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The Deal and the Demon

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The Deal and the Demon is the 2nd quest in the Menace of the Underdark: The Queen of the Demonweb story arcIcon tooltip.pngStory arcs  are chains of quests that make up a story line.
Completing everything in a story arc often yields a nice reward.
.
These quests can be completed in any order.
Trial by Fury • The Deal and the Demon • Reclaiming the Rift


Yugoloth mercenaries are found throughout the fiendish planes and other dark corners of the multiverse. They are notorious for serving whichever side suits their purposes - often, the highest bidder.

Menace of the Underdark adpack icon.jpg
DDO Point icon.png Requires access to adventure pack: Menace of the Underdark
The Deal and the Demon
Heroic level: None
Epic level: 23
Duration: long
Heroic XP: N/A
Epic XP:  ♣9,006Solo/Casual ♦15,484Normal ♥15,959Hard ♠16,434Elite
Takes place in: The Realm of Ruin
Bestowed by: Ymris
NPC contact: Ymris
Quest acquired in: Eveningstar
Patron: Purple Dragon Knights
Base favor: 8
Purchase: Menace of the Underdark
Extreme Challenge: No
M deal and the demon.png
Loading screen

Overview

Ymris the Yugoloth has proposed a deal: help him and his mercenaries assassinate the demon Kishnaurac, and he will help you retrieve the Orb that Kishnaurac is guarding for Lolth. If you can retrieve the Orb, it will bring you one step closer to freeing the Thread of the Weave.

Go to the Realm of Ruin inside the Demonweb and meet Ymris there. You can reach the Demonweb via Eveningstar Cavern.


Spoiler Warning: Spoiler material below this point!


Objectives

  • Talk to Ymris the yugoloth
  • Remove the Sign of Binding
  • Remove the Sign of Shielding
  • Remove the Sign of Vigilance
  • Disable the Orb
  • (Optional) Let Ymris summon mercenaries — Bonus (15%): Epic( ♣1,351 ♦2,323 ♥2,394 ♠2,465 )

Known Traps

Trap DCs

  • Spell Wards that do substantial fire damage, all can be disabled.

Tips and Misc

  • The geography is similar to Trial by Fury, with islands of stone connected by web-bridges, but less complicated and more intuitive.
  • Graal'zerub can teleport off of the edge and fall. If this happens he may end up back towards the beginning of the quest. You will have to backtrack to kill him and complete the quest. This can be done after defeating Kishnarac.
  • The Signs can either be touched to disable, which triggers a spell ward, or can be inspected closer to allow a check to be made to disable it without any problems. Binding (Touch and disable it.) has a UMD check. Shielding (Knock and shatter.) has a Strength check. Vigilance (Sweep it away.) has a Concentration check; if failed it summons a Hezrou.
    • NOTE: If you want the tamper XP (Disarming traps bonus), you need to intentionally fail the first 2 Signs to generate the spell wards to disable.
  • As of April 2020 the optional mercenaries do nothing to help you at all. They are inactive for the spider fight, but turn on you for the boss fight at the end.
    • The chest which may contain the Spider-spun Caparison has been moved to the end of the quest and linked to allowing Ymris to summon his mercenaries with U17.
  • Can be run solo in under 5 minutes making it a very fast loot and XP run. You can do the quest for loot over and over without returning to Eveningstar as long as you leave the orb alone.

Bonus XP

  • Aggression bonus: 24 or more monsters killed +10% Bonus.( ♣-0 ♦-0 ♥-0 ♠-0 )
  • Tamper bonus: 2 or more traps disarmed +10% Bonus.( ♣-0 ♦-0 ♥-0 ♠-0 )
  • Mischief bonus: 16 or more breakables smashed +8% Bonus.( ♣-0 ♦-0 ♥-0 ♠-0 )
  • Vandal bonus: 21 or more breakables smashed +10% Bonus.( ♣-0 ♦-0 ♥-0 ♠-0 )
  • Ransack bonus: 25 or more breakables smashed +15% Bonus.( ♣-0 ♦-0 ♥-0 ♠-0 )

Loot

  • Chests: 2
    • 1 end chest for defeating Kishnaurac
    • 1 optional chest for allowing Ymris to summon his mercenaries and defeating them
  • Collectables: 3
    • Adventurer's Pack below the first Sign
    • Bones below, south west of the second Sign
    • Bones just east of Graal'zerub
  • NPC rewards: Standard items, Potion of Major Mnemonic.

