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The Zulkir's Plan

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The Zulkir's Plan is the 5th quest in the Magic of Myth Drannor Part Two story arcStory arcs are chains of quests that make up a story line.
Completing everything in a story arc often yields a nice reward.
.
These quests can be completed in any order.
Secrets of the Red Wizards • The House of Gems • Voices of the Dead • Times Long Past • The Zulkir's Plan

Thanks to protective magic, this many-spired castle still looks like the beautiful Elven stronghold it once was. Yet now Castle Cormanthor has become the Red Wizards of Thay's main base in the ruins.

Requires access to adventure pack: Magic of Myth Drannor
The Zulkir's Plan
Heroic level: 13
Epic level: 35
(considered Legendary)
Duration: Long
Heroic XP:  ♣3,839Solo/Casual ♦6,700Normal ♥7,000Hard ♠7,300Elite
Epic XP:  ♣22,230Solo/Casual ♦37,905Normal ♥38,760Hard ♠39,615Elite
Takes place in: Castle Cormanthor
Bestowed by: Verzan Nuovis
NPC contact: Verzan Nuovis
Quest acquired in: Outskirts of Myth Drannor
Patron: Cormanthor Elves
Base favor: 6
Purchase: Magic of Myth Drannor
Extreme Challenge: No
Basement
Catacombs
Loading screen

Overview

Go to the Ruins of Myth Drannor to begin your final battle against the Red Wizards in Castle Cormanthor.


Spoiler Warning: Spoiler material below this point!


Objectives

  • Destroy the Lich leading the Red Wizards.
  • Follow Ildrannath to the Upper Courtyard.
  • Defeat the Devils in the Upper Courtyard.
  • Speak with Ildrannath in the Tower of Rule.
  • Search the castle for the three crests.
  • Place the crests into the sockets behind the thrones.
  • Hunt for the Lich in the Catacombs.
  • Search the catacombs for the two crests.
  • Slay Droic Orgul
  • Destroy the Lich's Phylactery upon the altar.
  • (Optional) Slay Experiment One — Bonus (15%): Heroic( ♣576 ♦1,005 ♥1,050 ♠1,095 ) Legendary( ♣3,335 ♦5,686 ♥5,814 ♠5,942 )
  • (Optional) Slay Experiment Two — Bonus (15%): Heroic( ♣576 ♦1,005 ♥1,050 ♠1,095 ) Legendary( ♣3,335 ♦5,686 ♥5,814 ♠5,942 )
  • (Optional) Slay Experiment Three — Bonus (15%): Heroic( ♣576 ♦1,005 ♥1,050 ♠1,095 ) Legendary( ♣3,335 ♦5,686 ♥5,814 ♠5,942 )
  • (Optional) Slay Borgo the Scrounger — Bonus (15%): Heroic( ♣576 ♦1,005 ♥1,050 ♠1,095 ) Legendary( ♣3,335 ♦5,686 ♥5,814 ♠5,942 )

What to Expect

  • Spawning enemies
  • Ambushes

Known Traps

Trap DCs

  • Concealed pit with spikes, disarmable

Tips and Misc

  • The Red Wizards have established a field base in Castle Cormanthor, once the seat of power of the Cormanthor Elves. From here, Droic Orgul hatches his scheme to seize the Mythal and drain the necromantic energy of the fallen city – a scheme you mean to interrupt by destroying him.
  • To begin the quest, follow Sir Ildrannath through the castle (most of the quest is blocked by red barriers at this point.) Once in the courtyard, fight off a contingent of invading Devils.
  • You now need to find three crests in the castle and slot them into sockets behind the throne. One crest is found in the Tower of Rule, where Sir Ildrannath ends up – the others are located randomly in the rooms of the East and West wings (one in each wing – note these crests may be on the floor, which can make them tricky to find.)
    • While exploring the castle, be wary of a possible attack from the Zulkir's Experiments, three red-named bosses that spawn in semi-random locations in the castle:
    • Also found in the main castle, under the right-hand staircase, is a secret door to the basement. This area is full of Thayans, and contains optional miniboss Borgo the Scrounger.
  • Once all three crests are slotted, head down through the secret door this reveals into the catacombs. There are another two crests here, either inside the rooms on slabs, or sometimes just lying on the floor.
  • Finally, head through the second crest door to face off with Droic Orgul the Lich. Once his physical form is destroyed, take his phylactery to the nearby altar of Seldarine to rid Myth Drannor of the Zulkir's plotting for good!
    • The Bone Guard in this final fight can be particularly annoying thanks to the multiple Draining Mouths and Orgul's massive HP pool – remember that killing it in a Dead Magic Zone will prevent it from getting back up.

