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Talk:Chest ransack
I'm not certain this should be classified as "game bugs." It is a mechanic and anti-farming measure. However, I can see how a new player that doesn't get anything out of a chest could mistake this for a bug. Taurolyon 16:43, May 10, 2011 (EDT)
- The page is linked to the Game Bugs category because the bug template is used (on the Tip about re-opening a chest to see the warning that you will get next time). Backley 16:48, May 10, 2011 (EDT)
- ye, intension of the category is not that we create pages per a bug but that we list pages that have references to game bugs. yoko5000 19:18, May 10, 2011 (EDT)
- That's what I figured. I did read that, and wasn't certain if the category/template was warranted about a simple note regarding a bug. Taurolyon 00:10, May 11, 2011 (EDT)
- ye, intension of the category is not that we create pages per a bug but that we list pages that have references to game bugs. yoko5000 19:18, May 10, 2011 (EDT)
Is rerolling counting as another opening a bug or not[edit]
What we know:
- We know from the introduction to chest rerolls that "...snip...the act of re-rolling does not count towards ransack penalty...snip...".
- When know from ReRoll Button and Chest Ransack that it was bugged and not WAI.
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Originally Posted by cdbd3rd ![]() ...snip...The chest contents disappeared and gave me the old "You have stripped everything...". Bad timing on my part, sure, but we should NOT get a ransack/empty chest when we pay for a re-roll. AmIRight? |
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Originally Posted by Cordovan (Contribs • Message • Email • Cordovan) ![]() Chest re-roll does not count towards ransack. If you experience something different, please take a screenshot if possible and send it to ddobugs.turbine.com. Thanks! |
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Originally Posted by cdbd3rd ![]() String exceeds 1,000 character limit for automatic parsing of Made runs thru Osgood's, turned video on for the last few runs. Run1: +1 Retrib Scalemail (rerolled) +1 Docent. {{#widget:YouTube|id=GWXE7YnObq4|t=0s|width=640|height=480|autohide=&autohide=2|autoplay=0|rel=0|modestbranding=1|annotation=1|showinfo=1|loop=0|}}
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Originally Posted by Cordovan (Contribs • Message • Email • Cordovan) ![]() All right, our QA folks re-tested this and were able to reproduce this issue. We've entered a bug on it and will investigate the cause and fix. Thanks to everyone for taking the time to look into this. |
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Originally Posted by Nestroy ![]() String exceeds 1,000 character limit for automatic parsing of
It get´s one to say "hm...?" on how this is calculated . I always wondered on the same chest (same difficulty, non-ransacked) getting different shard costs from time to time. Seems there is something with the formula. |
- This is the last I can find of this... There is nothing in any of the Update/Patch/Hotfix notes about it ever being fixed. If someone can provide some kind of source as to when this was fixed, that'd be great (I know it was fixed, because I have guildies that use the "reroll" feature and they've told me it was fixed, just looking for the "when"). Thanks ShoeMaker (Contribs • Message • Email) 12:57, August 7, 2016 (EDT)
- Indicates it was resolved:
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Originally Posted by Lynnabel ![]() Just went ahead and tested this to be 100% sure - it's definitely not true. Rerolling has 0 impact on chest ransack, which is the intended interaction. If you see anything that isn't working as intended (ie a chest that ransacks before you've looted it 8 times) please send in a bug report. |
Quests with both Heroic and Epic[edit]
Does ransack apply on such chests apply separately or jointly with the Heroic and Epic versions of the quest? ⇒ John34404 (Contribs • Message • Email) 16:41, January 21, 2020 (EST)
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