80 seconds (Wiz/Clr/Fvs), 60 seconds (Sor) | All spells, Cleric spells, Enchantment spells, Favored Soul spells, Mind-affecting spells, Offensive spells, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component, Warlock spells |- |Symbol of Stunning | | Symbol of Stunning | | SymbolOfStunning.png SymbolOfStunning.png | Enchantment | Mind-affecting | | | | | | | align="center" | | align="center" | | align="center" | 7 | align="center" | | align="center" | 7 | align="center" | | align="center" | | align="center" | 7 | align="center" | 40 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. | Enlarge, Eschew, Heighten, Quicken | Standard AOE | Foe, Positional | 20 seconds after being triggered, or 5 minutes otherwise | Will save negates | align="center" | Yes | align="center" | | All spells, Cleric spells, Enchantment spells, Favored Soul spells, Mind-affecting spells, Offensive spells, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component, Warlock spells |- |Symbol of Weakness | | Symbol of Weakness | | SymbolOfWeakness.png SymbolOfWeakness.png | Necromancy | | | | | | | | align="center" | | align="center" | | align="center" | 7 | align="center" | | align="center" | 7 | align="center" | | align="center" | | align="center" | 7 | align="center" | 20 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. (Sprinkle of Holy Water and Diamonds/Powdered Ruby) | Enlarge, Eschew, Heighten, Quicken | Standard AOE | Foe, Positional | 20 seconds after being triggered, or 5 minutes otherwise | Fortitude save negates | align="center" | Yes | align="center" | | All spells, Cleric spells, Favored Soul spells, Game bugs, Necromancy spells, Offensive spells, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component |- |Symbol of Pain | | Symbol of Pain | | SymbolOfPain.png SymbolOfPain.png | Necromancy | Evil | | | | | | | align="center" | | align="center" | | align="center" | 5 | align="center" | | align="center" | 5 | align="center" | | align="center" | | align="center" | 5 | align="center" | 15 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. | Enlarge, Eschew, Heighten, Quicken | Standard AOE | Foe, Positional | 20 seconds after being triggered, or 5 minutes otherwise, see text | Fortitude save negates | align="center" | Yes | align="center" | 40 seconds (Wiz/Clr/Fvs), 30 seconds (Sor) | All spells, Cleric spells, Evil spells, Favored Soul spells, Necromancy spells, Offensive spells, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component |- |Symbol of Death | | Symbol of Death | | SymbolOfDeath.png SymbolOfDeath.png | Necromancy | Death | | | | | | | align="center" | | align="center" | | align="center" | 8 | align="center" | | align="center" | 8 | align="center" | | align="center" | | align="center" | 8 | align="center" | 45 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. | Enlarge, Eschew, Quicken | Standard AOE | Foe, Positional | 20 seconds after being triggered, or 5 minutes otherwise | None | align="center" | Yes | align="center" | 80 seconds (Wiz/Clr), 60 seconds (Sor) | All articles with too few wikilinks, All spells, Cleric spells, Death spells, Favored Soul spells, Necromancy spells, Offensive spells, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component, Warlock spells |- |Zeal | | Zeal | | Sp zeal.png Sp zeal.png | Transmutation | | | | | | | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 4 | align="center" | | align="center" | | align="center" | 25 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Extend, Quicken | Personal | Self | 1 minute per caster level | None | align="center" | No | align="center" | 1 second | All spells, Buff spells, Paladin spells, Spells with a Somatic component, Spells with a Verbal component, Transmutation spells |- |Summon Monster VI | | Summon Monster VI | | SummonMonsterVI.png SummonMonsterVI.png | Conjuration | Summoning | | | | | | | align="center" | | align="center" | 6 | align="center" | 6 | align="center" | | align="center" | 6 | align="center" | | align="center" | | align="center" | 6 | align="center" | 35 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Quicken | Standard | Self, Positional | 10 minutes | None | align="center" | No | align="center" | 14 seconds (All except sor), 12 seconds (Sor) | All spells, Bard spells, Buff spells, Cleric spells, Conjuration spells, Favored Soul spells, Sorcerer / Wizard spells, Spells with a Somatic component, Spells with a Verbal component, Summoning spells, Summons, Warlock spells |- |Summon Monster VII | | Summon Monster VII | | SummonMonsterVII.png SummonMonsterVII.png | Conjuration | Summoning | | | | | | | align="center" | | align="center" | | align="center" | 7 | align="center" | | align="center" | 7 | align="center" | | align="center" | | align="center" | 7 | align="center" | 40 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. (Sprinkle of Holy Water and Diamonds) | Quicken | Close | Self, Positional | 10 minutes | None | align="center" | No | align="center" | 8 seconds | All spells, Buff spells, Cleric spells, Conjuration spells, Favored Soul spells, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component, Summoning spells, Summons |- |Summon Monster VIII | | Summon Monster VIII | | SummonMonsterVIII.png SummonMonsterVIII.png | Conjuration | Summoning | | | | | | | align="center" | | align="center" | | align="center" | 8 | align="center" | | align="center" | 8 | align="center" | | align="center" | | align="center" | 8 | align="center" | 45 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Quicken | Close | Self, Positional | 10 minutes | None | align="center" | No | align="center" | 8 seconds | All spells, Buff spells, Cleric spells, Conjuration spells, Favored Soul spells, Sorcerer / Wizard spells, Spells with a Somatic component, Spells