Bonus XP

  • Aggression bonus: 34 or more monsters killed +10% Bonus.( ♣384 ♦670 ♥700 ♠730 )
  • Onslaught bonus: 67 or more monsters killed +15% Bonus.( ♣576 ♦1,005 ♥1,050 ♠1,095 )
  • Conquest bonus: 100 or more monsters killed +25% Bonus.( ♣960 ♦1,675 ♥1,750 ♠1,825 )
  • Observance bonus: 2 or more secret doors discovered +8% Bonus.( ♣307 ♦536 ♥560 ♠584 )
  • Perception bonus: 3 or more secret doors discovered +10% Bonus.( ♣384 ♦670 ♥700 ♠730 )
  • Mischief bonus: 12 or more breakables smashed +8% Bonus.( ♣307 ♦536 ♥560 ♠584 )

Loot

  • Chests: 5
    • One for each slain Experiment
    • One for slaying Borgo the Scrounger
    • End chest
  • Collectables: 3

NPC end rewards

Randomly generated loot, ML correlates with effective quest level.

Named Chest Drop

Last Edited Item Type Enhancements ML Bind Quests
Armor of Moonlight
(edit)
Light Armor 13 Bound to Account on Acquire The Zulkir's Plan, end chest
Cloak of Moonlight
(edit)
Cloak 13 Bound to Account on Acquire The Zulkir's Plan, end chest
Pendant of Hardy Presence
(edit)
Necklace 13 Bound to Account on Acquire The Zulkir's Plan, end chest
Periapt of Constitution
(edit)
Trinket 13 Bound to Account on Acquire The Zulkir's Plan, end chest
Echo of the Crownblade
(edit)
Long Sword 13 Bound to Account on Acquire, Exclusive The Zulkir's Plan, end chest (rare)
Heavy Armor of the Artblade
(edit)
Heavy Armor 13 Bound to Account on Acquire The Zulkir's Plan, end chest (rare)
Legendary Armor of Moonlight
(edit)
Light Armor 33 Bound to Account on Acquire The Zulkir's Plan, end chest
Legendary Cloak of Moonlight
(edit)
Cloak 33 Bound to Account on Acquire The Zulkir's Plan, end chest
Legendary Pendant of Hardy Presence
(edit)
Necklace 33 Bound to Account on Acquire The Zulkir's Plan, end chest
Legendary Periapt of Constitution
(edit)
Trinket 33 Bound to Account on Acquire The Zulkir's Plan, end chest
Legendary Echo of the Crownblade
(edit)
Long Sword 33 Bound to Account on Acquire, Exclusive The Zulkir's Plan, end chest (rare)
Legendary Heavy Armor of the Artblade
(edit)
Heavy Armor 33 Bound to Account on Acquire The Zulkir's Plan, end chest (rare)
The Theurgy of Summer
(edit)
Ring 33 Bound to Character on Acquire The Zulkir's Plan, end chest (rare)

Based on The Zulkir's Plan loot ( t • e • h )

This quest may also drop the following Lunar and Solar Gems:

     
Item Type Enchantments ML Bind Location
Lunar Gem of Melee Power (Heroic) Moon augments 1 Unbound