Named Chest Drop

Last Edited Item Type Enhancements ML Bind Quests
Spider-spun Caparison
Spider-spun Caparison.png
(edit)
Outfit  22 Bound to Character on EquipIcon tooltip.pngBound to Character on Equip: This item is Bound to Character on Equip The Deal and the Demon, Mercenary Chest
Planar Focus of Prowess
Planar Focus of Prowess.png
(edit)
Trinket  22 Bound to Character on EquipIcon tooltip.pngBound to Character on Equip: This item is Bound to Character on Equip or Bound to Character on AcquireIcon tooltip.pngBound to Character on Acquire: This item is Bound to Character on Acquire The Deal and the Demon, End Chest ; Menace of the Underdark: The Queen of the Demonweb, Quest chain end reward
Terrorweb Chitin Breastplate
Terrorweb Chitin Breastplate.png
(edit)
Breastplate  22 Bound to Character on EquipIcon tooltip.pngBound to Character on Equip: This item is Bound to Character on Equip The Deal and the Demon, Yugoloth Mercenaries chest
⇑   ⇑   Back to top   ⇑   ⇑

Monsters

Name ( picture ) CR Type Race
Arith'narac( view
Arith'narac.jpg
 • edit )
 ♦24Epic Normal ♥29Epic Hard ♠44Epic Elite Magical Beast Spider
Chosen of Lolth( view
Chosen of Lolth.jpg
 • edit )
 ♦25Epic Normal ♠46Epic Elite Elf Drow Elf
Demonweb Terror( view
Demonweb Terror.jpg
 • edit )
 ♦17Normal ♥20Hard ♦23Epic Normal ♥25Epic Hard ♠43Epic Elite Magical Beast Spider
Graal'zerub( view
Graal'zerub.jpg
 • edit )
 ♦25Epic Normal ♥29Epic Hard ♠46Epic Elite Evil Outsider Demon
Kishnaurac( view
Kishnaurac.jpg
 • edit )
 ♦26Epic Normal ♥30Epic Hard ♠47Epic Elite Evil Outsider Demon
Planewalker Drow( view
Planewalker Drow.jpg
 • edit )
 ♦25Epic Normal ♥24-28Epic Hard ♠44Epic Elite Elf Drow Elf
Yugoloth Mercenary( view
Yugoloth Mercenary.jpg
 • edit )
 ♦23Epic Normal ♠43Epic Elite Evil Outsider Yugoloth



DC for Signs

Skill Quest Difficulty Skill Total Suspected DC range
Sign of Binding (Use Magical Device roll) Normal 33:Fail; 50:Success 34-47
Hard 42:Fail; 47:Success 43-47
Elite 55:Success 43-55
Sign of Shielding (Strength check) Normal 24:Success ?-24
Hard 24:Success ?-24
Elite 24:Success ?-24
Sign of Vigilance (Concentration roll) Normal 43:Fail; 46:Success 44-46
Hard 49:Fail; 52:Success 50-52
Elite 56:Success 50-56
Convince Ymris to not call his mercenaries (Intimidate roll) Normal 43:Fail 44-50
Hard 49:Fail; 50:Success 50
Elite 68:Success 50-68

Dialogue

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Ymris, at start:

The Yugoloth Ymris stands on the next rise, waiting.

'Ah, you have come to honor our bargain. Good.'

Dialogue with Ymris:

Ymris tells you, 'Kishnaurac wrought Three Signs to seal off Ruin's Keep, where he guards this Orb you so desire. There is no entering 'til the Signs are gone, a task too clever for my hired blades and too bloody for myself.

When the signs are gone, the portals within will let us enter. We will meet you there, Otherworlder.'

You tell Ymris, 'Ruin's Keep?'

Ymris tells you, 'It is the heart of the greatcastle, which all these ruins once were. All from a kingdom Kishnaurac himself laid waste to.

This deed pleased Lolth, who hated this kingdom, and so Kishnaurac earned favor in her eyes. Now he is her Champion.'

You tell Ymris, 'So this is all his trophy? I see.'

Ymris tells you, 'Disable the Signs. Then meet in Ruin's Keep. I will be there with my hired blades.'

You tell Ymris, 'Your Hired Blades?'

Ymris tells you, 'I have paid some fighters of my own kind to join us.

When trying to kill a demon, I always bring twice the force I think I will need.

I have come to see Kishnaurac slain. I will take no chances.'

You tell Ymris, 'If you say so.'

