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The Wish

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The Wish is the 5th quest in The Chill of Ravenloft Part One story arcStory arcs are chains of quests that make up a story line.
Completing everything in a story arc often yields a nice reward.
.
These quests can be completed in any order.
The Body Snatchers • Beneath the City Streets • Special Delivery • The Proper Authorities • The Wish

According to local legend, a dark temple where your fondest wish will be granted lies at the other end of this mountain pass. The only problem being that you have to make your way through a pass full of strange visions and deadly dangers first.

Requires access to adventure pack: The Chill of Ravenloft
The Wish
Heroic level: 8
Epic level: 36
(considered Legendary)
Duration: Medium
Heroic XP:  ♣1,296Solo/Casual ♦2,289Normal ♥2,418Hard ♠2,547Elite
Epic XP:  ♣9,861Solo/Casual ♦16,803Normal ♥17,170Hard ♠17,537Elite
Takes place in: Temple Pass
Bestowed by: Wilhelm Finster
NPC contact: Wilhelm Finster
Quest acquired in: Ludendorf City Hall
Patron: Keepers of Lamordia
Base favor: 4
Purchase: The Chill of Ravenloft
Extreme Challenge: No

Overview

Apparently Doctor Mordenheim went to a temple in the mountains just before the endless winter begun. Go to the Temple Pass and try to find out what happened.


Spoiler Warning: Spoiler material below this point!


Objectives

  • Learn the secrets hidden in the mountains.
  • Seek out the first vision.
  • Seek out the second vision.
  • Seek out the third vision.
  • Seek out the fourth vision.
  • Seek out the fifth vision.
  • Open the barrier blocking the path forward.
  • (Optional) Slay Lamordian Hook Horror Matriarch — Bonus (10%): Heroic( ♣130 ♦229 ♥242 ♠255 ) Legendary( ♣986 ♦1,680 ♥1,717 ♠1,754 )
  • (Optional) Slay Stone Lion Pridelord — Bonus (10%): Heroic( ♣130 ♦229 ♥242 ♠255 ) Legendary( ♣986 ♦1,680 ♥1,717 ♠1,754 )

Tips and Misc

  • Local folklore holds that deep within this mountain pass lies a temple to the sinister Dark Powers. Ludendorf's citizens put little credence in the idea that the worthy might have their greatest wish granted here – but you've discovered from papers in Schloss Aubrecker that Doctor Mordenheim came here to strike a bargain just before the endless winter enfolded Lamordia. Now you have come here, to find out what bargain was struck – and what the price was.
  • As you wind North through the frozen caves, you come across a magical vision of the past: Mordenheim (who you retroactively recognise as the unkempt party guest from The Proper Authorities) and a travelling companion, named Elise, resting by a shrine. As the vision fades, a nearby ice wall explodes, opening a path West. A second vision appears as you exit the cavern tunnels and cross a frozen bridge.
    • A secret door here leads East into a cavern filled with Hook Horrors. Slaying the Matriarch here awards an optional and a chest.
  • A third vision awaits you at the end of a tunnel leading North, then East. On the way, mind the pit trap by the skeletons. You'll need to kill everything in this tunnel in order to spawn Hook Horrors behind a stone wall, breaking open an exit.
  • In the third vision, Mordenheim and Elise are forced to turn back, faced by an impassable wall of ice; after the vision fades, however, a fourth vision immediately appears at the end of a very short jumping section. This time Mordenheim has returned alone, armed with explosive charges.
    • Note: for those who cannot jump, a gateway appears after someone has completed the fourth vision that allows people to gate back and forth between the two vision locations.
  • You have reached the tunnels leading to the temple itself – infested with the shadowy remnants of those claimants the Dark Powers deemed unworthy of their attentions. A barrier, sealed by three signal crystals, blocks your path to the East – you'll need to seek the levers out in the winding caverns to the North and South.
    • The levers are randomly located at the end of hallways. There are six possible spawn locations, and three levers to find.
    • Just after the barrier, heading South leads to the Stone Lion Pridelord's lair. To activate him you must first slay the other Stone Lions.
  • Two final obstacles, in the form of Amber Golems, block your path to the fifth and final vision, where you witness Viktra Mordenheim strike her bargain with the Dark Powers, and learn the secret to constructing something called the Unbreakable Heart – a device that will allow her to bring Elise back from the dead. Seconds afterwards, a blizzard sets in – a blizzard that will never lift.
  • You've learned a great deal from your pilgrimage to the Temple Pass: Viktra Mordenheim is the Darklord of Lamordia, and her Unbreakable Heart is somehow connected to the eternal blizzard enfolding Ludendorf. Working out how to track down the Heart – and its bearer Elise – may be the key to ending this domain's frozen torment.