Solar Gem of Healing Amplification (Heroic) Sun augments 1 Unbound

Solar Gem of Spell Critical Damage (Heroic) Sun augments 1 Unbound

Lunar Gem of Melee Power (Legendary) Moon augments 30 Unbound

Solar Gem of Healing Amplification (Legendary) Sun augments 30 Unbound

Solar Gem of Spell Critical Damage (Legendary) Sun augments 30 Unbound

Monsters

Name ( picture ) CR Type Race
Blue Abishai Intruder( view
 • edit )
 ♦13Normal ♥15Hard ♠18Elite ♦35Epic Normal ♥39Epic Hard ♠43Epic Elite Evil Outsider Abishai
Borgo the Scrounger( view
 • edit )
 ♦16Normal ♥18Hard ♠21Elite ♦38Epic Normal ♥42Epic Hard ♠48Epic Elite Humanoid Human
Draining Mouth( view
 • edit )
 ♦13Normal ♥15Hard ♠18Elite ♦34Epic Normal ♥38Epic Hard ♠43Epic Elite Undead Lich
Droic Orgul( view
 • edit )
 ♦17Normal ♥19Hard ♠22Elite ♦38Epic Normal ♥42Epic Hard ♠48Epic Elite Undead Lich
Experiment One( view
 • edit )
 ♦17Normal ♥19Hard ♠22Elite ♦38Epic Normal ♥42Epic Hard ♠48Epic Elite Undead Vampire
Experiment Three( view
 • edit )
 ♦17Normal ♥19Hard ♠22Elite ♦37Epic Normal ♥41Epic Hard ♠46Epic Elite Construct Golem
Experiment Two( view
 • edit )
 ♦17Normal ♥19Hard ♠22Elite ♦38Epic Normal ♥42Epic Hard ♠48Epic Elite Undead Wraith
Green Abishai Intruder( view
 • edit )
 ♦13Normal ♥15Hard ♠18Elite ♦35Epic Normal ♥39Epic Hard ♠43Epic Elite Evil Outsider Abishai
Imp( view
 • edit )
 ♦12Normal ♥14Hard ♠17Elite ♦33Epic Normal ♥37Epic Hard ♠41Epic Elite Evil Outsider Devil
Red Wizard Adept( view
 • edit )
 ♦13Normal ♥15Hard ♠18Elite ♦35Epic Normal ♥39Epic Hard ♠43Epic Elite Humanoid Human
Red Wizard Necromancer( view
 • edit )
 ♦15Normal ♥17Hard ♠20Elite ♦37Epic Normal ♥41Epic Hard ♠46Epic Elite Humanoid Human
Ruins Wight( view
 • edit )
 ♦13Normal ♥15Hard ♠18Elite ♦35Epic Normal ♥39Epic Hard ♠43Epic Elite Undead Wight
Ruins Zombie( view
 • edit )
 ♦13Normal ♥15Hard ♠18Elite ♦35Epic Normal ♥39Epic Hard ♠43Epic Elite Undead Zombie
Skeletal Bowman( view
 • edit )
 ♦13Normal ♥15Hard ♠18Elite ♦35Epic Normal ♥39Epic Hard ♠43Epic Elite Undead Skeleton
Skeletal Guard( view
 • edit )
 ♦13Normal ♥15Hard ♠18Elite ♦35Epic Normal ♥39Epic Hard ♠43Epic Elite Undead Skeleton
Thayan Hired Assassin( view
 • edit )
 ♦13Normal ♥15Hard ♠18Elite ♦36Epic Normal ♥40Epic Hard ♠45Epic Elite Humanoid Human
Thayan Ice Claw( view
 • edit )
 ♦11Normal ♥13Hard ♠16Elite ♦33Epic Normal ♥37Epic Hard ♠41Epic Elite Undead Wraith
Thayan Mercenary( view
 • edit )
 ♦13Normal ♥15Hard ♠18Elite ♦35Epic Normal ♥39Epic Hard ♠43Epic Elite Humanoid Human
Thayan Shield Guardian( view
 • edit )
 ♦13Normal ♥15Hard ♠18Elite ♦35Epic Normal ♥39Epic Hard ♠43Epic Elite Construct Golem
Thayian Bone Guard( view
 • edit )
 ♦16Normal ♥18Hard ♠21Elite ♦38Epic Normal ♥42Epic Hard ♠47Epic Elite Undead Skeleton
Wraith Assassin( view
 • edit )
 ♦13Normal ♥15Hard ♠18Elite ♦35Epic Normal ♥39Epic Hard ♠43Epic Elite Undead Wraith