with a Verbal component, Summoning spells, Summons, Warlock spells |- |Merfolk's Blessing | | Merfolk's Blessing | | Sp rgr merfolksblessing.png Sp rgr merfolksblessing.png‎ | Transmutation | Water | | | | | | | align="center" | | align="center" | 1 | align="center" | | align="center" | 1 | align="center" | | align="center" | | align="center" | 1 | align="center" | 1 | align="center" | 10 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. | Enlarge, Eschew, Extend, Quicken | Standard AOE | Friend, Self | 30 seconds plus 6 seconds per caster level | No | align="center" | No | align="center" | 2 seconds (All except Sorcerer), 1.5 seconds (Sorcerer) | All spells, Bard spells, Buff spells, Druid spells, Ranger spells, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component, Transmutation spells, Water spells |- |Ram's Might | | Ram's Might | | Sp rgr ramsmight.png Sp_rgr_ramsmight.png‎ | Transmutation | | | | | | | | align="center" | | align="center" | | align="center" | | align="center" | 1 | align="center" | | align="center" | | align="center" | 1 | align="center" | | align="center" | 10 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Extend, Quicken | Personal | Self | 1 minute per caster level. Minimum duration is 5 minutes. | None | align="center" | No | align="center" | 2 seconds | All spells, Buff spells, Druid spells, Ranger spells, Spells with a Somatic component, Spells with a Verbal component, Transmutation spells |- |Summon Nature's Ally I | | Summon Nature's Ally I | | Sp rgr summonnaturesally 1.png Sp_rgr_summonnaturesally_1.png‎ | Conjuration | Summoning | | | | | | | align="center" | | align="center" | | align="center" | | align="center" | 1 | align="center" | | align="center" | | align="center" | 1 | align="center" | | align="center" | 10 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., Divine FocusIcon tooltip.pngDivine Focus: A divine focus component is an item of spiritual significance. The divine focus for a Cleric, Favored Soul, or Paladin is a holy symbol appropriate to the character’s faith. This has no gameplay applications in DDO, as all characters are always considered to be carrying a divine focus component at all times and it does not require a inventory slot., FocusIcon tooltip.pngFocus: A focus component is a prop of some sort. Unlike a material component, a focus is not consumed when the spell is cast and can be reused. This has no gameplay applications in DDO, as all characters are always considered to be carrying a focus component at all times and it does not require a inventory slot. | Quicken | Close | Self, Positional | 10 minutes | None | align="center" | No | align="center" | 6 seconds | All spells, Buff spells, Conjuration spells, Druid spells, Ranger spells, Spells with a Divine Focus component, Spells with a Focus component, Spells with a Somatic component, Spells with a Verbal component, Summoning spells, Summons, Unverified |- |Enervation | | Enervation | | Enervation.png Enervation.png | Necromancy | Negative Energy | | | | | | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 4 | align="center" | 25 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Quicken | Double | Foe, Directional | Instantaneous | None | align="center" | Yes | align="center" | 4 seconds (Wiz), 2.25 seconds (Sor) | All spells, Necromancy spells, Negative Energy spells, Offensive spells, Sorcerer / Wizard spells, Spells with a Somatic component, Spells with a Verbal component, Warlock spells |- |Chain Missiles | | Chain Missiles | | Arcane Spell Chain Missiles.png Arcane_Spell_Chain_Missiles.png | Evocation | Force | | | | | | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 3 | align="center" | 15 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Empower, Enlarge, Maximize, Quicken | Standard (Has some AOE, see text) | Foe | Instantaneous | None | align="center" | No | align="center" | 3 seconds (Wiz), 2 seconds (Sor) | All spells, Evocation spells, Force spells, Game bugs, Help improve, Offensive spells, Pages sourced by DDO forums, Sorcerer / Wizard spells, Spells with a Somatic component, Spells with a Verbal component |- |Lesser Globe of Invulnerability | | Lesser Globe of Invulnerability | | LesserGlobeOfInvulnerability.png LesserGlobeOfInvulnerability.png | Abjuration | | | | | | | | align="center" | 4 | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 4 | align="center" | 25 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. | Eschew, Extend, Quicken | Small AOE, see text | Self only | 30 seconds (can be extended) | None | align="center" | No | align="center" | 3.5 seconds (Wiz/Art), 2.25 seconds (Sor) | Abjuration spells, All spells, Artificer spells, Buff spells, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component, Warlock spells |- |Globe of Invulnerability | | Globe of Invulnerability | | GlobeOfInvulnerability.png GlobeOfInvulnerability.png | Abjuration | | | | | | | | align="center" | 6 | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 6 | align="center" | 35 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. (Crushed Black Pearl) | Eschew, Extend, Quicken | 60 ft. | Self | 30 seconds | None | align="center" | No | align="center" | 5 seconds | Abjuration spells, All spells, Artificer spells, Buff spells, Pages sourced by DDO forums, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component, Warlock spells |- |Acid Fog | | Acid Fog | | AcidFog.png AcidFog.png | Conjuration | Creation | Acid | | | | | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 6 | align="center" | 35 | FocusIcon tooltip.pngFocus: A focus component is a prop of some sort. Unlike a material component, a focus is not consumed when the spell is cast and can be reused. This has no gameplay applications in DDO, as all characters