Bonus XP

Loot

  • Chests: 3
    • One in the Hook Horror cave
    • One for defeating the Stone Lions
    • End chest
  • Collectables: 6

NPC end rewards

Randomly generated loot, ML correlates with effective quest level.

Named Chest Drop

Last Edited Item Type Enhancements ML Bind Quests
Climber's Remembrance
(edit)
Necklace 8 Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire The Wish, end chest (rare)
Downcast Mystic Cloak
(edit)
Cloak 8 Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire The Wish, end chest
Hooves of the Nightmare
(edit)
Boots 8 Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire The Wish, end chest
Icewalkers
(edit)
Boots 8 Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire The Wish, end chest
Lamordian Cowl
(edit)
Helm 8 Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire The Wish, end chest
  • Update 75
  • 2 months and 14 days
  • Nirrudn
Mark of the Dark Powers
(edit)
Trinket 8 Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire The Wish, end chest
Legendary Lamordian Cowl
(edit)
Helm 34 Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire The Wish, end chest
Legendary Climber's Remembrance
(edit)
Necklace 34 Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire The Wish, end chest (rare)
Legendary Downcast Mystic Cloak
(edit)
Cloak 34 Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire The Wish, end chest
Legendary Hooves of the Nightmare
(edit)
Boots 34 Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire The Wish, end chest
Legendary Icewalkers
(edit)
Boots 34 Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire The Wish, end chest
  • Update 75
  • 2 months and 14 days
  • Nirrudn
Legendary Mark of the Dark Powers
(edit)
Trinket 34 Bound to Account on AcquireBound to Account on Acquire: This item is Bound to Account on Acquire The Wish, end chest

Based on The Wish loot ( t • e • h )

This quest may also drop the following Lunar and Solar Gems:

     
Item Type Enchantments ML Bind Location
Solar Gem of Charisma (Heroic) Sun augments 1 UnboundUnbound: This item is Unbound, and may take permanent damage.

Solar Gem of Fortitude (Heroic) Sun augments 1 UnboundUnbound: This item is Unbound, and may take permanent damage.

Solar Gem of Healing Amplification (Heroic) Sun augments 1 UnboundUnbound: This item is Unbound, and may take permanent damage.

Solar Gem of Charisma (Legendary) Sun augments 30 UnboundUnbound: This item is Unbound, and may take permanent damage.

Solar Gem of Fortitude (Legendary) Sun augments 30 UnboundUnbound: This item is Unbound, and may take permanent damage.

Solar Gem of Healing Amplification (Legendary) Sun augments 30 UnboundUnbound: This item is Unbound, and may take permanent damage.

Lunar Gem of Conjuration (Heroic) Moon augments 1 UnboundUnbound: This item is Unbound, and may take permanent damage.

Lunar Gem of Conjuration (Legendary) Moon augments 30 UnboundUnbound: This item is Unbound, and may take permanent damage.

Lunar Gem of Heal and Listen (Heroic) Moon augments 1 UnboundUnbound: This item is Unbound, and may take permanent damage.

Lunar Gem of Heal and Listen (Legendary) Moon augments 30 UnboundUnbound: This item is Unbound, and may take permanent damage.

Solar Gem of Haggle and Perform (Heroic) Sun augments 1 UnboundUnbound: This item is Unbound, and may take permanent damage.

Solar Gem of Haggle and Perform (Legendary) Sun augments 30 UnboundUnbound: This item is Unbound, and may take permanent damage.

Solar Gem of Hide and Move Silently (Heroic) Sun augments 1 UnboundUnbound: This item is Unbound, and may take permanent damage.

Solar Gem of Hide and Move Silently (Legendary) Sun augments 30 UnboundUnbound: This item is Unbound, and may take permanent damage.

Solar Gem of Damage (Heroic) Sun augments 1 UnboundUnbound: This item is Unbound, and may take permanent damage.