Ymris tells you, 'Disable the Signs. Then meet in Ruin's Keep. I will be there with my hired blades.'

You tell Ymris, 'All right. Meet you there.'

Ymris says, 'Til Ruin's Keep, Otherworlder.'

With that, the Yugoloth vanishes from sight.

The shattered remnants of some fallen kingdom rest between the Demonweb's strands. Somewhere in here is the Ruin's Keep, the demon Kishnaurac, and the Orb.

To guard the Orb entrusted to him by Lolth, Kishnaurac fashioned three Signs of Power. While they hold, none may enter Ruin's Keep.

Several drow stand arguing before the first Sign.

Chosen of Lolth says, 'It is sealed. You saw for yourself.'

Planewalker Drow says, 'We brought this sacrifice all the way. Do you expect us to just go back?'

Chosen of Lolth says, 'What is that? Look!'

Planewalker Drow says, 'Die, intruder!'

Chosen of Lolth says, 'Desecrator'

Planewalker Drow says, 'Argh!'

Chosen of Lolth says, 'Lolth will punish you for this!'

The Sign of Binding lies at the edge of the ruins.

Sign of Binding: dialogue

  • The sign pulses with demonic power. You somehow know you could break it with a single, deliberate touch.
    • Touch and disable it.
    • Look Closer.
      • After a moment, you think you understand. It's held together by a single point. Simply find that point, and it would unravel.
        • (UMD) Try to invoke it.
        • Touch and disable it.
    • Leave the Sign alone.


Speaking stone:

Speaking Stone says, 'Who goes there?'

Speaking Stone says, 'Have you come to challenge Kishnaurac? Folly!'

Speaking Stone says, 'Do you see me? I was demon once, and this is what he made me, for my treachery!'

Interacting produces the following lines:

  • 'This place is Kishnaurac's. He paces these ruins, brooding over victories and foes he's slain.'
  • 'I was a demon-like Kishnaurac once. I fought by his side! One day, I thought myself his better. This is what he made me.'
  • 'Long ago, we fought in the Blood War, and lent our hands in wars of elves and gods. That is how Kishnaurac won Lolth's graces, and how I lost his.'

Planewalker Drow says, 'Why do we stand guard for that treacherous fiend?'

Chosen of Lolth says, 'Kishnaurac is one to Lolth's chosen.'

Chosen of Lolth says, 'You would do well not to question his will.'

Chosen of Lolth says, 'What is that? Look!'

Chosen of Lolth says, 'Desecrator!'

Sign of Vigilance: dialogue

  • The Sign of Vigilance holds your gaze. You could scatter it with a sweep of your hand, but it would take longer to understand it.
    • Sweep it away.
    • Look closer.
      • After a moment, you think you understand. It's held together by a single point. Simply find that point, and it would unravel.
        • (Concentration) Gaze deeper, find the point.
        • Sweep it away.
    • Leave the Sign alone.

The Sign turns off with a reluctant, anguished shudder. A chill runs up and down your spine.

Beyond the second Sign, Ruin's Keep can be seen, a dark tribute to chaos, to decay, and to Lolth's will.

A solemn henchman stands guard before the third Sign and the Keep's barrier.

Graal'zerub says, 'I get to crush you myself!'

The power drains suddenly from the Sign in one violent jolt. You feel that you are not alone....

The third and final Sign has been undone. The barrier has dropped and the way into Ruin's Keep is clear.

The Yugoloth waits for you by the planar door.

Ymris says, 'You have met with success. That is well.'

Ymris says, 'My hired blades await my signal on the other side of this portal.'

Ymris tells you, 'Say the word, and I will call into the portal, and my hired blades will come.'

Ymris says, 'Make your preparations. I will call for them when you are ready.'

You tell Ymris, 'Do it. Try and summon your mercenaries.'

The Yugoloth agent calls into the planar door.

Yugoloth Mercenary says, 'Open the gate, that we may earn our keep!'

Kishnaurac with mercenaries:

The demon Kishnaurac, champion of Lolth, holds court in the great hall of Ruin's Keep. Contempt is written across his face.

The Glabrezu eyes the mercenaries. "Why fight against me.... when you can earn more fighting for me?"

"Pay us more?" Growls a Yugoloth soldier. "We're yours!"

Kaushnaurac says, 'Now, shall we play?'

After fight:

You have defeated Kishnaurac. The Yugoloth's contract is fulfilled and your collaboration come to an end. More importantly, the Orb is now within your reach.