are always considered to be carrying a focus component at all times and it does not require a inventory slot., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so. | Empower, Enlarge, Eschew, Maximize, Quicken | Standard AOE | Foe, Positional | 40 seconds +2 seconds per caster level | None | align="center" | No | align="center" | | Acid spells, All spells, Conjuration spells, Creation spells, Offensive spells, Sorcerer / Wizard spells, Spells with a Focus component, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component |- |True Seeing (spell) | | True Seeing (spell) | True Seeing | TrueSeeing.png TrueSeeing.png | Divination | | | | | | | | align="center" | | align="center" | | align="center" | 5 | align="center" | 7 | align="center" | 5 | align="center" | | align="center" | | align="center" | 6 | align="center" | 30 | MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so. | Enlarge, Eschew, Extend, Quicken | Standard | Friend, Self | 1 minute per caster level | None | align="center" | No | align="center" | 4.5 seconds (Wiz), 4 seconds (Clr/Fvs), 2.75 seconds (Sor) | All spells, Buff spells, Cleric spells, Divination spells, Druid spells, Favored Soul spells, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component, Warlock spells |- |Circle of Death | | Circle of Death | | CircleOfDeath.png CircleOfDeath.png | Necromancy | Death | | | | | | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 6 | align="center" | 35 | MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so. (Crushed Black Pearl) | Enlarge, Eschew, Heighten, Quicken, Embolden | 60 ft. | Foe, Positional | Instantaneous | Fortitude save negates | align="center" | Yes | align="center" | 30 seconds, 25 seconds (Sor) | All spells, Death spells, Necromancy spells, Offensive spells, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component, Warlock spells |- |Create Undead | | Create Undead | | CreateUndead.png CreateUndead.png | Necromancy | Evil | | | | | | | align="center" | | align="center" | | align="center" | 6 | align="center" | | align="center" | 6 | align="center" | | align="center" | | align="center" | 6 | align="center" | 35 | MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so. (Black Onyx) | Quicken | 60 ft. | Self, Positional | 10 minutes | None | align="center" | No | align="center" | | All spells, Buff spells, Cleric spells, Evil spells, Favored Soul spells, Necromancy spells, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component, Warlock spells |- |Flesh to Stone | | Flesh to Stone | | FleshToStone.png FleshToStone.png | Transmutation | Earth | | | | | | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 6 | align="center" | 35 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. | Enlarge, Eschew, Heighten, Quicken | Standard | Foe | 60 seconds+10 seconds per caster level | Fortitude save negates | align="center" | Yes | align="center" | 4.5 seconds (Wiz), 2.75 seconds (Sor) | All spells, Earth spells, Offensive spells, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component, Transmutation spells, Warlock spells |- |Reconstruct | | Reconstruct | | Reconstruct.png Reconstruct.png | Transmutation | Repair | | | | | | | align="center" | 6 | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 6 | align="center" | 35 | SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so. | Enlarge, Quicken | 60 ft. | Friend, Self | 30 seconds | None | align="center" | No | align="center" | 5 seconds | All spells, Artificer spells, Buff spells, Repair spells, Sorcerer / Wizard spells, Spells with a Somatic component, Spells with a Verbal component, Transmutation spells |- |Hold Person, Mass | | Hold Person, Mass | | HoldPersonMass.png HoldPersonMass.png | Enchantment | Compulsion | Mind-affecting | | | | | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 7 | align="center" | 40 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., FocusIcon tooltip.pngFocus: A focus component is a prop of some sort. Unlike a material component, a focus is not consumed when the spell is cast and can be reused. This has no gameplay applications in DDO, as all characters are always considered to be carrying a focus component at all times and it does not require a inventory slot. | Enlarge, Heighten, Quicken | Standard AOE | Foe, Positional | Maximum 6 seconds per caster level | Will save negates, recurring will save every 3 seconds | align="center" | Yes | align="center" | 5 seconds (Wiz), 3 seconds (Sor) | All spells, Compulsion spells, Enchantment spells, Mind-affecting spells, Offensive spells, Sorcerer / Wizard spells, Spells with a Focus component, Spells with a Somatic component, Spells with a Verbal component, Warlock spells |- |Delayed Blast Fireball | | Delayed Blast Fireball | | DelayedBlastFireball.png DelayedBlastFireball.png | Evocation | Fire | | | | | | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 7 | align="center" | 25 for DBF, 12 for DBF (Trap) | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. (Powdered Ruby) | Embolden, Empower, Enlarge, Eschew, Heighten, Maximize, Quicken | Very Large Standard AOE | Foe, Directional, Breakable | Instantaneous | Reflex save takes half damage | align="center" | No | align="center" | | All spells, Evocation spells, Fire spells, Offensive spells, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component |- |Invisibility, Mass | | Invisibility, Mass | | InvisibilityMass.png InvisibilityMass.png | Illusion | | | | | | | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 7 | align="center" | | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. (Powdered Ruby) | Enlarge, Eschew, Extend, Quicken | 60 ft. | Friend, Self | 1 minute per caster level | None | align="center" | No | align="center" | 3 seconds | All spells, Buff