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Template talk:Bleed

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Not sure what modifying the entire template would do, and don't have the time to go back through and update everything to fix the template, I will type up what I think the template should be here.


{{Dmg|Bleed}} = BleedIcon tooltip.pngBleed: This weapon is cruelly sharp and will do an additional 1 to 8 damage to targets that are vulnerable to bleeding. (Bleed as it currently is typed; 1d8 damage)

{{Dmg|Hemorrhaging}} = HemorrhagingIcon tooltip.pngHemorrhaging: This weapon is viciously sharp and will do an additional 2 to 16 damage to targets that are vulnerable to bleeding. (Hemorrhage as it currently is typed; 2d8 damage)

{{Dmg|Phlebotomizing}} = PhlebotomizingIcon tooltip.pngPhlebotomizing: This weapon is wickedly sharp and will do an additional 3 to 24 damage to targets that are vulnerable to bleeding. (Phlebotomizing as it will be typed; 3d8 damage)


Stuff in ( ) is for notations only.

Habreno (ContributionsMessage) 00:56, August 11, 2012 (EDT)

I think I did it right. We have space on the code to add Phlebotomizing later. My first template! Nibelung (ContributionsMessage) 15:23, August 11, 2012 (EDT)

Note that this template has been moved into Template:Dmg with the updated template and therefore will no longer be needed.

Habreno (ContributionsMessage) 02:50, August 22, 2012 (EDT)