Solar Gem of Damage (Legendary) Sun augments 30 UnboundUnbound: This item is Unbound, and may take permanent damage.

Monsters

Name ( picture ) CR Type Race
Air Mephit( view
 • edit )
 ♦3Normal ♥3Hard ♠3Elite Air Outsider Mephit
Amber Shrine Guardian( view
 • edit )
 ♦10Normal ♥12Hard ♠15Elite ♦38Epic Normal ♥42Epic Hard ♠48Epic Elite Construct Golem
Coldlight Walker( view
 • edit )
 ♦10Normal ♥12Hard ♠15Elite ♦38Epic Normal ♥42Epic Hard ♠48Epic Elite Undead Coldlight Walker
Greater Air Mephit( view
 • edit )
 ♥6Hard ♠6Elite ♦19Epic Normal ♥27Epic Hard ♠40Epic Elite Air Outsider Mephit
Grickling( view
 • edit )
 ♦8Normal ♥10Hard ♠13Elite ♦36Epic Normal ♥40Epic Hard ♠45Epic Elite Aberration Grick
Lamordia Air Mephit( view
 • edit )
 ♦8Normal ♥10Hard ♠13Elite ♦36Epic Normal ♥40Epic Hard ♠45Epic Elite Air Outsider Mephit
Lamordia Bat( view
 • edit )
 ♦8Normal ♥10Hard ♠13Elite ♦36Epic Normal ♥40Epic Hard ♠45Epic Elite Animal Bat
Lamordia Black Rat( view
 • edit )
 ♦8Normal ♥10Hard ♠13Elite ♦36Epic Normal ♥40Epic Hard ♠45Epic Elite Animal Rat
Lamordia Frostmarrow Skeleton Archer( view
 • edit )
 ♦8Normal ♥10Hard ♠13Elite ♦36Epic Normal ♥40Epic Hard ♠45Epic Elite Undead Skeleton
Lamordia Frostmarrow Skeleton( view
 • edit )
 ♦8Normal ♥10Hard ♠13Elite ♦36Epic Normal ♥40Epic Hard ♠45Epic Elite Undead Skeleton
Lamordia Ice Elemental( view
 • edit )
 ♦8Normal ♥10Hard ♠13Elite ♦37Epic Normal ♥41Epic Hard ♠46Epic Elite Elemental Ice Elemental
Lamordia Polar Bear( view
 • edit )
 ♦8Normal ♥10Hard ♠13Elite ♦36Epic Normal ♥40Epic Hard ♠45Epic Elite Animal Bear
Lamordia Winter Wolf( view
 • edit )
 ♦8Normal ♥10Hard ♠13Elite ♦36Epic Normal ♥40Epic Hard ♠45Epic Elite Magical Beast Wolf
Lamordian Hook Horror Matriarch( view
 • edit )
 ♦11Normal ♥13Hard ♠16Elite ♦39Epic Normal ♥43Epic Hard ♠49Epic Elite Aberration Hook Horror
Lamordian Hook Horror( view
 • edit )
 ♦8Normal ♥10Hard ♠13Elite ♦36Epic Normal ♥40Epic Hard ♠45Epic Elite Aberration Hook Horror
Snowball Poltergeist( view
 • edit )
 ♦8Normal ♥10Hard ♠13Elite ♦36Epic Normal ♥40Epic Hard ♠45Epic Elite Undead Poltergeist
Snowflake Ooze( view
 • edit )
 ♦8Normal ♥10Hard ♠13Elite ♦36Epic Normal ♥40Epic Hard ♠45Epic Elite Ooze Gray Ooze
Stone Lion Pridelord( view
 • edit )
 ♦11Normal ♥13Hard ♠16Elite ♦39Epic Normal ♥43Epic Hard ♠49Epic Elite Construct Golem
Stone Lion( view
 • edit )
 ♦9Normal ♥11Hard ♠14Elite ♦37Epic Normal ♥41Epic Hard ♠47Epic Elite Construct Golem
Unworthy Postulant( view
 • edit )
 ♦8Normal ♥10Hard ♠13Elite ♦36Epic Normal ♥40Epic Hard ♠45Epic Elite Undead Shadow
Unworthy Seeker( view
 • edit )
 ♦8Normal ♥10Hard ♠13Elite ♦36Epic Normal ♥40Epic Hard ♠45Epic Elite Undead Shadow