spells, Illusion spells, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component, Warlock spells |- |Control Undead | | Control Undead | | ControlUndead.png ControlUndead.png | Necromancy | Charm | | | | | | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 7 | align="center" | 40 | MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so. | Embolden, Enlarge, Eschew, Heighten, Quicken | Standard | Single undead foe | 60 seconds +6 seconds per caster level | Will save negates | align="center" | Yes | align="center" | 42 seconds | All spells, Charm spells, Necromancy spells, Offensive spells, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component, Warlock spells |- |Waves of Exhaustion | | Waves of Exhaustion | | WavesOfExhaustion.png WavesOfExhaustion.png | Necromancy | | | | | | | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 7 | align="center" | 40 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations. | Quicken | Standard Conal AOE | Foe, Directional | 120 seconds+6 seconds per caster level | None | align="center" | Yes | align="center" | 5 seconds (Wiz), 3 seconds (Sor) | All spells, Necromancy spells, Offensive spells, Sorcerer / Wizard spells, Spells with a Somatic component, Spells with a Verbal component, Warlock spells |- |Greater Shout | | Greater Shout | | GreaterShout.png GreaterShout.png | Evocation | Sonic | | | | | | | align="center" | | align="center" | 6 | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 8 | align="center" | 30 | SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., FocusIcon tooltip.pngFocus: A focus component is a prop of some sort. Unlike a material component, a focus is not consumed when the spell is cast and can be reused. This has no gameplay applications in DDO, as all characters are always considered to be carrying a focus component at all times and it does not require a inventory slot. | Embolden, Empower, Heighten, Maximize, Quicken | Standard Conal AOE | Foe, Directional, Breakable | Instantaneous | Fortitude save takes half damage and negates daze | align="center" | No | align="center" | 6/3 seconds (Wiz+Brd/Sor) | All spells, Bard spells, Evocation spells, Game bugs, Offensive spells, Pages sourced by DDO forums, Sonic spells, Sorcerer / Wizard spells, Spells with a Focus component, Spells with a Somatic component, Spells with a Verbal component |- |Hold Animal | | Hold Animal | | Sp rgr holdanimal.png Sp_rgr_holdanimal.png | Enchantment | Mind-affecting | | | | | | | align="center" | | align="center" | | align="center" | | align="center" | 2 | align="center" | | align="center" | | align="center" | 2 | align="center" | | align="center" | 15 | SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so. | Enlarge, Extend, Heighten, Quicken | 60 ft. | Foe | 6 seconds per caster level | Will save negates, Will save every 3 seconds | align="center" | Yes | align="center" | 3 seconds | All spells, Druid spells, Enchantment spells, Mind-affecting spells, Offensive spells, Ranger spells, Spells with a Somatic component, Spells with a Verbal component |- |Snare | | Snare | | Sp rgr snare.png Sp_rgr_snare.png | Transmutation | | | | | | | | align="center" | | align="center" | | align="center" | | align="center" | 3 | align="center" | | align="center" | | align="center" | 2 | align="center" | | align="center" | 5 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., Divine FocusIcon tooltip.pngDivine Focus: A divine focus component is an item of spiritual significance. The divine focus for a Cleric, Favored Soul, or Paladin is a holy symbol appropriate to the character’s faith. This has no gameplay applications in DDO, as all characters are always considered to be carrying a divine focus component at all times and it does not require a inventory slot. | Enlarge, Extend, Heighten, Quicken | 60 ft. | Foe, Positional | 1 minute (max 20 seconds PVP) | Strength check every 2 seconds to escape | align="center" | No | align="center" | 3 seconds | All spells, Druid spells, Offensive spells, Ranger spells, Spells with a Divine Focus component, Spells with a Somatic component, Spells with a Verbal component, Transmutation spells |- |Spike Growth | | Spike Growth | | Sp rgr spikegrowth.png Sp_rgr_spikegrowth.png | Transmutation | | | | | | | | align="center" | | align="center" | | align="center" | | align="center" | 3 | align="center" | | align="center" | | align="center" | 2 | align="center" | | align="center" | 12 | SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., Divine FocusIcon tooltip.pngDivine Focus: A divine focus component is an item of spiritual significance. The divine focus for a Cleric, Favored Soul, or Paladin is a holy symbol appropriate to the character’s faith. This has no gameplay applications in DDO, as all characters are always considered to be carrying a divine focus component at all times and it does not require a inventory slot. | Empower, Enlarge, Maximize, Quicken | 60 ft. | Foe, Positional, Breakable | 15 seconds | Reflex save partial | align="center" | No | align="center" | 6 seconds | All spells, Druid spells, Offensive spells, Ranger spells, Spells with a Divine Focus component, Spells with a Somatic component, Spells with a Verbal component, Transmutation spells |- |Summon Nature's Ally II | | Summon Nature's Ally II | | Sp rgr summonnaturesally 2.png Sp_rgr_summonnaturesally_2.png | Conjuration | Summoning | | | | | | | align="center" | | align="center" | | align="center" | | align="center" | 2 | align="center" | | align="center" | | align="center" | 2 | align="center" | | align="center" | 15 for Ranger. 10 for Druid | Divine FocusIcon tooltip.pngDivine Focus: A divine focus component is an item of spiritual significance. The divine focus for a Cleric, Favored Soul, or Paladin is a holy symbol appropriate to the character’s faith. This has no gameplay applications in DDO, as all characters are always considered to be carrying a divine focus component at all times and it does not require a inventory slot., FocusIcon tooltip.pngFocus: A focus component is a prop of some sort. Unlike a material component, a focus is not consumed when the spell is cast and can be reused. This has no gameplay applications in DDO, as all characters are always considered to be carrying a focus component at all times and it does not require a inventory slot., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so. | Quicken | 60 ft | Self, Positional | 10 minutes | None | align="center" | No | align="center" | 8 seconds | All spells, Buff spells, Conjuration spells, Druid spells, Ranger spells, Spells with a Divine Focus component, Spells with a Focus component, Spells with a Somatic component, Spells with a Verbal component, Summoning spells, Summons |- |Summon Nature's Ally III | | Summon Nature's Ally III | | Sp rgr summonnaturesally 3.png Sp_rgr_summonnaturesally_3.png | Conjuration | Summoning | | | | | | | align="center" | | align="center" | | align="center" | | align="center" | 3 | align="center" | | align="center" | | align="center" | 3 | align="center" | | align="center" | 20 (Druid: 10) | Divine FocusIcon tooltip.pngDivine Focus: A divine focus component is an item of spiritual significance. The divine focus for a Cleric, Favored Soul, or Paladin is a holy symbol appropriate to the character’s faith. This has no gameplay applications in DDO, as all characters are always considered to be carrying a divine focus component at all times and it does not require a inventory slot., FocusIcon tooltip.pngFocus: A focus component is a prop of some sort. Unlike a material component, a focus is not consumed when the spell is cast and can be reused. This has no gameplay applications in DDO, as all characters are always considered to be carrying a focus component at all times and it does not require a inventory slot., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so. | Quicken | 60 ft. | Self, Positional | 10 minutes | None | align="center" | No | align="center" | 10 seconds | All articles with too few wikilinks, All spells, Buff spells, Conjuration spells, Druid spells, Ranger spells, Spells with a Divine Focus component, Spells with a Focus component, Spells with a Somatic component, Spells with a Verbal component, Summoning spells, Summons |- |Wild Instincts | | Wild Instincts | | Sp rgr wildinstincts.png Sp_rgr_wildinstincts.png | Divination | | | | | | | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | | align="center" | 3 | align="center" | | align="center" | 15 | Divine FocusIcon tooltip.pngDivine Focus: A divine focus component is an item of spiritual significance. The divine focus for a Cleric, Favored Soul, or Paladin is a holy symbol appropriate to the character’s faith. This has no gameplay applications in DDO, as all characters are always considered to be carrying a divine focus component at all times and it does not require a inventory slot., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so. | Extend, Quicken | 60 ft. | Self | 1 minute per caster level | None | align="center" | No | align="center" | 3 seconds | All spells, Buff spells, Divination spells, Ranger spells, Spells with a Divine Focus component, Spells with a Somatic component, Spells with a Verbal component |- |Freedom of Movement | | Freedom of Movement | | Sp rgr freedomofmovement.png Sp_rgr_freedomofmovement.png | Abjuration | | | | | | | | align="center" | | align="center" | 4 | align="center" | 4 | align="center" | 4 | align="center" | 4 | align="center" | | align="center" | 4 | align="center" | | align="center" | 25 | MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., Divine FocusIcon tooltip.pngDivine Focus: A divine focus component is an item of spiritual significance. The divine focus for a Cleric, Favored Soul, or Paladin is a holy symbol appropriate to the character’s faith. This has no gameplay applications in DDO, as all characters are always considered to be carrying a divine focus component at all times and it does not require a inventory slot. (Small Hard Rod/Diamond Dust/Nymph Tear/Dried Black Rose) | Enlarge, Eschew, Extend, Quicken | 60 ft. | Self, Friend | 1 minute per caster level | None | align="center" | No | align="center" | 4 seconds | Abjuration spells, All spells, Bard spells, Buff spells, Cleric spells, Druid spells, Favored Soul spells, Ranger spells, Spells with a Divine Focus component, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component |- |Summon Nature's Ally IV | | Summon Nature's Ally IV | | Sp rgr summonnaturesally 4.png Sp_rgr_summonnaturesally_4.png | Conjuration | Summoning | | | | | | | align="center" | | align="center" | | align="center" | | align="center" | 4 | align="center" | | align="center" | | align="center" | 4 | align="center" | | align="center" | 25 | Divine FocusIcon tooltip.pngDivine Focus: A divine focus component is an item of spiritual significance. The divine focus for a Cleric, Favored Soul, or Paladin is a holy symbol appropriate to the character’s faith. This has no gameplay applications in DDO, as all characters are always considered to be carrying a divine focus component at all times and it does not require a inventory slot., FocusIcon tooltip.pngFocus: A focus component is a prop of some sort. Unlike a material component, a focus is not consumed when the spell is cast and can be reused. This has no gameplay applications in DDO, as all characters are always considered to be carrying a focus component at all times and it does not require a inventory slot., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so. | Quicken | 60 ft. | Self, Positional | 10 minutes | None | align="center" | No | align="center" | 12 seconds | All spells, Buff spells, Conjuration spells, Druid spells, Ranger spells, Spells with a Divine Focus component, Spells with a Focus component, Spells with a Somatic component, Spells with a Verbal component, Summoning spells, Summons |- |Close Wounds | | Close Wounds | | CloseWounds.png CloseWounds.png | Conjuration | Healing | | | | | | | align="center" | | align="center" | | align="center" | 2 | align="center" | | align="center" | 2 | align="center" | | align="center" | | align="center" | | align="center" | 8 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so. | Empower, Empower Healing, Enlarge, Heighten, Maximize | Standard | Friend, Self, Undead Foe | Instantaneous | Will save takes half damage (Undead only) | align="center" | Yes | align="center" | None, but global 1 second cooldown applies | All spells, Buff spells, Cleric spells, Conjuration spells, Favored Soul spells, Healing spells, Offensive spells, Spells with a Verbal component |- |Spawn Screen | | Spawn Screen | | SpawnScreen.png SpawnScreen.png | Necromancy | | | | | | | | align="center" | | align="center" | | align="center" | 2 | align="center" | | align="center" | 2 | align="center" | | align="center" | | align="center" | 2 | align="center" | 15 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., Divine FocusIcon tooltip.pngDivine Focus: A divine focus component is an item of spiritual significance. The divine focus for a Cleric, Favored Soul, or Paladin is a holy symbol appropriate to the character’s faith. This has no gameplay applications in DDO, as all characters are always considered to be carrying a divine focus component at all times and it does not require a inventory slot. | Enlarge, Extend, Quicken | Standard AOE | Friend, Self | 1 minute per caster level | None | align="center" | No | align="center" | 3 seconds | All spells, Buff spells, Cleric spells, Favored Soul spells, Necromancy spells, Pages sourced by DDO forums, Sorcerer / Wizard spells, Spells with a Divine Focus component, Spells with a Somatic component, Spells with a Verbal component |- |Aid, Mass | | Aid, Mass | | AidMass.png AidMass.png | Enchantment | Mind-affecting | | | | | | | align="center" | | align="center" | | align="center" | 3 | align="center" | | align="center" | 3 | align="center" | | align="center" | | align="center" | | align="center" | 20 | Divine FocusIcon tooltip.pngDivine Focus: A divine focus component is an item of spiritual significance. The divine focus for a Cleric, Favored Soul, or Paladin is a holy symbol appropriate to the character’s faith. This has no gameplay applications in DDO, as all characters are always considered to be carrying a divine focus component at all times and it does not require a inventory slot., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so. | Enlarge, Extend, Quicken | Standard AOE | Friend, Self | 1 minute per caster level | None | align="center" | No | align="center" | 3 seconds | All spells, Buff spells, Cleric spells, Enchantment spells, Favored Soul spells, Mind-affecting spells, Spells with a Divine Focus component, Spells with a Somatic component, Spells with a Verbal component |- |Contagion | | Contagion | | Contagion.png Contagion.png | Necromancy | Evil | | | | | | | align="center" | | align="center" | | align="center" | 3 | align="center" | 3 | align="center" | 3 | align="center" | | align="center" | | align="center" | 4 | align="center" | 8 | SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so. | Enlarge, Quicken, Heighten, Embolden | Standard | Foe | Permanent | Fortitude save negates | align="center" | No | align="center" | | All spells, Cleric spells, Diseases, Druid spells, Evil spells, Favored Soul spells, Necromancy spells, Offensive spells, Sorcerer / Wizard spells, Spells with a Somatic component, Spells with a Verbal component, Warlock spells |- |Magic Circle Against Evil | | Magic Circle Against Evil | | Sp magiccircleagainstevil.png Sp magiccircleagainstevil.png | Abjuration | Good | | | | | | | align="center" | | align="center" | | align="center" | 3 | align="center" | | align="center" | 3 | align="center" | 3 | align="center" | | align="center" | 3 | align="center" | 20 | Divine FocusIcon tooltip.pngDivine Focus: A divine focus component is an item of spiritual significance. The divine focus for a Cleric, Favored Soul, or Paladin is a holy symbol appropriate to the character’s faith. This has no gameplay applications in DDO, as all characters are always considered to be carrying a divine focus component at all times and it does not require a inventory slot., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so. | Enlarge, Eschew, Extend, Quicken | Standard AOE | Friend, Self | 1 minute per caster level | None | align="center" | No | align="center" | 3 seconds (All except Sor), 2 seconds (Sor) | Abjuration spells, All spells, Buff spells, Cleric spells, Favored Soul spells, Good spells, Paladin spells, Sorcerer / Wizard spells, Spells with a Divine Focus component, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component |- |Chaos Hammer | | Chaos Hammer | | ChaosHammer.png ChaosHammer.png | Evocation | Chaotic | | | | | | | align="center" | | align="center" | | align="center" | 4 | align="center" | | align="center" | 4 | align="center" | | align="center" | | align="center" | | align="center" | 15 | SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so. | Empower, Enlarge, Heighten, Maximize, Quicken | 60 ft. | Foe, Positional, Breakable | Instantaneous | Will save takes half damage, and negates slow | align="center" | No | align="center" | 4 seconds | All spells, Chaotic spells, Cleric spells, Evocation spells, Favored Soul spells, Offensive spells, Spells with a Somatic component, Spells with a Verbal component |- |Order's Wrath | | Order's Wrath | | OrdersWrath.png OrdersWrath.png | Evocation | Lawful | | | | | | | align="center" | | align="center" | | align="center" | 4 | align="center" | | align="center" | 4 | align="center" | | align="center" | | align="center" | | align="center" | 15 | SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so. | Empower, Enlarge, Heighten, Maximize, Quicken | | Foe, Positional, Breakable | Instantaneous | Will save takes half damage and negates Dazed | align="center" | No | align="center" | 4 seconds | All spells, Cleric spells, Evocation spells, Favored Soul spells, Lawful spells, Offensive spells, Spells with a Somatic component, Spells with a Verbal component |- |Unholy Blight | | Unholy Blight | | UnholyBlight.png UnholyBlight.png | Evocation | Evil | | | | | | | align="center" | | align="center" | | align="center" | 4 | align="center" | | align="center" | 4 | align="center" | | align="center" | | align="center" | | align="center" | 15 | SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so. | Empower, Enlarge, Heighten, Maximize, Quicken | 60 ft. | Foe, Positional, Breakable | Instantaneous | None | align="center" | No | align="center" | 4 seconds | All spells, Cleric spells, Evil spells, Evocation spells, Favored Soul spells, Offensive spells, Spells with a Somatic component, Spells with a Verbal component |- |Recitation | | Recitation | | Sp recitation.png Sp recitation.png | Enchantment | Mind-affecting | | | | | | | align="center" | | align="center" | | align="center" | 4 | align="center" | | align="center" | 4 | align="center" | | align="center" | | align="center" | | align="center" | 25 | Divine FocusIcon tooltip.pngDivine Focus: A divine focus component is an item of spiritual significance. The divine focus for a Cleric, Favored Soul, or Paladin is a holy symbol appropriate to the character’s faith. This has no gameplay applications in DDO, as all characters are always considered to be carrying a divine focus component at all times and it does not require a inventory slot., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so. | Enlarge, Extend, Quicken | Self Centered Standard AOE | Self Only | 6 seconds per caster level | None | align="center" | No | align="center" | 4 seconds | All spells, Buff spells, Cleric spells, Enchantment spells, Favored Soul spells, Mind-affecting spells, Spells with a Divine Focus component, Spells with a Somatic component, Spells with a Verbal component |- |Shield of Faith, Mass | | Shield of Faith, Mass | | ShieldOfFaithMass.png ShieldOfFaithMass.png | Abjuration | | | | | | | | align="center" | 3 | align="center" | | align="center" | 4 | align="center" | | align="center" | 4 | align="center" | | align="center" | | align="center" | | align="center" | 25 | MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so. (Diamond Dust) | Enlarge, Eschew, Extend, Quicken | Standard AOE | Self, Friend | 1 minute per caster level | None | align="center" | No | align="center" | 4 seconds | Abjuration spells, All spells, Artificer spells, Buff spells, Cleric spells, Favored Soul spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component |- |Protection from Elements | | Protection from Elements | | Protection from Elements.png Protection from Elements.png | Abjuration | Acid | Cold | Electricity | Fire | Sonic | | | align="center" | 4 | align="center" | | align="center" | 5 | align="center" | | align="center" | 5 | align="center" | | align="center" | | align="center" | 5 | align="center" | 30 | FocusIcon tooltip.pngFocus: A focus component is a prop of some sort. Unlike a material component, a focus is not consumed when the spell is cast and can be reused. This has no gameplay applications in DDO, as all characters are always considered to be carrying a focus component at all times and it does not require a inventory slot., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so. | Enlarge, Quicken | Standard | Friend, Self | 1 minute per caster level or until discharged | None | align="center" | No | align="center" | 4 seconds (All except Sor), 2.5 seconds (Sor) | Abjuration spells, Acid spells, All spells, Artificer spells, Buff spells, Cleric spells, Cold spells, Electricity spells, Favored Soul spells, Fire spells, Sonic spells, Sorcerer / Wizard spells, Spells with a Focus component, Spells with a Somatic component, Spells with a Verbal component, Warlock spells |- |Stalwart Pact | | Stalwart Pact | | Sp stalwartpact.png Sp_stalwartpact.png | Evocation | | | | | | | | align="center" | | align="center" | | align="center" | 5 | align="center" | | align="center" | 5 | align="center" | 4 | align="center" | | align="center" | | align="center" | 30 | VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing., | Eschew, Quicken | Standard | Friend, Self | Permanent until triggered (see below) | None | align="center" | No | align="center" | 4 seconds (Clr,Fvs), 5 seconds (Pal) | All spells, Buff spells, Cleric spells, Evocation spells, Favored Soul spells, Paladin spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component |- |Bear's Endurance, Mass | | Bear's Endurance, Mass | | BearsEnduranceMass.png BearsEnduranceMass.png | Transmutation | | | | | | | | align="center" | 5 | align="center" | | align="center" | 6 | align="center" | 6 | align="center" | 6 | align="center" | | align="center" | | align="center" | 6 | align="center" | 35 | FocusIcon tooltip.pngFocus: A focus component is a prop of some sort. Unlike a material component, a focus is not consumed when the spell is cast and can be reused. This has no gameplay applications in DDO, as all characters are always considered to be carrying a focus component at all times and it does not require a inventory slot., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing., VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so. (Mercury and Phosphorous/Crushed Black Pearl/Live Caterpillar) | Enlarge, Eschew, Extend, Quicken | Standard AOE | Friend, Self | 1 minute per caster level | None | align="center" | No | align="center" | 5 seconds | All spells, Artificer spells, Buff spells, Cleric spells, Druid spells, Favored Soul spells, Sorcerer / Wizard spells, Spells with a Focus component, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component, Transmutation spells |- |Bull's Strength, Mass | | Bull's Strength, Mass | | BullsStrengthMass.png BullsStrengthMass.png | Transmutation | | | | | | | | align="center" | 5 | align="center" | | align="center" | 6 | align="center" | 6 | align="center" | 6 | align="center" | | align="center" | | align="center" | 6 | align="center" | 35 | FocusIcon tooltip.pngFocus: A focus component is a prop of some sort. Unlike a material component, a focus is not consumed when the spell is cast and can be reused. This has no gameplay applications in DDO, as all characters are always considered to be carrying a focus component at all times and it does not require a inventory slot., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. (Mercury and Phosphorous/Crushed Black Pearl/Live Caterpillar) | Enlarge, Eschew, Extend, Quicken | 60 ft. | Friend, Self | 1 minute per Caster level | None | align="center" | No | align="center" | 5 seconds | All spells, Artificer spells, Buff spells, Cleric spells, Druid spells, Favored Soul spells, Sorcerer / Wizard spells, Spells with a Focus component, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component, Transmutation spells |- |Cat's Grace, Mass | | Cat's Grace, Mass | | CatsGraceMass.png CatsGraceMass.png | Transmutation | | | | | | | | align="center" | 5 | align="center" | 6 | align="center" | | align="center" | 6 | align="center" | | align="center" | | align="center" | | align="center" | 6 | align="center" | | MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so. (Tuning Fork/Crushed Black Pearl/Live Caterpillar) | Enlarge, Eschew, Extend, Quicken | 60 ft. | Friend, Self | 1 minute per caster level | None | align="center" | No | align="center" | 5 seconds | All spells, Artificer spells, Bard spells, Buff spells, Druid spells, Sorcerer / Wizard spells, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component, Transmutation spells |- |Eagle's Splendor, Mass | | Eagle's Splendor, Mass | | EaglesSplendorMass.png EaglesSplendorMass.png | Transmutation | | | | | | | | align="center" | 5 | align="center" | 6 | align="center" | 6 | align="center" | 6 | align="center" | 6 | align="center" | | align="center" | | align="center" | 6 | align="center" | 35 | MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., FocusIcon tooltip.pngFocus: A focus component is a prop of some sort. Unlike a material component, a focus is not consumed when the spell is cast and can be reused. This has no gameplay applications in DDO, as all characters are always considered to be carrying a focus component at all times and it does not require a inventory slot. (Tuning Fork/Mercury and Phosphorous/Crushed Black Pearl/Live Caterpillar) | Enlarge, Eschew, Extend, Quicken | 60 ft. | Friend, Self | 1 minute per caster level | None | align="center" | No | align="center" | 5 seconds | All spells, Artificer spells, Bard spells, Buff spells, Cleric spells, Druid spells, Favored Soul spells, Sorcerer / Wizard spells, Spells with a Focus component, Spells with a Material component, Spells with a Somatic component, Spells with a Verbal component, Transmutation spells |- |Owl's Wisdom, Mass | | Owl's Wisdom, Mass | | OwlsWisdomMass.png OwlsWisdomMass.png | Transmutation | | | | | | | | align="center" | 5 | align="center" | | align="center" | 6 | align="center" | 6 | align="center" | 6 | align="center" | | align="center" | | align="center" | 6 | align="center" | 35 | FocusIcon tooltip.pngFocus: A focus component is a prop of some sort. Unlike a material component, a focus is not consumed when the spell is cast and can be reused. This has no gameplay applications in DDO, as all characters are always considered to be carrying a focus component at all times and it does not require a inventory slot., SomaticIcon tooltip.pngSomatic: A somatic component is a measured and precise movement of the hand. You cannot cast spells that require this component if you cannot move causing arcane spell failure resulting in a ruined spell. Spells without a somatic component may be used with disregard to Arcane Spell Failure chance. Note - that characters make the same arm gestures for most spells in DDO, so you can't tell which spells require this component by watching your character's animations., VerbalIcon tooltip.pngVerbal: A verbal component is a spoken incantation. You cannot cast spells that require this component if you cannot act or speak. This has no gameplay applications in DDO, as all characters can always speak and there are no effects which prevent you from doing so., MaterialIcon tooltip.pngMaterial: A material component is one or more physical substances or objects that are annihilated by the spell energies in the casting process. You must have the required items in your inventory. If you run out of the components, the game will not allow you to cast the spell and will instead inform you of what component is missing. (Mercury and Phosphorous/Crushed Black Pearl/Live Caterpillar) | Enlarge, Eschew, Extend, Quicken | 60 ft. | Friend, Self | 1 minute per caster level | None | align="center" | No | align="center" | 5 seconds | All spells, Artificer spells, Buff spells, Cleric spells, Druid spells, Favored Soul spells, Sorcerer / Wizard spells, Spells with a Focus component,